1. Design and produce special effects for in-game characters, scenes, UI, etc., and follow up on optimization and output effects;
2. Responsible for liaising with programmers, coordinating and promoting the final optimal implementation of special effects animation in the game;
1. Proficient in Unity engine, skilled in using particle systems to create special effects; experience in MOBA projects preferred, familiar with and understanding of skill production and character display effects
2. Proficient in PS, AE and other software for creating texture materials required for special effects;
3. Proficient in Unity engine and able to use UE4 to create special effects;
4. Good control over casual style, strong sense of rhythm, and creativity;
1. Proficient in Unity engine and able to use UE4 to create special effects;
2. Experience in MOBA projects preferred, familiar with and understanding of skill production and character display effects