Junior Ambient Designer

1 Month ago • All levels • Level Design

About the job

Job Description

Ubisoft Sofia is seeking a Junior Ambient Designer to create immersive game levels and quests. You will be designing, implementing, and creating scripted events and ambient design setups, including environment interactions, micro stories, NPC setups, and interactions. Strong understanding of level and ambient design principles, scripting tools, and collaboration skills are essential.
Must have:
  • Level Design
  • Ambient Design
  • Scripting Tools
  • Collaboration Skills
Good to have:
  • MS Office Suite
  • Game Development
  • Industry Trends
  • Tools & Practices
Perks:
  • Flexible Working
  • International Training
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Company Description

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services worldwide. More than 19,000 talents with a wide range of expertise are committed to enrich players’ lives with original and memorable entertainment experiences.

Established in 2006, Ubisoft Sofia has grown to a world-class AAA game dev studio. Throughout the years, it has released more than 20 titles, ranging from small casual to big open-world games, and covering a wide range of platforms & technologies. The studio has brought its expertise and creativity into brands such as Tom Clancy’s®, Prince of Persia®, and Assassin’s Creed®.

For more than ten years now, Ubisoft Sofia has been a key contributor to the Assassin’s Creed franchise, taking a significant part in the development of AC Black Flag, AC Origins, and AC Valhalla. Ubisoft Sofia made its mark as a lead studio in the creation of AC Liberation, AC Rogue, and the mythological expansion of AC Origins “The Curse of the Pharaohs”. Following this success, Ubisoft Sofia contributed as a co-dev studio to the creation of Tom Clancy’s The Division 2 and led the production of its second episode “Pentagon, The Last Castle” in 2019. The latest achievements of the teams in Sofia are the creation of the most ambitious expansion in the Assassin's Creed franchise history – AC Valhalla “Dawn of Ragnarök”, released in March 2022 and Assassin's Creed Mirage, released in October 2023. Currently the teams at Sofia are hard at work in the development of Assassin's Creed Shadows.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

Our worlds are infinite. Choose your path and create the unknown.

Job Description

Your role

As a Junior Ambient Designer, you will be designing, implementing and creating scripted events and ambient design setups, such as environment interactions, micro stories, NPC setups and interactions. You will work closely with the Game and Level Design, Animation and Narrative teams.

*Please, note that our Studio is based in Sofia and in terms of our hybrid model of work, working within the Bulgarian boundaries would be required.

 

Your daily adventure

ASSIST IN THE DESIGN AND IMPLEMENTATION OF AMBIENT DESIGN ELEMENTS AND RELATED ANIMATIONS AND CAMERAS
To create immersive and atmospheric game levels and quests

BE AWARE OF THE GAME AND LEVEL DESIGN DOCUMENTS, QUEST OBJECTIVES, ATMOSPHERE, STORY AND STYLE
To understand the overall game direction and experience

WORK CLOSELY WITH ANIMATORS, GAME, QUEST AND LEVEL DESIGNERS
To ensure that ambient design elements integrate seamlessly into the overall game direction

OPTIMIZE AMBIENT DESIGN ELEMENTS
To ensure they perform smoothly within the game, balancing aesthetics with technical performance

PROPOSE IMPROVEMENTS
For the ambient design, the setups and settings of its elements

ITTERATE AND IMPLEMENT FEEDBACK FROM PEER DESIGNERS AND DIRECTORS
To meet the project’s artistic and technical standards

STAY UP TO DATE WITH INDUSTRY TRENDS AND TOOLS
Related to game development, tools and practices in the industry

Qualifications

Your skills 

KNOWLEDGE
Good understanding of level and ambient design principles in game development
Good knowledge of level editors and scripting tools
Good knowledge of MS Office Suite, spreadsheets, etc.
Proficient level of English

ENTHUSIASM
Interest and desire to work in the game development industry
Willingness to learn new tools and technologies

COMMUNICATION SKLLS
Collaborate effectively with other team members
Ability and desire to work in creative and collaborative teams
Proactive attitude toward problem-solving

PRECISION
Ability to write clear and concise documentation in English
Strong attention to detail

TIME MANAGEMENT SKILLS
Ability to work within deadlines

Additional Information

We offer

Multicultural & friendly working environment
Working with the best professionals in the games industry on AAA video games
Flexible working hours & additional days off
Private medical health & dental care
Employee assistance program
Learning & knowledge sharing programs
International trainings & conferences
Top location next to Borisova Garden Park
Public transport card & food vouchers
Gifts for special occasions
Free games & game dev merchandise
Memorable parties & teambuilding events

HOW TO APPLY
Please send us a copy of your updated CV in English.

All applications will be reviewed with strict confidentiality and only short-listed candidates will be contacted.

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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