Senior Gameplay Programmer

2 Months ago • 3 Years +

Job Summary

Job Description

As a Senior Gameplay Programmer, you will be pivotal in crafting an immersive and interactive game world. Your responsibilities include developing core gameplay mechanics such as combat and crafting, improving player interactions, optimizing game mechanics, and collaborating with designers to implement engaging features. You will also be tasked with debugging, testing, and polishing gameplay systems to ensure a AAA-quality experience, contributing to a survival city-building game.
Must have:
  • 3+ years of experience in gameplay programming.
  • Strong proficiency in C++ and Unreal Engine 5.
  • Experience in physics-based interactions and multiplayer game mechanics.
  • Knowledge of procedural generation and automation systems.
Perks:
  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio.

Job Details

Why us?

welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.


Your Role

We are seeking a Senior Gameplay Programmer to help craft an immersive and highly interactive world. Your role will focus on creating core gameplay systems, improving player interactions, and optimizing mechanics for our survival city-builder.


Responsibilities

  • Develop and refine core gameplay mechanics such as combat, crafting, movement, and automation.
  • Work on procedural world generation and resource management mechanics.
  • Collaborate with designers to implement engaging and intuitive gameplay features.
  • Optimize performance for seamless open-world experiences.
  • Debug, test, and polish gameplay systems for a AAA-quality experience.


Requirements

  • 3+ years of experience in gameplay programming.
  • Strong proficiency in C++ and Unreal Engine 5.
  • Experience in physics-based interactions, AI behaviors, and multiplayer game mechanics.
  • Knowledge of procedural generation and automation systems.
  • Strong debugging and optimization skills.
  • Passion for survival and city-building games.
  • Onsite position.


What we offer

  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!

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About The Company

We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unrel Engine 5 to merge thrill, exploration, and impressive construction features.


Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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