Technical Artist

2 Months ago • 3 Years + • Technical Art

Job Summary

Job Description

As a Technical Artist at Build A Rocket Boy, you'll collaborate with the art team to enhance cutting-edge visuals, troubleshoot issues, offer technical guidance, and define art workflows. Key responsibilities include defining and maintaining art workflows, communicating pipelines, problem-solving, guiding artists on best practices, suggesting new technologies, collaborating with engineers on pipeline enhancements, and providing guidance on technical performance and asset budgets. You'll work closely with Technical Art Direction and Production to ensure timely delivery of high-quality work. The role requires 3+ years of experience in the games industry and a solid understanding of game engines, 3D modeling tools (like 3ds Max, Maya, or ZBrush), art pipelines, and memory/rendering budgets.
Must have:
  • 3+ years experience as Technical Artist
  • Intermediate knowledge of game engines
  • Experience with 3D modelling tools
  • Understanding of art pipelines & budgets
  • Define and maintain art workflows
Perks:
  • Unlimited coaching & therapy
  • Stock Options
  • Pension scheme
  • Socials
  • 25 Annual Leave + 3 bank holidays
  • Private Medical Insurance
  • Healthcare Cash Plan
  • Cycle2Work Scheme
  • Electric Car Charging

Job Details

As a Technical Artist here at Build A Rocket Boy, you will be working alongside a talented art team driving forwards cutting-edge visuals, investigating and fixing various issues, providing technical guidance, and defining art workflow and pipelines.

Working closely with Technical Art Direction and the Production team, you will ensure that your work is delivered on time and to the standards required, helping to increase the quality of the games.
Department
Art
Employment Type
Permanent - Full Time
Location
Edinburgh
Workplace type
Onsite
Reporting To
Kelvin Janson

Key Responsibilities

  • Work closely with the Art Teams to define and maintain art workflows, folder structure and naming conventions.
  • Clearly communicate and document art production pipelines.
  • General problem-solving.
  • Provide guidance to artists, defining best working practices and strong asset organisation.
  • Proactively provide suggestions on how to utilise new technologies and tools and implement them into our workflow.
  • Work with engineers to troubleshoot issues and find solutions to help further enhance our art pipeline.
  • Provide clear guidance on technical performance constraints and help define asset budgets.

Requirements

  • 3+ years minimum experience as Technical Artist in the games industry.
  • Intermediate knowledge of game engines and the technical constraints and challenges of game development.
  • Experience with 3D modelling tools such as 3ds Max, Maya, or ZBrush, in a video game environment.
  • Technical understanding of art pipelines, memory and rendering budgets.
  • Strong interest in the latest advancements in video game graphics and visual trends.
  • Nice to have: Knowledge of at least one programming language (such as Python, C++).
  • Nice to have: Understanding of modern procedural asset creation techniques (Scanning, Marvellous).

Benefits

Our Global Benefits & Perks
  • Unlimited coaching & therapy — with Oliva, to support your mental health
  • Stock Options — everyone owns a piece of our success
  • Pension scheme — up to 5% employer matched contribution to finance those golden years
  • Socials office & remote events, play sessions and company-wide parties
  • And even more benefits based on your location!

If you’re based in the UK
  • 25 Annual Leave + 3 bank holidays - we’re flexible with most bank holidays so you can use the time to celebrate what’s important to you
  • Private Medical Insurance - full cover with AXA
  • Healthcare Cash Plan - Level 3 cover with Medicash
  • Cycle2Work Scheme - lease a bike through us and save on tax too!
  • Electric Car Charging - electric car charging at our Port office in Edinburgh, Scotland.

About Build A Rocket Boy

Build A Rocket Boy is an independent game developer, headquartered in Edinburgh Scotland, with operations in Budapest Hungary, the Netherlands, France, and California USA. Led by game developer Leslie Benzies, Build A Rocket Boy’s team includes hundreds of the industry’s brightest development talents with the shared vision to create new and innovative entertainment experiences. Build A Rocket Boy’s first project is EVERYWHERE – a new multi-world game experience that blurs the line between reality and the digital world.

Similar Jobs

Tamatem Games - 3D Artist Intern

Tamatem Games

Amman, Amman Governorate, Jordan (On-Site)
6 Days ago
Epoch Games - 3D Creature Artist

Epoch Games

North Carolina, United States (Remote)
6 Days ago
Activision - Expert Head Artist

Activision

(On-Site)
3 Months ago
Welevel - Senior Prop Artist

Welevel

Munich, Bavaria, Germany (On-Site)
1 Month ago
Voodoo - 3D Generalist Artist - Paper.io 2

Voodoo

Paris, Île-de-France, France (Hybrid)
1 Month ago
Ubisoft - Senior Generalist Developer

Ubisoft

Paris, Île-de-France, France (Hybrid)
4 Days ago
Magic Media - Senior 3D Environment Artist (Unreal)

