Audio Artist

1 Week ago • 10 Years + • Sound Design • Sound Engineer • $147,000 PA - $240,000 PA

Job Summary

Job Description

Sphere Studios seeks an Audio Artist, "Beam Meister," to lead audio production for its revolutionary Sphere venues. Responsibilities include defining the audio pipeline (recording to playback), educating industry professionals on Sphere's technology, supporting external mixers and content creators, creating auralizations, working with engineering teams on modeling, and developing audio workflows. The role requires expertise in large-format audio, immersive mixing, digital audio workstations, various audio protocols (MADI, Dante, etc.), and strong leadership skills. This position involves significant collaboration with internal and external teams and requires domestic and international travel.
Must have:
  • 10+ years in audio design & engineering
  • Experienced FOH mixer with immersive mix knowledge
  • Large-format event/concert audio experience
  • Proficient in DAWs, consoles, and signal processing
  • Deep understanding of audio protocols (MADI, Dante, etc.)
  • Strong leadership and communication skills

Job Details

Sphere Entertainment Co. (NYSE: SPHR) is a premier live entertainment and media company. The Company includes Sphere, a next-generation entertainment medium powered by cutting-edge technologies to redefine the future of entertainment. The first Sphere venue in Las Vegas opened in September 2023. In addition, the Company includes MSG Networks, which operates two regional sports and entertainment networks, MSG Network and MSG Sportsnet, as well as a direct-to-consumer and authenticated streaming product, MSG+, delivering a wide range of live sports content and other programming. More information is available at sphereentertainmentco.com.

Who are we hiring?

Sphere Studios is looking for an Audio Artist, “Beam Meister” to join our groundbreaking Advanced Engineering design and development team.  This position will bridge the engineering and creative worlds defining what it means to create world-class audio content for MSG Sphere projects utilizing revolutionary technologies including a massive multi-channel high-definition wave field synthesis matrix array audio system of unprecedented scale, complexity, and quality.

The Audio Artist, “Beam Meister” role shall be part of the audio team assisting in defining the entire audio pipeline, from recording concepts and techniques to audio mixing and spatialization, through to final playback and show control integration. This position requires a hands-on technical and creative leader interfacing with Sphere Studio’s LA-based audio production and support teams as well as other Sphere Studios departments and vendors, both domestic and internationally.

What will you do? 

  • Be the spokesperson and evangelist for Sphere audio and show production technologies to educate and involve audio industry professionals through hands-on creative demonstrations, presentations, personal meetings, and networking.
  • Work alongside and guide external Front of House mixers and Content Creators to support and educate them throughout the process of realizing their show or event in the Sphere.
  • Provide technical and creative support to the Sphere sound production department
  • Create and then concisely explain to show design and production teams Sphere’s audio system physical and virtual layouts, beam presets, and auralizations based on breakdowns and distillation of the moment-by-moment creative intent of productions in development.
  • Work with the audio engineering teams to perform complex electroacoustic modeling and auralizations.
  • Support audio mixing, spatialization, and playback activities for Sphere content  testing and production.
  • Develop audio and music workflows for Sphere.  This consists of thoroughly vetting current toolsets and working with coders and manufacturers to create new tools to advance technology with the aim of producing and proving the most efficient and effective workflow for content creators to realize their shows for Sphere.  Develop the main palette that audio and music content creators will use and show them how to use it.
  • Act as a front person to external companies, vendors, and partners to unify technology solutions with the needs of Sphere; likewise, identify areas where Sphere Studios may need to modify Sphere workflow to unify it’s solutions with to align with best-in-class industry standards.
  • Assist with the development and programing of the audio system’s digital signal processing and layouts that realize creative workflows for Sphere, including the identification or development of tools to improve the ability of content creators to realize their creative intent.
  • Build and Contribute to a working knowledge database of processes and techniques that work well in the unique environment of Sphere as well as those that don’t work as well to ensure information is readily shared with content creators to facilitate a more efficient creation process with high quality output.

What do you need to succeed? 

  • College degree preferred or additional production certificate programs.
  • Minimum of 10 years' experience in audio design, audio tech and engineering live events and touring bands.
  • Accomplished FOH mixer with immersive mix knowledge and experience.
  • Live event audio sound design and/or mix experience with large format experiences or concerts.
  • In-depth understanding of sound techniques from capture through post to final master or mix for live
  • Thorough knowledge configuring and troubleshooting all current professional digital audio workstations, audio consoles and control surfaces, synchronization systems, and advanced digital signal processing systems.
  • In depth working knowledge of MADI, OSC, MIDI, Word Clock, Dante, AES67/Ravenna, QLan, and other audio over IP protocols.
  • Thorough knowledge of leading audio creative and technical software and plug-ins (ProTools and/or Reaper).
  • Proven artist management and leadership skills.
  • Ability to multi-task, prioritize, and work under high pressure with tight deadlines.

Special Requirements 

  • Domestic and international travel: 30%

 

#LI-Onsite

 

 

 

Pay Range
$147,000$240,000 USD

At MSG, we recognize the importance of upskilling employees’ talents and strengths so they can drive their careers forward. We are proud to offer a robust set of tools and resources to help employees understand their interests and purpose, harness their talents and obtain the skills they need to reach the next step in their careers. Growth and longevity for our employees are top priorities here.

We value diversity and are looking for extraordinary employees of all backgrounds! MSG is an Equal Opportunity Employer and provides equal employment opportunities to all employees and applicants for employment without regard to race, color, religion, gender, sexual orientation, gender identity or expression, sexual and reproductive health choices, national origin, citizenship, age, genetic information, disability, or veteran status. In addition to federal law mandates, MSG complies with all applicable state and local laws governing nondiscrimination in all locations and will consider requests for reasonable accommodations as required.

