Technical Artist for Mobile Game

1 Hour ago • All levels • Graphics Engineer • Technical Art

About the job

Job Description

As a Technical Artist, you'll bridge the gap between art and technology in mobile game development. Collaborating with the Art Director and Front End team, you'll ensure the game's visual appeal and efficient performance across platforms. Responsibilities include graphics optimization, visual effects creation and implementation, technical troubleshooting, team collaboration, researching new technologies, testing and debugging, technical documentation, maintaining standards, providing technical support, and leading training sessions. This role requires expertise in graphics optimization for mobile platforms, visual effects software, Unity (especially for Android/iOS), C#, Git, and merge request-based workflows. Problem-solving skills and a passion for gaming are essential.
Must have:
  • Graphics optimization for mobile
  • Visual effects creation & implementation
  • Unity experience (Android/iOS)
  • C# programming knowledge
  • Git & merge request workflow
  • Problem-solving skills
Perks:
  • Attractive terms of cooperation
  • Competitive salary
  • Friendly team culture
  • Opportunity to work on global projects
  • Office in an iconic building

Job description

As a Technical Artist, you will play a pivotal role in bridging the gap between art and technology within our mobile game development team. By working closely with the Art Director and leading collaboration efforts with the Front End team, you will help ensure that the game not only looks spectacular but also performs efficiently across mobile platforms. Your expertise will contribute significantly to both the artistic vision and technical execution of our mobile gaming projects.

Responsibilities:

  • Graphics Optimization: Analyze and optimize game graphics to enhance performance, ensuring smooth animations and efficient game operation on diverse hardware platforms.

  • Visual Effects Creation & Implementation: Take charge of creating and integrating various visual effects, such as particles, dynamic lighting, and shader effects, to elevate the game’s visual appeal and realism.

  • Technical Troubleshooting: Identify and resolve technical issues related to graphics, animations, physics, etc., throughout the game production process.

  • Team Collaboration: Work closely with programmers, game designers, and other artists to ensure both visual and technical consistency across the game while leveraging industry standard software version control methodologies of merge request based workflow.

  • Researching New Technologies: Stay updated with the latest trends and technologies in computer graphics and video games; experiment with new tools to integrate innovative features into our projects.

  • Testing and Debugging: Assist in testing the game for graphics performance and debug issues related to graphics and animations.

  • Technical Documentation: Create and maintain detailed technical documentation on graphics solutions and tools to support seamless collaboration and understanding among team members.

  • Maintaining Standards: Uphold high standards of quality and performance in graphics and animation to meet and exceed the expectations of both clients and players.

  • Technical Support: Provide technical support to team members on graphics and animation issues, advising on optimization and performance enhancements.

  • Specialists Training: Organize and lead training sessions for the team on new technologies, tools, and techniques in computer graphics and animation.

Job requirements

Qualifications:

  • Proven experience as a Technical Artist or similar role within the game development industry.

  • Strong knowledge of graphics optimization techniques for mobile platforms.

  • Expertise in visual effects software and tools relevant to mobile game development.

  • Expertise in working with Unity game engine, especially with mobile platforms target (Android, iOS).

  • Basic knowledge in programming languages C#.

  • Proficient in using version control systems (git) and experience in working with software development cycle - merge request based development.

  • Excellent problem-solving skills and the ability to work in a dynamic team environment.

  • A passion for gaming and a keen eye for artistic detail.

We Offer:
• 
Attractive terms of cooperation tailored to your needs (full-time; B2B).
• Competitive salary .
• A friendly, supportive team culture that values innovation and creativity.
• The opportunity to work on projects with a global reach and impact.
• An office in an iconic building at the city's historic heart.

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About The Company

Reality Games is an up and coming gaming studio developing mobile games based on live, real world Big data.
We are a team of 60 people based in Krakow at the iconic building of the Railway Station located in the heart of the historic centre of the city. We have also business representatives in London.

In early 2015, Reality Games launched its first game based on: Landlord Real Estate Tycoon. 
It received huge global success with over 12 million players.
Following the success of Landlord, we intend to release Big Data Game Engine.
We are expect that our Game Engine will simplify game development for external companies and make it much more cost and time effective, as there will not be a need for artificially created content.

Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

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