Outscal Logooutscal logo

FX - Crowd Artist

5 Days ago • All levels • Animation

Job Summary

Job Description

The FX Crowd TD at DNEG Animation is responsible for creating complex crowd shots using simulation techniques. Working under the supervision of Creature and DFX Supervisors, the role involves developing the look, movement, and style of crowds to meet creative goals. This includes gathering 3D assets from various departments, using software like Houdini and Maya, and creating photorealistic simulations. The ideal candidate possesses a strong understanding of crowd simulation software, excellent artistic and technical skills, and the ability to balance quality with tight deadlines. Problem-solving skills and pipeline knowledge are crucial, along with a collaborative team spirit.
Must have:
  • Good understanding of crowd simulation software (Houdini preferred)
  • Experience in producing crowd simulations with attention to detail and timing
  • Understanding of physical simulation techniques in computer graphics
  • Familiarity with pipeline issues and problem-solving
  • Excellent artistic and technical skills
Good to have:
  • Programming/scripting skills (MEL, Python, Hscript, VEX)
  • Live-action VFX crowd work experience
  • Houdini, Massive, Maya knowledge
  • Compositing experience
  • Strong TD background

Job Details

Description

Position at DNEG

PLEASE NOTE: We are accepting speculative applications only.

 

We do not currently have openings available for the position of FX Artist, however, we are accepting speculative applications. 
If you would like to be considered for future opportunities, please submit an application. We will keep your details on our database
and contact you when a position becomes available, should you have the required skills and experience which match this position.


A Crowd TD is responsible for producing complex crowd shots using vignette and simulation techniques. The Crowd TD works under the direction and supervision of the Creature Supervisor and DFX Supervisors to develop a specific look, movement and style that achieves the Creative Goals and vision of the VFX Supervisor and Director. A Crowd TD will successfully deliver simulations by gathering a variety of 3D Assets produced by our Build, Layout, Creature (Rigging) and Animation departments, using off the shelf software – primarily Houdini and Maya – and custom pipeline tools to create photorealistic crowd simulations.

Must have 

  • Good understanding of crowd simulation software such as Houdini - Preferably, Massive, Golaem or related software programs
  • Proven experience in producing crowd simulations with an eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphics
  • Familiarity with pipeline issues and problem-solving
  • Experienced in balancing quality with time constraints
  • Excellent artistic and technical skills

Nice to have 

  • Programming or scripting skills (e.g. MEL, Python, Hscript, VEX)
  • Experience in live-action VFX Crowd work
  • Houdini, Massive and Maya and/or equivalent 3D software knowledge
  • Compositing experience
  • A good general TD background
  • Strong understanding of Linux/Unix based operating systems

About you   

  • Organized, pro-active team player and a self-starter
  • A team player and clear communicator
  • Good attitude towards the work by being approachable and personable
  • Adaptable and with a willingness to learn new skills and techniques – including proprietary software
  • Calm under pressure and committed to meet production deadlines
  • A positive, can-do attitude


About Us
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).

Similar Jobs

The Walt Disney Company - Lead Layout Artist

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
4 Weeks ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
6 Days ago
DNEG - Environment Generalist - 3D

DNEG

Mumbai, Maharashtra, India (On-Site)
5 Months ago
Bondex - 3D Stylized Environment Artist

Bondex

Dubai, Dubai, United Arab Emirates (Remote)
7 Months ago
Rockstar Games - Associate Principal Technical Artist: Performance Capture Pipeline

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
5 Months ago
Welevel - Senior Animator (Mocap + Keyframe)

Welevel

Munich, Bavaria, Germany (On-Site)
3 Weeks ago
SKYDANCE - Animation Production Management Internship (Summer 2025)

SKYDANCE

Los Angeles, California, United States (Hybrid)
2 Weeks ago
Amber - 3D Animator (Project Based)

Amber

(Remote)
5 Days ago
Titmouse - Pipeline Technical Director

Titmouse

Los Angeles, California, United States (On-Site)
1 Month ago
Ubisoft - Machine Learning Programmer (Character & Animation)

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

DNEG - Mid FX TD (DNEG Animation)

DNEG

London, England, United Kingdom (On-Site)
5 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Vancouver, British Columbia, Canada (Remote)
5 Months ago
Frontier Developments - Graduate 3D Artist

Frontier Developments

Cambridge, England, United Kingdom (Hybrid)
1 Month ago
Wargaming - Senior Concept Artist, Generalist

Wargaming

Prague, Prague, Czechia (Hybrid)
5 Days ago
Guerrilla - SENIOR STYLIZED VISUAL EFFECTS ARTIST

Guerrilla

Amsterdam, North Holland, Netherlands (On-Site)
8 Months ago
Juego Studios - 3D Artist I

Juego Studios

Bengaluru, Karnataka, India (On-Site)
4 Months ago
VVater - Principal 3D Architectural Artist

VVater

Austin, Texas, United States (On-Site)
8 Months ago
Argus Labs - 3D Artist Internship

Argus Labs

Indonesia (Remote)
5 Days ago
Evolution - Technical Game Artist

Evolution

Riga, Latvia (On-Site)
1 Month ago
Infinity Ward - Senior Narrative Animator

Infinity Ward

California, United States (On-Site)
1 Day ago

Get notifed when new similar jobs are uploaded

Jobs in Mumbai, Maharashtra, India

SNK IT Solutions - Game Design

SNK IT Solutions

Bengaluru, Karnataka, India (Remote)
6 Months ago
Lytx,  Inc  - Performance Automation Test Engineer

Lytx, Inc

Bengaluru, Karnataka, India (Hybrid)
5 Months ago
CloudHire - Data Curator/Entry Operator

CloudHire

India (Remote)
6 Days ago
PwC - Associate - Oracle - RDC

PwC

Kolkata, West Bengal, India (On-Site)
5 Months ago
Dream Sports - Quality Assurance- Engineer

Dream Sports

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Litera - Site Reliability Engineer

Litera

Ahmedabad, Gujarat, India (On-Site)
4 Months ago
Actian - C Engineer - Bangalore/Pune

Actian

Bengaluru, Karnataka, India (On-Site)
5 Months ago
CloudHire - Principal Backend Engineer - TypeScript

CloudHire

Haryana, India (Remote)
1 Week ago
PwC - SAP FICO Senior Associate

PwC

Kolkata, West Bengal, India (On-Site)
5 Months ago
Goodbye Kansas Studios - Technology Support Technician (Mumbai)

Goodbye Kansas Studios

Mumbai, Maharashtra, India (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Animation Jobs

PlayStation Global - Animator (External Development)

PlayStation Global

Los Angeles, California, United States (Hybrid)
3 Weeks ago
Vigaet - Rigging artist

Vigaet

Bengaluru, Karnataka, India (On-Site)
8 Months ago
Kojima Productions - Animation Programmer

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago
Qingci Games - Original Animator

Qingci Games

(On-Site)
2 Months ago
PlayStation Global - Principal Gameplay Animator

PlayStation Global

Liverpool, England, United Kingdom (Hybrid)
11 Hours ago
Ubisoft - Senior Animation Programmer [Snowdrop]

Ubisoft

Malmö, Skåne County, Sweden (On-Site)
1 Week ago
Ubisoft - Directeur.trice Technique Animation (F/H/NB) [Assassin's Creed Franchise]

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
7 Months ago
Track vfx - Vancouver | Matchmove | Lead

Track vfx

Vancouver, British Columbia, Canada (On-Site)
6 Months ago
Ubisoft - 3D Gameplay Technical Animator

Ubisoft

Montpellier, Occitanie, France (On-Site)
3 Weeks ago
Ubisoft - Technical Director, Animation

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Day ago

Get notifed when new similar jobs are uploaded

About The Company

DNEG is a world-leading visual entertainment services company for the creation of feature film, television, and multiplatform content, with worldwide offices and studios across North America, Europe, Asia, and Australia.

 

DNEG’s critically acclaimed work has earned the company seven Academy Awards® for Best Visual Effects and numerous BAFTA, Primetime EMMY® Awards and VES Awards for its high-quality VFX work. 


Visit www.dneg.com for DNEG’s current and upcoming projects on behalf of Hollywood and global studio and production company.

Mumbai, Maharashtra, India (On-Site)

London, England, United Kingdom (Remote)

Montreal, Quebec, Canada (Hybrid)

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

Karnataka, India (On-Site)

Chennai, Tamil Nadu, India (On-Site)

Montreal, Quebec, Canada (Hybrid)

Chennai, Tamil Nadu, India (On-Site)

Mumbai, Maharashtra, India (On-Site)

View All Jobs

Get notified when new jobs are added by DNEG

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug