Senior Art Producer, Unannounced Project

1 Month ago • 5 Years + • Technical Art • Concept Art

About the job

Job Description

The Senior Art Producer will manage and drive the success of art teams (Visual Development, Animation, 3D & 2D Art, Audio, Technical Art) for an unannounced project. Key responsibilities include project management and resourcing, planning and alignment with long-term goals, and fostering collaboration. This role requires strong communication, problem-solving skills, and proficiency in tools like Google Sheets and Jira. The ideal candidate has 5+ years of experience in art production/project management within game development, a solid understanding of art and game development processes, and exceptional cross-functional collaboration skills. The position involves leading planning and scheduling, monitoring budgets and timelines, identifying bottlenecks, and ensuring art assets meet quality standards.
Must have:
  • 5+ years art production/project management in games
  • Proficiency in Google Sheets & Jira
  • Strong communication & collaboration skills
  • Project planning, scheduling, and budgeting
  • Problem-solving & adaptability
Good to have:
  • Mobile, free-to-play, or live social game experience
  • Art/art-related undergraduate degree
  • Sky: Children of the Light player
Perks:
  • Paid Time Off, Holidays, Winter Break
  • Medical, dental, and vision coverage (dependents included)
  • Pet Insurance
  • Compassionate leave
  • Wellness stipend
  • Work from home stipend
  • 401K with company match
  • Mental health resources
  • Discount portal
  • Employee inclusivity and diversity initiatives
  • Professional development support
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Job Title: Senior Art Producer, Unannounced Project
Reports to: Production Director

We’re looking for an experienced Senior Art Producer to manage and drive the success of our art teams, including Visual Development, Animation, 3D & 2D Art, Audio, and Technical Art. This role is critical to ensuring the timely, quality-driven, and collaborative production of all art assets across our projects. Working closely with the art leads and directors, designers, graphic and sound engineers, and production department, you’ll play a pivotal role in bridging creative and technical processes, managing production timelines, and fostering thatgamecompany’s signature creativity and player-centric culture.

Key Responsibilities

  • Project Management & Resourcing

    • Lead planning and scheduling of all art production tasks from initiation through post-deployment, ensuring alignment with medium- and long-term project goals and deadlines.

    • Work closely with art leads to monitor staffing needs, budgets, and timelines, promoting resource efficiency and prioritizing tasks across all project phases.

    • Utilize automation, scripts, and Jira to streamline tracking and reporting processes.

    • Proactively identify and address potential bottlenecks or delays within the art production pipeline, collaborating with the team to troubleshoot, adjust plans, and mitigate risks effectively.

  • Planning & Alignment

    • Collaborate with senior management and art leads to develop and maintain medium- to long-term vision planning, staffing strategies, and roadmaps for the art department.

    • Partner with art leads to evaluate future project scope, break down design requirements, and identify cross-discipline dependencies and technical needs.

    • Establish and implement efficient production frameworks and processes to meet leadership goals and support TGC’s signature creativity.

    • Work closely with the creative director and art leads to ensure art assets meet quality standards and production timelines.

  • Communication & Team Support

    • Advocate for the art team’s needs by providing management with solutions that balance creative quality and project goals. Represent the art team’s interests in meetings and discussions.

    • Facilitate collaboration between the art team, design, production, and external partners, fostering a positive and cooperative environment.

    • Emphasize continuous learning and growth through retrospectives; gather and share feedback from the art team with other disciplines, promoting open communication and ongoing improvement.

Key Qualifications

  • Experience & Skills

    • 5+ years in art production/project management, focusing on art pipeline coordination within a game.

    • Proficiency with Google Sheets (advanced formulas, pivot tables, AppScript) for data tracking and automation.

    • Intermediate to advanced Jira skills, with experience managing workflows, sprints, and task prioritization.

    • Solid understanding of art and game development processes from concept to delivery.

  • Communication & Relationship Management

    • Exceptional written and verbal communication skills.

    • Strong relationship-building skills, with a history of effectively working cross-functionally with creative and production teams.

    • Ability to translate complex project needs into accessible, actionable steps for team members.

  • Problem Solving & Adaptability

    • Proven analytical and problem-solving skills, with a proactive and adaptable approach to shifting priorities in a fast-paced environment.

    • Ability to think critically, anticipate challenges, and act as a solutions-oriented leader.

Nice-to-Have

  • Experience in mobile, free-to-play, or live social game production.

  • A background in the arts or an art-related undergraduate degree.

  • Active player of Sky: Children of the Light.

Passion for art and game development is essential. Join us in helping bring our artistic visions to life in ways that inspire players and represent thatgamecompany’s creative spirit!

Perks:

• Paid Time Off, Holidays, and Two Weeks Winter Break

• Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in.

• Pet Insurance for those who need it too.

• Compassionate leave for employees who needs to take care of their family members

• Pre-tax wellness stipend

• Pre-tax work from home stipend

• Access our savings plan (401K program) with company match

• Mental health resources including Headspace membership and Employee Assistance Program (CCA)

• Discount portal for everyday goods and services

• Employee inclusive and diversity initiatives such as Grow Together

• Support for personal professional development

We look forward to meeting you!

Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.

#LI-Remote 

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About The Company

thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them.

We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

Our mission - create timeless entertainment that make positive change to the human psyche worldwide.

United States (Remote)

United States (Remote)

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Shanghai, Shanghai, China (Remote)

Shanghai, Shanghai, China (Remote)

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