Similar Jobs

10 Chambers - Senior Sound Designer

10 Chambers

Stockholm, Stockholm County, Sweden (On-Site)
2 Weeks ago
Cloud Chamber - Senior Sound Designer

Cloud Chamber

Novato, California, United States (Remote)
2 Months ago
Remedy Entertainment Plc - Senior Audio Designer

Remedy Entertainment Plc

Helsinki, Uusimaa, Finland (On-Site)
1 Week ago
Kwalee - Sound Designer

Kwalee

Bengaluru, Karnataka, India (On-Site)
1 Month ago
11 bit studios - Sound Designer

11 bit studios

Warsaw, Masovian Voivodeship, Poland (Hybrid)
5 Days ago
Kojima Productions - Sound Programmer

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago
Activision - Expert Sound Designer

Activision

London, England, United Kingdom (Hybrid)
3 Months ago
Playdead - Audio Programmer

Playdead

Copenhagen, Denmark (On-Site)
1 Month ago
CD PROJEKT RED - Audio Programmer

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On_site)
2 Months ago
11 bit studios - Sound Designer

11 bit studios

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Week ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Sphere Entertainment Co - Audio Artist

Sphere Entertainment Co

Las Vegas, Nevada, United States (On-Site)
1 Week ago
11 bit studios - Sound Designer

11 bit studios

Warsaw, Masovian Voivodeship, Poland (Hybrid)
5 Days ago
Paper Games - Sound Designer

Paper Games

Shanghai, Shanghai, China (On-Site)
1 Week ago
11 bit studios - Sound Designer

11 bit studios

Warsaw, Masovian Voivodeship, Poland (Hybrid)
6 Days ago
Cloud Chamber - Senior Sound Designer

Cloud Chamber

Novato, California, United States (Remote)
2 Months ago
Cloud Imperium Games - Senior Dialogue Designer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
2 Weeks ago
10 Chambers - Senior Sound Designer

10 Chambers

Stockholm, Stockholm County, Sweden (On-Site)
2 Weeks ago
Light Speed Studios - Senior Sound Designer

Light Speed Studios

California, United States (On-Site)
1 Month ago
Cloud Imperium Games - Sound Designer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
3 Weeks ago
Kwalee - Sound Designer

Kwalee

Bengaluru, Karnataka, India (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Burbank, California, United States

Nintendo - Sr Bilingual Communications Coordinator - Japanese

Nintendo

Redmond, Washington, United States (Hybrid)
3 Months ago
ByteDance - Backend Software Engineer, Global E-Commerce Funding Center

ByteDance

San Jose, California, United States (On-Site)
1 Week ago
Meta - Software Engineer, Product

Meta

Redmond, Washington, United States (Remote)
4 Months ago
Eleven Labs - Growth Associate

Eleven Labs

United States (Remote)
5 Days ago
ByteDance - Research Scientist in Foundation Model, Speech Understanding - 2024 Start (PhD)

ByteDance

San Jose, California, United States (On-Site)
5 Months ago
Next Level Business Services - Android Developer

Next Level Business Services

Holtsville, New York, United States (On-Site)
5 Months ago
Microsoft - Member of Technical Staff - Full Stack Software Engineer

Microsoft

Redmond, Washington, United States (On-Site)
1 Week ago
Scientific Games  - Bench Technician I

Scientific Games

Topeka, Kansas, United States (On-Site)
1 Week ago
Sandbox VR - Retail Associate

Sandbox VR

Roseville, Minnesota, United States (On-Site)
5 Months ago
NVIDIA - Senior Math Libraries Engineer – AI and HPC

NVIDIA

Hillsboro, Oregon, United States (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Sound Design Jobs

Sucker Punch Productions - AUDIO - Audio Implementer

Sucker Punch Productions

Washington, United States (Remote)
4 Months ago
The Guitar Center Company - Audio Producer

The Guitar Center Company

Canada (On-Site)
8 Months ago
Epic Games - Senior Audio Designer

Epic Games

(On-Site)
2 Months ago
11 bit studios - Sound Designer

11 bit studios

Warsaw, Masovian Voivodeship, Poland (Hybrid)
5 Days ago
Eleven Labs - Production Manager - Spanish

Eleven Labs

United Kingdom (Remote)
5 Days ago
11 bit studios - Sound Designer

11 bit studios

Warsaw, Masovian Voivodeship, Poland (Hybrid)
6 Days ago
Limit Break - サウンドディレクター Sound Director (Japan)

Limit Break

Tokyo, Japan (On-Site)
3 Months ago
Larian Studios - Sound Designer

Larian Studios

Quebec, Canada (On-Site)
5 Days ago
PlayStation Global - Senior Sound Designer - 12 month contract

PlayStation Global

Guildford, England, United Kingdom (Hybrid)
4 Months ago
Volley - Resume Drop

Volley

San Francisco, California, United States (Hybrid)
6 Months ago

Get notifed when new similar jobs are uploaded

About The Company

United States (Remote)

Burbank, California, United States (On-Site)

Burbank, California, United States (On-Site)

Las Vegas, Nevada, United States (On-Site)

Burbank, California, United States (On-Site)

Burbank, California, United States (On-Site)

Burbank, California, United States (On-Site)

New York, New York, United States (On-Site)

Las Vegas, Nevada, United States (On-Site)

Las Vegas, Nevada, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Sphere Entertainment Co.

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug