Senior tools programmer/Character technical artist

2 Months ago • 4-8 Years • Undisclosed

About the job

Job Description

For our Prague studio we are looking for an experienced tools programmer focused on character art tools. Responsibilities include developing new pipelines and maintaining existing ones, creating tools and systems for character development, and closely collaborating with members of the art department and engine programmers. The ideal candidate will have strong programming skills, an understanding of environment art creation pipelines, and good soft skills. Bonus points for experience working in a game engine, character art experience, knowledge of Python and C++, and experience with Houdini and Unreal.
Must have:
  • Strong programming skills
  • Understanding of environment art creation pipelines
  • Good soft skills
Good to have:
  • Experience working in a game engine
  • Character art experience
  • Knowledge of Python, C++
  • Experience with Houdini, Unreal
Perks:
  • Creative work on an AAA game title with a worldwide reach
  • Pleasant working environment in modern offices in Prague and partial home office
  • Possibility of out-of-work activities

For our Prague studio we are looking for an experienced tools programmer focused on character art tools.

Responsibilities

  • Developing new pipelines and maintaining existing ones.
  • Creating tools and systems for character development.
  • Close cooperation with members of the art department and engine programmers.

Requirements

  • Strong programming skills.
  • Understanding of environment art creation pipelines.
  • Good soft skills.

Nice to have

  • Experience working in a game engine
  • Character art experience
  • Knowledge of Python, C++
  • Experience with Houdini, Unreal

We offer

  • Creative work on an AAA game title with a worldwide reach
  • Pleasant working environment in modern offices in Prague and partial home office
  • Possibility of out-of-work activities
  • and much more

Do you have relevant experience and would you like to be part of something exceptional?
Do contact us then!

--------------------------------------------------------------------------------------------------------------------

Do našeho pražského studia hledáme zkušeného tools programátora/programátorku, který/á se bude zabývat tooly pro charakteráře.

Co budete dělat

  • Vývoj nových pipelinů a údržba stávajících.
  • Tvorba toolů a systémů pro naše oddělení charakterářů.
  • Úzká spolupráce se členy art oddělení a engine programátorů.

Co požadujeme

  • Solidní zkušenost s programováním.
  • Porozumění enviro artu a tvorba příslušných pipelinů.
  • Dobré mezilidské dovednosti.

Výhodou je

  • Pracovní zkušenost s herním enginem
  • Zkušenost s charakter artem
  • Znalost jazyků Python a C++
  • Zkušenost s Houdini a Unreal

Co nabízíme

  • Kreativní práci na AAA herních titulech s celosvětovým dosahem
  • Příjemné pracovní prostředí v moderních kancelářích v Praze a možnost částečné práce z domova
  • Mimo pracovní aktivity
  • a mnoho dalšího

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About The Company

Warhorse Studios is a video-game developer founded in 2011 by a handful of intrepid Czech gaming industry veterans, now grown to a dedicated team of over 250 men and women. Currently working Kingdom Come: Deliverance II, anticipated sequel to our debut title, Kingdom Come: Deliverance, a gritty, medieval, combat-based RPG set in a realistic historic environment and met with an enthusiastic reception from both critics and players worldwide. We are now a part of the leading video game publisher Plaion

Prague, Prague, Czechia (Hybrid)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (Hybrid)

Prague, Prague, Czechia (Hybrid)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

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