AUDIO - Audio Implementer

2 Months ago • 1 Years + • Sound Design • Undisclosed

About the job

Job Description

Sucker Punch is searching for a Sound Implementer to assist our team in implementing audio in game. Candidates should have a strong foundational understanding of game engines and various methodologies for adding sounds to games. Responsibilities: Integration of game content using internal scripting language and tools. Adjust content based on review and feedback from team. Close collaboration with the rest of the audio team. Interface with teams cross-studio to ensure features and content are addressed.
Must have:
  • 1+ years experience in video game sound
  • Professional understanding of game audio aesthetics and implementation methods
  • Understanding of basic scripting/programming terminology
  • Excellent communication and organization skills
  • Adult responsibility skills
Good to have:
  • Animation tagging experience in a game engine
  • Maya experience
  • Passable sense of humor

Sucker Punch seeks a Sound Implementer! (contract position)

Are you a quick learning, self-starter looking for a fun challenge and a great team to collaborate with? Sucker Punch is searching for a Sound Implementer to assist our team in implementing audio in game. Candidates should have a strong foundational understanding of game engines and various methodologies for adding sounds to games.

If you have the qualifications and the drive, please apply and let us know a little about yourself and a description of your favorite sound you’ve ever heard and why it resonates with you.

Responsibilities:

  • Integration of game content using internal scripting language and tools
  • Adjust content based on review and feedback from team
  • Close collaboration with the rest of the audio team
  • Interface with teams cross-studio to ensure features and content are addressed

Qualifications:

  • Minimum 1+ years experience in video game sound
  • Professional understanding of game audio aesthetics and implementation methods
  • Understanding of basic scripting/programming terminology
  • Excellent communication and organization skills
  • Adult responsibility skills

Preferred:

  • Animation tagging experience in a game engine
  • Maya experience
  • Passable sense of humor
Candidates selected for the next step in the processes will be sent a brief assessment. This position is only open to those currently eligible to work and located within the US or Canada. This is a contract position, the pay range is listed below. $30.67-46.01/hr. Please review benefit information here: https://www.dzconnex.com/summary-of-benefits

This website is subject to the following terms: https://catsone.com/policies-and-terms/
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About The Company

Explore gaming industy jobs in one of the leading Game Studios.

Bellevue, Washington, United States (Hybrid)

Bellevue, Washington, United States (On-Site)

Washington, United States (Remote)

Washington, United States (Remote)

Bellevue, Washington, United States (On-Site)

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