(Regular/Senior) UI/UX Designer (m/f/d)

6 Months ago • 3-5 Years • UI/UX Design • Undisclosed

About the job

Job Description

UI/UX Designer with 3+ years (5+ for Senior) experience in game industry, strong graphic design skills and proficiency with design software.
Must have:
  • UI/UX Design
  • Game Industry
  • Graphic Design
  • Design Software
Good to have:
  • Motion Design
  • Game Engine
  • User-Centered Design
  • Design Guidelines
Perks:
  • Gym Membership
  • Free Drinks
About Fishlabs

Fishlabs GmbH, headquartered in Hamburg, has been delivering outstanding video games since 2004, consistently expanding its portfolio of shipped titles. In December 2013, the studio joined Plaion (formerly known as Koch Media), a world-leading developer, publisher, and distributor of digital entertainment products. As part of Plaion and alongside the various sister studios across the globe, FISHLABS keeps creating stunning immersive experiences that inspire millions of players worldwide. The 80-strong, multinational team of FISHLABS has assembled a broad portfolio of award-winning own IPs as well as co-development titles and keeps at the forefront of gaming. 
 
We are looking to continue building on our success with humble but talented and creative people who have a passion for making outstanding games and want to be at the forefront of gaming.
 
Are you ready for the challenge? Join us! This is going to be a thrilling ride.

Being part of small interdisciplinary team, you will work in a positive and productive environment on state of the art 3D games for PC and the current consoles. Collaboration and mutual feedback will help you to grow both on a professional as well as on a personal level. Everyone at Fishlabs shares one common goal: to create great visual experiences. This happens in a relaxed environment where team members have the time to learn from each other, and everyone plays an important role in the development of our upcoming state of the art games.

Our UI / UX Designers plan, build and implement all aspects of a game's graphical interface. From initial user flow diagrams and wireframe prototypes to final, in-game layout designs, interactive and graphical components, transition animations and effects with a focus on quality, innovation, integration and ease of use.

Your Mission

    • Develop detailed flowcharts, wireframes, mock-ups, rapid prototypes and other product deliverables to effectively communicate designs and product requirements.
    • Create layouts, graphics, interactive elements, icons, style sheets, color schemes, mood boards, templates and layouts for use in all front-end areas of a game
    • An understanding of, and adherence to, user-centered design principles
    • Creation of design guidelines, process enhancements, toolkits, etc., fostering a user-centered culture
    • Work within game engine software (e.g. Unreal, Unity, etc.), while collaborating with engineers to implement your designs.

Your Skillset

    • At least 3 years of experience as a User Experience Designer in the games industry, at least 5 years experience for the Senior role
    • Experience in designing and implementing functional and elegant user interfaces and associated features from concept to completion
    • A strong graphic design foundation as well as a keen eye for cutting-edge graphics and design principles
    • Attention to visual details and consistency
    • Ability to match existing art styles when needed
    • Knowledge and experience with motion design
    • Proficient with typical design software (e.g. Photoshop, Illustrator, Indesign, etc.)
    • Thorough understanding of game development processes
    • Excellent command of the English language
    • High capacity for teamwork and excellent communication skills
    • Self-contained way of working and high level of self-motivation
    • Excellent time management and organizational skills

    • Please provide us with your portfolio.

Mission Support

We are just as passionate about our games as we are about their creators (Could that be you?!). Your job comes with personal responsibility, freedom and short decision-making routes. And most importantly - A motivated, international team full of fellow gamers.
The studio is located in a bright, modern office, right in the center of Hamburg. With a selection of benefits for all our staff: Including discounted gym membership, fresh fruit and a variety of free drinks. A healthy work-life balance is important to you? For us too! That’s why we are also awarded as a family-friendly workplace. Coming from abroad? No problem! We also offer relocation packages.

Sounds good? Take a look here: www.fishlabs.de

Get In Touch!

Did we spark your interest? We are looking forward to your application. Simply click on the button below and apply by uploading your CV.
If you have any further documents which you think might be worth sharing to underline your background and talents, we are happy to receive them as well. If you have questions regarding the application just drop us an e-mail at jobs@dsfishlabs.com. An application via our online tool is preferred.
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About The Company

For more than 15 years at FISHLABS we have been creating award-winning, chart-topping games that have been brought to life on millions of screens. At our core, we are a Studio for gamers, by gamers, and a reference in developing premium games with deep and engaging experiences across platforms. 


As part of PLAION and alongside our Deep Silver sister studios across the globe, we create stunning immersive experiences that inspire millions of players worldwide. 


We are looking to continue building on our success with humble but talented and creative people who have a passion for making outstanding games and want to be at the forefront of gaming. 


Are you ready for the challenge? Join us! This is going to be a thrilling ride.

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Germany (On-Site)

Hamburg, Hamburg, Germany (On-Site)

Hamburg, Hamburg, Germany (On-Site)

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