Graphics Artist

2 Months ago • 3 Years + • Concept Art • $110,600 PA - $208,000 PA

About the job

Job Description

Skydance Animation is searching for a skilled Graphics Artist to join their Art department for an upcoming 3D animated feature film. This position involves creating and developing the visual aspects of the film's props and environments, such as signage, awnings, picture frames, and more. The artist will work closely with the Production Designer and Art Director to ensure the graphics and textures align with the film's overall vision. Responsibilities include ideation, design, and packeting of lettering, textures, graphics, and patterns. The ideal candidate will possess a strong understanding of visual storytelling, graphic design, and textural painting, and have experience working on commercial film projects.
Must have:
  • Degree in Fine Arts or related field
  • 3+ years design experience
  • Sound knowledge of story structure
  • Visual development and composition
  • Advanced knowledge of Photoshop and Illustrator
  • Ability to create appeal and humor through drawing
  • Ability to work collaboratively
  • Strong understanding of typefaces, graphic design
  • Textural painting to draft packeting/assembly sheets
Good to have:
  • Sense of humor
  • Resilience in the face of shifting priorities
  • Comprehensive understanding of visual storytelling
  • Ability to suggest alternate concepts
  • Skill at expressing verbal descriptions artistically
  • Ability to work with minimal supervision
Skydance Animation is seeking a Graphics Artist to join the Art department on an upcoming 3D animated feature film. This artist will be responsible for the ideation, design, and packeting of the lettering, textures, graphics, and patterns that will appear on various props and environments in the feature, such as signage, awnings, picture frames, etc. This role will report to the Production Designer.

Responsibilities

    • Brainstorm inventive ideas to add depth, humor, emotion and resonance to visual concepts.
    • Rework material from feedback and notes while maintaining a fresh perspective.
    • Work as part of a team to contribute to the vision for the movie.
    • Work closely with Production Designer and Art Director to create art for film concepts, with a specific focus on graphics, typeface, and textural patterns.
    • Work closely with other artists across the Art, Story, Modeling, Texturing, and other departments.
    • Generate work in the form of sketches, color keys, rough designs, and thumbnails, and textural references.
    • Perform research that will inform the design of the work.
    • Create presentation materials as needed.
    • Meet scheduling deadlines.
    • Proactively communicate production issues/questions/concerns.

Requirements

    • Degree in Fine Arts or related field and/or 3+ years design experience on commercial film/show.
    • Sense of humor and resilience in the face of shifting priorities and demands.
    • Sound knowledge of story structure, visual development, and composition.
    • A comprehensive understanding of both visual storytelling and how an art department functions.
    • Advanced knowledge of Photoshop and Illustrator.
    • Ability to create appeal and humor through drawing.
    • Ability to work collaboratively, communicate clearly, present work, be a team-player.
    • Superior ability to represent ideas visually and to suggest alternate concepts.
    • Skill at expressing verbal descriptions in an artistic way.
    • Strong understanding of typefaces, graphic design, and textural painting to be able to draft packeting / assembly sheets, hand off to 3D artists, etc.
    • Ability to work with minimal supervision both independently, or collaborating within a group.
    • Legally authorized to work in the U.S.
The annual salary range for this position in Los Angeles, CA is $110,600 – $208,000.  The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 

We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. 
View Full Job Description
$110.6K - $208.0K/yr (Outscal est.)
$159.3K/yr avg.
Los Angeles, California, United States

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About The Company

About Skydance Media 

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms. Its feature films include Mission: Impossible - Fallout, Annihilation, LIFE, Jack Reacher: Never Go Back, Star Trek Beyond, Mission: Impossible – Rogue Nation, Terminator Genisys, World War Z, Star Trek Into Darkness, G.I. Joe: Retaliation, Jack Reacher, Mission: Impossible – Ghost Protocol, and True Grit. Skydance’s upcoming film releases include Top Gun: Maverick, Gemini Man, The Old Guard, 6 Underground and the nwe untitled Terminator film. In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance Television launched in 2013. Its current slate includes Emmy-nominated Grace and Frankie on Netflix, Altered Carbon on Netflix, Jack Ryan on Amazon, and Condor on AT&T Audience Network. Skydance Interactive launched in 2016 to create and publish original and IP-based virtual reality experiences and video games. Skydance Interactive recently debuted its first original title – Archangel, a story-driven VR shooter.


About Skydance Interactive

Skydance Interactive creates and publishes original and IP-based virtual reality games. The division of Skydance Media was launched in 2016 through the acquisition of The Workshop Entertainment. Skydance Interactive’s first VR offering is Archangel, launched on July 18th 2017. Skydance Interactive in 2017 partnered with Skybound Entertainment to develop a number of original virtual reality video games based on the expansive world of The Walking Dead universe. The Walking Dead VR game will be the inaugural co-developed title from both companies. The studio is located in Marina del Rey, CA. 


About Animation

In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance’s first three animated features are Luck, Split (working title), and Powerless (working title). Luck, directed by Alessandro Carloni (Kung Fu Panda 3) and written by Jonathan Aibel & Glenn Berger, is a comedy that pulls back the curtain on the millennia-old battle between the organizations of good luck and bad luck that secretly affects our daily lives. Split, directed by Vicky Jenson (Shrek) and written by Linda Woolverton, tells the story of Elian, a teenager who comes of age using her magical powers to defend her family when the opposing forces of light and darkness threaten to divide her kingdom. Nathan Greno (Tangled) is set to direct Powerless. The studio is located in Los Angeles, CA. 

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