Producer (Back-Catalogue)

4 Months ago • 2 Years + • Game Production

Job Summary

Job Description

This role involves coordinating and creating development workflows for back-catalogue games. Responsibilities include prioritizing tasks, planning projects, tracking and resolving issues, creating documentation and schedules, and ensuring efficient pipeline operation through collaboration with other producers and programmers. The Producer will also handle communication with vendors like Apple and Steam. The ideal candidate possesses 2+ years of experience in a similar role within the game development industry, strong communication and organizational skills, and the ability to manage iterative creative processes effectively. They should be comfortable working in a hybrid model from the Warsaw office.
Must have:
  • 2+ years experience as Producer
  • Gamedev industry knowledge
  • B2/C1 English level
  • Communication & organizational skills
  • Goal definition in iterative processes
  • Workflow coordination & creation
  • Task prioritization & project planning
  • Issue tracking & resolution
  • Documentation & schedule creation
Good to have:
  • Jira & Confluence knowledge
  • Unreal Engine & C++ knowledge
  • Version control software knowledge (Perforce, Git)
Perks:
  • Health and Wellness support
  • Private medical package
  • Free weekly yoga
  • Multisport
  • Team training budget
  • In-office library
  • English/Polish classes
  • Flexible working hours
  • Hybrid work model
  • 20 or 26 days of paid leave
  • International working environment
  • Attractive bonus system
  • Transparent salary brackets
  • Attendance at game dev events
  • Relocation budget
  • Referral program
  • Annual company events
  • Merch/swag
  • Preferential loans
  • Dog-friendly office
  • In-house gym
  • No dress code
  • Car and bike parking
  • Chill zone
  • Video, board, and arcade games

Job Details

Job description

Your responsibilities

  • Coordinating and creation of development workflows,

  • Prioritization of current tasks,

  • Planning your teams’ work and projects,

  • Tracking, identifying and resolving blockers and risks,

  • Creating all necessary documentation, roadmaps and schedules,

  • Being both part and the owner of the development and communication in day-to-day tasking,

  • Keeping the current pipeline running most efficiently by close cooperation with other producers and our programmers,

  • Contact with vendors (e.g. Apple, Steam).

Job requirements

Requirements

  • Possibility to work in Warsaw office in hybrid model;

  • 2+ years of experience in role of a Producer (or similar);

  • Knowledge of the gamedev industry - platforms, consoles, what is what in general ;)

  • Good knowledge of English - B2/C1 level,

  • Communication and organizational skills,

  • Easy-going person who likes to work with others.

  • Able to conclude and define goals during highly iterative creative processes.

  • You know when it's the time for debate and when it’s time for you to call the shots.

Nice to have

  • Knowledge of Jira and Confluence,

  • Technical knowledge of Unreal Engine and C++ programing,

  • Knowledge of version control software (e.g. Perforce, Git)

What we offer?

  • Health and Wellness

    • psychological support/care

    • private medical package

    • free weekly yoga in the office

    • Multisport

  • Development

    • team training budget

    • in-office library

    • English/Polish classes

  • Our office

    • near Metro Stadion Narodowy and Dworzec Wschodni stations

    • dog-friendly

    • in-house gym

    • no dress code

    • car and bike parking

    • chill zone

    • video, board and arcade games

  • Working conditions

    • flexible working hours

    • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)

    • 20 or 26 days of fully-paid holiday leave

    • international working environment

  • Fair compensation

    • attractive bonus system – annual bonus, motivation programme

    • transparent salary brackets

  • Events and more

    • attendance in game dev events

    • relocation budget for candidates from abroad

    • referral program

    • annual company events

    • merch/swag

    • preferential loans

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About The Company

WE’RE A COLLECTIVE

A collective of talented game developers and skillful publishers reaching millions of hardcore gamers all driven by the creation of meaningful entertainment. We’re seeking experienced dev teams to form publishing partnerships with – teams with which we share an artistic sensibility, and the desire to create thought-provoking games while maintaining a smart business approach to the process.

OUR PHILOSOPHY

Games are like parallel universes where you can be a wizard, a dragon, an army commander or an alien poet. We choose to make universes filled with stories that provoke thought, ask ambiguous questions, and that explore the unknown. We hope these stories will stay with you long after seeing the end credits.

GAMES: This War of Mine | Frostpunk | Children of Morta | Moonlighter and more.

UPCOMING: The Invincible | The Alters | Frostpunk 2 | The Thaumaturge

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

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