Mid / Senior Gameplay Animator

1 Month ago • 3 Years + • Animation

Job Summary

Job Description

As a Mid / Senior Gameplay Animator at Rockstar Games, you will be part of a team creating immersive experiences within a highly-motivated environment. You will specialize in locomotion, traversal, and conversation systems. You will collaborate with animators and programmers to implement and debug animation systems and gameplay mechanics. You will also contribute to the development of cutting-edge animation techniques and in-game systems, while also helping to improve the animation pipeline. Mentorship, training, and guidance may also be expected under a lead animator. You will participate in multi-discipline gameplay reviews and plan motion capture shoots while directing actors/stunts. You will also be expected to review the work of other developers, providing constructive criticism and being self-motivated and willing to get involved in wider areas.
Must have:
  • Experience animating video games (3+ years).
  • Expert level proficiency in a major animation package.
  • Debug and develop complex animation systems.
Good to have:
  • Knowledge of programming languages (Python, C# / C++).
  • Experience using parametric blend spaces, motion trees, or state machines.
  • Knowledge of commercial game engines such as Unity or Unreal Engine.

Job Details

At Rockstar Games, we create world-class entertainment experiences.  Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.  At Rockstar North we specialize in locomotion for humans and animals, traversal, vehicles, and conversation systems to name a few. If you are passionate about animation and interested in building ground-breaking animation systems within a creative and unconstrained environment, please get in touch. Candidates with technical, problem-solving skills are especially encouraged to apply. This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art game development studio in Edinburgh, Scotland. 

WHAT WE DO

  • We create open-world gameplay mechanics that are used to make immersive experiences.
  • We work as a global animation team to collaborate on player experiences.
  • We use our onsite motion capture facilities to prototype new systems, directing talent and fine-tuning the results with code and design.
  • We participate in multi-discipline gameplay reviews, ensuring animation data is responsive and implemented with a strong consideration of technical and gameplay constraints.
  • We encourage ownership and creativity where everyone’s voice is heard.

RESPONSIBILITIES

  • Work closely with animators and programmers to devise, implement, and debug animation systems and gameplay mechanics.
  • Collaborate with the animation, code and design leads, to achieve the perfect balance between animation fidelity and gameplay responsiveness.
  • Verify the quality of the animations integrated into the game by playing regularly.
  • Actively contribute to the development and improvement of cutting edge animation techniques and in game systems alongside other animators and coders.
  • Contribute to the set-up and maintenance of the animation pipeline, and be proactive with its development and improvement.
  • Expected to coordinate efforts of small groups of developers, and provide mentorship, training and guidance under a lead animator.
  • Plan motion capture shoots and direct actors/stunt.
  • Review the work of other developers, providing constructive criticism.
  • Self-motivated and willing to get involved in wider areas.

QUALIFICATIONS

  • Bachelor’s degree in Art/Animation or equivalent experience.
  • Outstanding demo reel demonstrating experience working with gameplay systems.
  • Minimum 3+ years of experience animating video games.
  • At least one shipped game.

SKILLS

  • Expert level proficiency in a major animation package (eg Maya, Motionbuilder, etc).
  • Positive, solution-orientated individual, with a deep-rooted interest in video games, and game development.
  • Ability to robustly debug and develop complex animation systems, including blend trees and state machines.
  • Exceptional skill in animating the human figure to create realistic character animations.
  • Strong understanding of development issues in getting animations into a game.
  • Bring innovation and resolution to technical problems and challenges throughout production.
  • Experience with setting up production pipelines while being able to follow guidelines.
  • Strong interpersonal and communication skills and ability to work closely with Artists, Designers and Programmers.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Practical knowledge of programming languages (Python, C# / C++, etc.).
  • Practical experience using parametric blend spaces, motion trees or state machines.
  • Knowledge of commercial game engines such as Unity or Unreal Engine.
  • Expertise in MotionBuilder and working with motion capture data.
  • Professional experience developing third-person action games.
  • Willingness to travel to our other global studios.
  • AAA experience a plus.

HOW TO APPLY

Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department. 

