Senior Generalist Artist

4 Weeks ago • 5 Years + • 3D Art • $132,300 PA - $169,300 PA

Job Summary

Job Description

ILM seeks a Senior Generalist Artist to create photo-real, seamlessly integrated environments and landscapes. Responsibilities include quickly producing high-quality computer graphics with minimal supervision, creating convincing lighting setups, sourcing reference materials, collaborating with the team, mentoring junior artists, and potentially leading sequences. The ideal candidate will have proven proficiency in multiple CG techniques (modeling, texturing, shading, lighting, look development, matte painting, compositing), excellent communication skills, and fluency in software like Houdini, 3ds Max, Photoshop, Maya, and ray tracing renderers. Experience with tools like Multiscatter and Speedtree is beneficial.
Must have:
  • Proficiency in CG techniques (modeling, texturing, shading, lighting)
  • Excellent communication and teamwork
  • Fluency in Houdini, 3ds Max, Photoshop, Maya, ray tracing renderers
  • Quick turnaround of high-quality work
  • Mentoring junior artists
Good to have:
  • Experience with Multiscatter, Speedtree
  • Experience leading shot sequences
Perks:
  • Bonus
  • Long-term incentive units
  • Full range of medical, financial, and other benefits

Job Details

Job Posting Title:

Sr Generalist Artist

Req ID:

10112310

Job Description:

We are looking for a Generalist who reflects the innovative spirit, creative talent, production excellence, collaborative mindset and passion for great filmmaking that define ILM

Senior Generalists create photo-real, seamlessly-integrated environments and landscapes.  They have a vast knowledge of multiple workflows and can turn around beautiful work quickly to help the VFX Supe and client shape the vision of shots.  

What You’ll Do

  • Quickly create high quality computer graphics within a timeline and with minimal supervision

  • Create lighting setups with complex shaders that look convincing and render efficiently

  • Source suitable reference materials for required assets

  • Participate as a team member by  providing feedback to other members of the show and by attending dailies on a regular basis

  • Interpret feedback to respond to review notes with little Supervisor direction

  • Mentor Apprentice and Junior Artists and assist them with their shots

  • Help develop and test tools and techniques before they are rolled out to shot artists

  • May be called upon to act as a Lead on a sequence of shots and create the look that the rest of the team follows

What We’re Looking For

  • Degree OR 5 years relevant experience (professional OR amateur)

  • Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, matte painting or compositing

  • Excellent communication and team oriented thinking

  • Demonstrated ability to quickly pick up new software

  • Fluent in some or all of these software packages: Houdini,  3dsmax, Photoshop, Maya and a ray trace renderer.  Comparable software experience considered 

  • Good working knowledge of specialist tools and plugins like Multiscatter, Speedtree, etc

JoinILM

The hiring range for this position in San Francisco, CA is $132,300 to $169,300 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

ILM San Francisco

Job Posting Primary Business:

ILM San Francisco

Primary Job Posting Category:

Matte

Employment Type:

Full time

Primary City, State, Region, Postal Code:

San Francisco, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2025-01-30

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