Middle/Senior Technical Artist

1 Hour ago • 1 Years +

About the job

SummaryBy Outscal

Technical Artist with strong Unity3D & C# skills needed for a Cyprus based project. Expertise in real-time rendering, optimizing graphics for mobile, and developing visual content creation tools is crucial. Experience with shaders and postprocessing a plus.

You are our person if you have:

  • strong skills in working with Unity3D
  • programming skills in C#
  • understanding of the principles of rendering in real-time and limitations on various platforms
  • experience with writing tools and plugins for Unity
  • experience with optimizing graphical content for mobile devices
  • confident knowledge of several visual content creation packages (3D Max, Maya, Blender, Photoshop, etc.)
  • at least one year of work experience with similar tasks
  • portfolio

Will come in handy:

  • experience in editing and developing shaders, including for mobile devices
  • experience with participating in released or finished projects
  • visual taste
  • skills in writing scripts and plugins for various graphics packages

Some points on tasks:

  • validating, importing, and setting up visual content in the engine
  • developing unconventional visual content and systems (shader, postprocessing, light, scripts for solving visual tasks)
  • supervising the performance of the project's visual side (profiling, load testing)
  • searching for and implementing solutions for optimizing the performance of the project's graphics side
  • participating in creating functional prototypes on the visual side
  • developing tools for automating content work and speeding up the art department's work
  • maintaining technical documentation

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