Magic Media

State Of São Paulo, Brazil (Remote)
1 Week ago
FuturLab - Lead Artist

FuturLab

Brighton And Hove, England, United Kingdom (Hybrid)
6 Days ago
Gearbox Software - Technical Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
9 Months ago
Ubisoft - Technical Cinematic Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
6 Days ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Ubisoft - Senior VFX Artist - Cinematics Real Time - (M/F/NB)

Ubisoft

Montpellier, Occitanie, France (On-Site)
3 Months ago
Sperasoft - Lighting Artist

Sperasoft

Vojvodina, Serbia (On-Site)
1 Week ago
Argus Labs - 3D Artist Internship

Argus Labs

Indonesia (Remote)
1 Week ago
Wargaming - Lead/Senior Environment Artist

Wargaming

Belgrade, Serbia (Hybrid)
5 Days ago
Epic Games - Senior Environment Artist

Epic Games

Cary, North Carolina, United States (On-Site)
2 Months ago
Room 8 Studio - Realistic 3D Hard Surface Artist, Middle / Senior

Room 8 Studio

Bulgaria (On-Site)
3 Months ago
Cold Symmetry - Senior Environment Artist

Cold Symmetry

(Remote)
2 Months ago
Spyke Games - 3D Artist

Spyke Games

İstanbul, Türkiye (On-Site)
7 Months ago
Kojima Productions - Character Artist

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago
SMU Guildhall - Faculty - Video Game Development

SMU Guildhall

Dallas, Texas, United States (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Edinburgh, Scotland, United Kingdom

Tesla - Mobile Service Technician / Mobile Automotive Mechanic

Tesla

Chelmsford, England, United Kingdom (Hybrid)
1 Month ago
Tesla - Mobile Service Technician / Mobile Automotive Mechanic

Tesla

Wolverhampton, England, United Kingdom (Hybrid)
1 Month ago
Rebellion - Lead Environment Artist

Rebellion

Oxford, England, United Kingdom (Hybrid)
6 Days ago
PlayStation Global - Data Product Manager

PlayStation Global

London, England, United Kingdom (On-Site)
3 Days ago
Steel City Interactive - Senior Community Manager

Steel City Interactive

Sheffield, England, United Kingdom (Hybrid)
1 Month ago
WildBrain - Product Development Manager (Consumer Products)

WildBrain

London, England, United Kingdom (Hybrid)
1 Week ago
IO Interactive - Multiplayer Programmer

IO Interactive

Brighton And Hove, England, United Kingdom (Hybrid)
3 Days ago
Tesla - Service Advisor

Tesla

England, United Kingdom (On-Site)
1 Month ago
Rank group - Card Room Dealer (unlicensed)

Rank group

United Kingdom (On-Site)
3 Months ago
Assystems - Process Engineer

Assystems

Derby, England, United Kingdom (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Rockstar Games - Principal Technical Artist: Animation

Rockstar Games

Dundee, Scotland, United Kingdom (On-Site)
6 Months ago
CD PROJEKT RED - Expert VFX Artist

CD PROJEKT RED

Boston, Massachusetts, United States (Remote)
2 Weeks ago
Epic Games - Senior Pipeline Developer

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Week ago
Activision - Senior FX Artist

Activision

Montreal, Quebec, Canada (On-Site)
1 Month ago
Framestore - Unreal FX Artist

Framestore

England, United Kingdom (Hybrid)
6 Days ago
Final Strike Games - Senior Environment Artist

Final Strike Games

Montreal, Quebec, Canada (On-Site)
2 Weeks ago
Flying Bark Productions - Front-End CG Supervisor

Flying Bark Productions

New South Wales, Australia (On-Site)
1 Month ago
Ingenuity Studios, LLC - FX Artist

Ingenuity Studios, LLC

Vancouver, British Columbia, Canada (Remote)
2 Months ago
Ripple Effect  - UI Artist - Capture

Ripple Effect

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

About The Company

Build A Rocket Boy is an independent game developer, headquartered in Edinburgh Scotland, with operations in Budapest Hungary, the Netherlands, France, and California USA. Led by game developer Leslie Benzies, Build A Rocket Boy’s team includes hundreds of the industry’s brightest development talents with the shared vision to create new and innovative entertainment experiences. Build A Rocket Boy’s first project is EVERYWHERE – a new multi-world game experience that blurs the line between reality and the digital world.

Cologne, North Rhine-Westphalia, Germany (On-Site)

Cologne, North Rhine-Westphalia, Germany (On-Site)

Cologne, North Rhine-Westphalia, Germany (On-Site)

Cologne, North Rhine-Westphalia, Germany (On-Site)

Cologne, North Rhine-Westphalia, Germany (On-Site)

View All Jobs

Get notified when new jobs are added by Build A Rocket Boy

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug