Cinematic Artist

7 Months ago • 5 Years + • Game Story Writing/Narrative Design • Undisclosed

About the job

Job Description

Cinematic Artist with 5+ years experience, proficient in Unity, Unreal Engine, Cinema4D, strong artistic storytelling, and understanding of cinematography principles.
Must have:
  • Cinematic Artist
  • Unity, Unreal
  • Cinematography
  • Storytelling
Good to have:
  • Lighting/Env
  • Technical Art
  • Animation
  • James Bond
Perks:
  • International Team
  • Friendly Workplace

IO Interactive is currently looking for a full-time Cinematic Artist to join Project 007, a brand-new James Bond video game to be developed and published by IOI. The story is going to be true to the legend of Bond, yet completely unique in its own light. Our game will give players the opportunity to take on the challenge of being the worlds most renowned Secret Agent, and earn their 00 status.

Are you a Cinematic Artist with a passion for capturing and editing cinematics to contribute to suspenseful and thrilling cut scenes? Do you take pride in your ability to channel the excitement of blockbuster film production to the medium of the games industry? Then you could be just the person to come on board for this eagerly anticipated project!

You will be an integral part of the cinematics team and be responsible for ensuring that all visual aspects of these scenes are delivered to the high-quality standards of IOI. You will use our game engine to create scenes that contribute to a wide variety of narratives and use your understanding of cinematics to help set the tone for this new Bond title.

What you will do

  • Collaborate with the lead and the rest of the team, in the creation of high-quality in-game cinematic sequences.
  • Areas of responsibility may include storyboarding, previsualization, design, camera work, lighting, sound integration and motion graphics.
  • Participate in brainstorming sessions and contribute creative ideas to enhance the overall cinematic experience of the game.
  • Stay updated on industry trends, emerging technologies, and techniques related to cinematic production, and share knowledge with the team.

 

Who you are

  • Minimum of 5 years of professional experience as a cinematic artist in the gaming industry.
  • Strong artistic and visual storytelling abilities, with an eye for detail and a passion for creating immersive experiences.
  • Proficiency in industry-standard software such as Unity, Unreal Engine, Cinema4D or equivalent.
  • Deep understanding of cinematography principles, camera techniques, and composition.
  • Excellent communication and interpersonal skills, with the ability to effectively collaborate with cross-functional teams.

 

We would love it if you had

  • Lighting and/or environment art experience.
  • Interest in technical art.
  • Foundational knowledge of animation.
  • A strong passion/familiarity for James Bond and our other titles.

 

Who we are

A team, above all. If you join our studio, expect to be encouraged, listened to and have your efforts and insightful impact recognized and valued. We take pride in the friendly haven we built at IOI, and we expect you to take part in cultivating that. We are also highly international, with over 30 nationalities working in both our Copenhagen and Malmö studios. We also have a reputation for being a very friendly workplace with highly talented

people. That is why the members we welcome in our team never fail to integrate, and are supported, valued and listened to at all steps. We are dedicated to quality and have fun while doing it. We welcome you to join us and do the same.

The position is open in our Malmö studio. For the right candidate, we will take location preference into consideration.

We welcome candidates from all over the world and we are looking forward to hearing from you! Please submit your application in English.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

İstanbul, İstanbul, Türkiye (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by IO Interactive

Similar Jobs

The Gang - Game Programmer

The Gang, Malaysia (Remote)

Playrix - 3D Senior Motion Designer (Unity)

Playrix, Georgia (Remote)

Activision - 2025 US Summer Internship - Computer Graphics

Activision, United States (On-Site)

Cloud Imperium Games - Lead Writer

Cloud Imperium Games, United Kingdom (On-Site)

Activision - Senior Cinematic Designer

Activision, United States (On-Site)

CD PROJEKT RED - Publishing Content QA Lead

CD PROJEKT RED, Poland (On-Site)

Moon Active - Narrative Designer

Moon Active, Poland (On-Site)

CD PROJEKT RED - Technical Support Specialist

CD PROJEKT RED, Poland (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Get notifed when new similar jobs are uploaded

Jobs in İstanbul, Türkiye

Dream Games - Data Scientist

Dream Games, Türkiye (On-Site)

Trendyol - Teknoloji Destek Uzmanı

Trendyol, Türkiye (Hybrid)

Spyke Games - Product Manager

Spyke Games, Türkiye (On-Site)

Good Job Games - 3D Artist, Marketing

Good Job Games, Türkiye (On-Site)

Trendyol - Pricing Data Analyst

Trendyol, Türkiye (Hybrid)

Trendyol - Seller Fraud Operations Professionals

Trendyol, Türkiye (Hybrid)

Zynga - Data Analytics Intern

Zynga, Türkiye (On-Site)

USE Insider - Security Engineer - Red Team

USE Insider, Türkiye (Remote)

Get notifed when new similar jobs are uploaded

Game Story Writing/Narrative Design Jobs

Jam City - Lead Narrative Designer

Jam City, United States (Remote)

IO Interactive - Cinematic Artist

IO Interactive, Sweden (On-Site)

Next Level Business Services - Technical Writer

Next Level Business Services, United States (On-Site)

SNK IT Solutions - Narrative Designer

SNK IT Solutions, India (Remote)

Sony Pictures Animation - Story Artist - Feature

Sony Pictures Animation, United States (On-Site)

Atomic Cartoons - CG FX Artist

Atomic Cartoons, Canada (Hybrid)

People Can Fly - Quest Designer

People Can Fly, Poland (On-Site)

Nexon - Director, Gameplay Engineering

Nexon, United States (Hybrid)

Beamdog - Senior Narrative Designer

Beamdog, Canada (Remote)

Get notifed when new similar jobs are uploaded