Why us?
At
welevel, we’re more than just a startup - we’re a vibrant community of innovators passionate about crafting the future of RPG and survival games. Based in the heart of Munich, our team combines expertise in cutting-edge technologies with a love for gaming that fuels our creativity and ambition.
Here’s what makes us stand out:
- Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
- Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
- Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.
Responsibilities
As a
Game Designer, your missions will be as follows:
- Work with programmers to develop tools and improve the interface
- Work with the designers to understand their requests
- Develop and balance gameplay mechanics and participate in prototype production
- Manage data and system constraints (engine impact generated by a modification)
- Work on progression systems, rewards, potentially NPC / AI Behaviour
- Learning the engine and its constraints
Requirements
Justify your significant experience in the production of
AAA games, on current / new generation consoles as a Game Designer and have the following skills
- Good knowledge of user experience and bringing the fun-part into the game
- Basic understanding of Visual Scripting and how to modify DataAssets
- Professional English
About us
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we're crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming!