The 3D Artist will create 3D models based on concepts, handle UV mapping and texture baking, modify existing meshes, and set up assets and materials in game engines like Unreal Engine and Unity. The role requires close collaboration with art and tech art departments to meet technical and aesthetic requirements. The ideal candidate will have at least two years of experience in game development and possess a strong understanding of art fundamentals. Responsibilities also include creating assets consistent with the game vision.