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

#LI-GJ1

Similar Jobs

CD PROJEKT RED - Expert Combat Designer

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
4 Weeks ago
Hawkeye Innovations - Data Processing Assistant

Hawkeye Innovations

Atlanta, Georgia, United States (On-Site)
3 Months ago
Krafton - Senior Character Artist

Krafton

Madison, Wisconsin, United States (Hybrid)
1 Month ago
TiMi Studio Group - Principal Cinematic Artist

TiMi Studio Group

Bellevue, Washington, United States (On-Site)
1 Month ago
flying wild hog - Senior/Principal Gameplay Animator

flying wild hog

(Remote)
2 Months ago
Halon - Senior Technical Animator

Halon

United Kingdom (Hybrid)
2 Months ago
net ease group - Senior Technical Animator

net ease group

Montreal, Quebec, Canada (Hybrid)
1 Month ago
flying wild hog - Senior/Principal Gameplay Animator

flying wild hog

(Remote)
1 Year ago
flying wild hog - Senior Technical Animator

flying wild hog

(Remote)
4 Months ago
Naughty Dog - Cinematic Assembly Animator

Naughty Dog

Santa Monica, California, United States (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Sandbox VR - Brand Ambassador

Sandbox VR

Hong Kong (On-Site)
8 Months ago
Barnstorm VFX - Animator: MID/SR

Barnstorm VFX

Canada (Remote)
4 Months ago
Rockstar Games - Associate Principal Technical Artist: Performance Capture Pipeline

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
8 Months ago
Sandbox VR - Assistant Store Manager

Sandbox VR

Salt Lake City, Utah, United States (On-Site)
2 Years ago
flying wild hog - Senior/Principal Gameplay Animator

flying wild hog

(Remote)
1 Year ago
Ubisoft - Technical Animation Director

Ubisoft

Montreal, Quebec, Canada (Hybrid)
2 Months ago
Sandbox VR - Retail Associate

Sandbox VR

Cerritos, California, United States (On-Site)
4 Years ago
Rockstar Games - Gameplay Animator (Mid/Senior)

Rockstar Games

Oakville, Ontario, Canada (On-Site)
3 Months ago
welevel  - Senior Animator (Mocap + Keyframe)

welevel

Munich, Bavaria, Germany (On-Site)
4 Months ago
Avalanche Studios Group - Senior Cinematic Animator

Avalanche Studios Group

Stockholm, Stockholm County, Sweden (Hybrid)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Edinburgh, Scotland, United Kingdom

Assystems - Nuclear - Senior Mechanical Engineer

Assystems

Derby, England, United Kingdom (On-Site)
8 Months ago
Universally Speaking - Korean Games Tester

Universally Speaking

Liverpool, England, United Kingdom (On-Site)
3 Months ago
Marsh McLennan - Senior Leader - Fiduciary

Marsh McLennan

Norwich, England, United Kingdom (Hybrid)
1 Month ago
FICO - Customer Success - Partner

FICO

London, England, United Kingdom (On-Site)
11 Months ago
Haleon - Head of Global Cyber Defence

Haleon

London, England, United Kingdom (On-Site)
11 Months ago
Saviynt - Sales Development Representative

Saviynt

London, England, United Kingdom (Remote)
2 Weeks ago
Maverick Games - Senior UI Artist

Maverick Games

Warwick, England, United Kingdom (Hybrid)
6 Months ago
Monzo - Credit Risk Manager

Monzo

London, England, United Kingdom (Remote)
1 Month ago
Unity - Senior Software Engineer, Console Platforms

Unity

Brighton And Hove, England, United Kingdom (Remote)
1 Month ago
fuse games - Distributed Development Artist

fuse games

England, United Kingdom (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Ubisoft - Animator

Ubisoft

Pune, Maharashtra, India (On-Site)
2 Months ago
SEGA - Senior Technical Animator

SEGA

Farnham, England, United Kingdom (On-Site)
3 Weeks ago
Riot Games - Principal Animation Artist - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
3 Months ago
Epic Games - Senior Technical Animator

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Months ago
Epic Games - Senior Technical Designer in Animation

Epic Games

(On-Site)
2 Months ago
Rockstar Games - Animation R&D Programmer

Rockstar Games

New York, New York, United States (On-Site)
7 Months ago
flying wild hog - Senior Technical Animator

flying wild hog

(Remote)
4 Months ago
Reality Games - Unity Animator

Reality Games

Kraków, Lesser Poland Voivodeship, Poland (On-Site)
5 Months ago
Ultimate studio - Cinematic Animator

Ultimate studio

Melbourne, Victoria, Australia (Remote)
4 Weeks ago
flying wild hog - Animation Programmer

flying wild hog

(Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Dundee, Scotland, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Sydney, New South Wales, Australia (On-Site)

Sydney, New South Wales, Australia (On-Site)

New York, United States (On-Site)

Leeds, England, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

Edinburgh, Scotland, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Rockstar Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug