Game Designer

6 Months ago • All levels • Game Design

Job Summary

Job Description

WeLevel seeks a Game Designer to contribute to their AAA title, SolidRiver. Responsibilities include collaborating with programmers on tool development and interface improvements; working with designers to understand and implement their requests; developing and balancing gameplay mechanics; managing data and system constraints; and working on progression systems and rewards, potentially including NPC/AI behavior. The role requires a strong understanding of user experience, basic visual scripting knowledge, and proficiency in English. The successful candidate will join a diverse, international team in a central Munich location.
Must have:
  • AAA game production experience
  • User experience knowledge
  • Visual scripting understanding
  • Data asset modification
  • Gameplay mechanics development
  • Progression system design
Perks:
  • Competitive compensation
  • Relocation assistance
  • Fun work environment
  • Central Munich location

Job Details

Why us?
At welevel, we’re more than just a startup - we’re a vibrant community of innovators passionate about crafting the future of RPG and survival games. Based in the heart of Munich, our team combines expertise in cutting-edge technologies with a love for gaming that fuels our creativity and ambition.

Here’s what makes us stand out:
  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.
Responsibilities
As a Game Designer, your missions will be as follows:
  • Work with programmers to develop tools and improve the interface
  • Work with the designers to understand their requests 
  • Develop and balance gameplay mechanics and participate in prototype production
  • Manage data and system constraints (engine impact generated by a modification)
  • Work on progression systems, rewards, potentially NPC / AI Behaviour
  • Learning the engine and its constraints
Requirements
Justify your significant experience in the production of AAA games, on current / new generation consoles as a Game Designer and have the following skills

  • Good knowledge of user experience and bringing the fun-part into the game
  • Basic understanding of Visual Scripting and how to modify DataAssets
  • Professional English
What we offer
  • The opportunity to leave your mark on the gaming industry by working on a groundbreaking AAA title.
  • A fun and dynamic work environment, surrounded by a team of passionate, creative, and talented individuals.
  • Competitive salary and benefits package, including relocation assistance for the right candidate.
  • The chance to live and work in the vibrant and beautiful city of Munich, Germany.

    Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

    Apply now and let your creativity flow like a mighty river!
About us
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we're crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming!

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About The Company

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (Remote)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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