Video and Motion Designer

1 Month ago • All levels • Motion Design

Job Summary

Job Description

The Video and Motion Designer is responsible for creating video and motion graphics content to support the community strategic plan. They create and edit video assets, capture footage, collaborate with Community Developers (CDs) and Community Managers (CMs) on content, and stay updated on supported games. The role involves working closely with stakeholders to execute multi-channel content strategies. Video editors create and maintain scalable content processes, balancing business needs with available tools. They are the community team's content editor, creating motion graphics and video content for various social platforms. They also maintain creative consistency, understand game capture tools, capture in-game footage, and deliver weekly asset estimates. The role involves collaborating with CDs and CMs on project timelines, asset coordination, scripts, and capture needs. Furthermore, the role ensures videos are localized according to established content strategies.
Must have:
  • Create motion graphics and video content.
  • Understand social media platforms and trends.
  • Ensure creative consistency with brand guidelines.
  • Maintain game capture tools knowledge.
  • Capture in-game video footage.

Job Details

The Video and Motion Designer is primarily accountable for creating video and motion graphics content that supports the community strategic plan set by the Community Developers (CD). Responsibilities include creating/editing video and motion assets, capturing footage in-game using the marketing camera or gameplay, collaborating with CDs and Community Managers (CM) to provide creative input for video content, and maintaining a thorough understanding of supported games in their portfolio. This role will rely on working closely with stakeholders to execute multi-channel content strategies, anticipate feedback, and implement changes where necessary. In this role, Video Editors create and maintain processes that allow the Community team to create content at scale. It is their responsibility to balance the needs of the business with the tools we have available.

 

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  1. Be the Community team’s content editor, responsible for creating motion graphics, and short and long form video content supporting a variety of brands across all social platforms.
  2. Understanding of social media platforms and their mechanics.
  3. Understanding and keeping up with social media trends, being a driving force to implement them into strategy.
  4. Ensure creative consistency across edited pieces adhering to brand and IP guidelines.
  5. Maintain in-depth understanding of game capture tools required for our games.
  6. Capture video footage in-game that will utilize marketing camera and gameplay footage.
  7. Address feedback and offer constructive and strategic input and suggestions.
  8. Work alongside Associate Manager to organize, log, and manage assets.
  9. Deliver weekly estimates for what assets can be delivered and when, adjusting as needed.
  10. Maintain and document video editing standards.
  11. Collaborate with CDs and CMs on project timelines, asset coordination, scripts, brainstorming sessions, and capture needs.
  12. Ensure videos are localized according to established content strategies.


BUSINESS RELATED CONTACTS:

  • Community Team – Community Managers, Community Developers, Associate Manager and Portfolio Lead.
  • Brand Team - very rarely and only for feedback when CM and CD are not available

 

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