Principal Environment Artist

1 Month ago • 5-10 Years • 3D Art

Job Summary

Job Description

As a Principal Environment Artist at Lighthouse Games, you will lead the creation of immersive game worlds, collaborating with the Art Director and Game Designers. Responsibilities include developing 3D models and textures for various environmental assets, mentoring junior and senior artists, ensuring visual consistency, optimizing assets for performance, and collaborating with other departments. You will need to be proficient in industry-standard 3D tools and possess a strong understanding of shape, form, and composition. The role requires exceptional collaboration skills and a proven track record of creating high-quality environment art for shipped AAA games.
Must have:
  • Shipped multiple AAA games as Senior Environment Artist
  • Exceptional collaboration & communication skills
  • Expert in 3D modeling (Maya, 3DS Max, Blender)
  • Proficient in texturing (Photoshop, Substance Painter)
  • Strong understanding of shape, form, composition
Good to have:
  • Unreal Engine experience
  • Open-world game experience
  • Hard surface & foliage modeling expertise
  • Mentoring experience
Perks:
  • 25 Days Holiday + Birthday Day Off
  • Studio Shutdown (Christmas/New Year)
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health & Well-being Benefits
  • Dental Care
  • Optical treatments
  • Mental Health Support

Job Details

Description

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.

As a Principal Environment Artist at Lighthouse Games, working closely with the Art Director, you will spearhead the creation of immersive game worlds that captivate and enchant our players with the highest quality visuals, setting the stage for unforgettable experiences. You possess a meticulous eye for detail and composition, ensuring environments feel authentic and compelling while taking immense pride in the collective achievements of your team. Your primary focus lies in nurturing and elevating the environment artist team, cultivating a culture that fosters individual excellence.

Key Duties Include

  • Collaborate with the Art Director and Game Designers to conceptualize and craft a cohesive and immersive game world meeting both creative and technical requirements
  • Develop 3D models and textures for a diverse range of environmental assets, including buildings, terrain, vegetation, and props to the highest level of craft
  • Support and develop the level of craft for mid-level and Senior Environment Artists
  • Uphold visual consistency and ensure adherence to established art styles and technical guidelines across game environments
  • Liaise with other departments such as level design and lighting to optimize the integration of environment assets into the game world
  • Drive the development and implementation of innovative techniques and tools to enhance efficiency and quality in the environment art pipeline
  • Provide mentorship and guidance to nurture the growth of artists within the team
  • Stay updated with industry trends, sharing insights and knowledge with the team to advance environment art practices
  • Maintain transparent communication within the team to ensure alignment with project goals and timelines
  • Collaborate closely with Technical Artists and the Engineering team to optimize environment assets for performance
  • Engage in critiques and reviews to maintain an exceptional standard of quality in environment art assets, aligning them with game design requirements

Requirements

  • Excellent written and verbal communication skills
  • Shipped several games as a Senior Environment Artist
  • Exceptional collaboration skills, thriving in team-oriented environments
  • An outstanding portfolio showcasing recent examples of exceptional Environment Art
  • Strong understanding of shape, form, and composition
  • Proficiency in 3D industry-standard tools like Maya, 3DSMax, Blender
  • Proficiency in surfacing tools such as Photoshop and Substance Painter
  • Proven ability in producing optimized 3D assets for games

Desirable

  • Experience with Unreal Engine.
  • Experience with large open-world games of triple A quality.
  • Expertise in hard surface and foliage asset modelling.
  • Experience mentoring other Artists.

Benefits

  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
  • Dental Care
  • Optical treatments
  • Mental Health Support

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About The Company

Lighthouse is a game development company, and our ambition is to create a studio that embodies what it means to be at the bleeding edge of video game development – a studio that enables developers to create the best work of their career, in an environment that feels truly collaborative.


We are a home for ambitious developers who value collaboration and possess a determination to deliver quality. We want talent to flourish in our state-of-the-art studio and welcome experienced developers with a passion for mentoring. Our studio is a great environment for new talent to grow and develop their careers because they will be part of an outstanding studio with a long, bright future, where they can learn from the best. 


As a growing AAA development studio, we are actively searching for talent and by joining Lighthouse you will work with some of the leading lights in AAA game development, who will support you in creating the best work of your career in an environment which fosters openness and respect.

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