Senior 3D Background Modeler

3 Months ago • 5 Years + • 3D Art

Job Summary

Job Description

This role involves creating game assets for environment, background, and prop models based on level design and concept art. Responsibilities include managing external vendors, controlling quality, and managing schedules. The role also involves designing and creating modular assets and props, PBR texturing, material settings, implementing and adjusting in Unity, asset implementation and optimization within the game engine, and improving background quality considering lighting and post-processing. The ideal candidate will have a passion for world-building and the ability to construct spaces both in 2D and 3D, as well as the ability to collaborate with other professionals.
Must have:
  • 5+ years of experience in 3D background modeling in the game industry
  • Experience with at least one game title from 0 to 1 development
  • Proficiency in DCC tools such as Maya
  • PBR texturing skills using Substance Painter / Designer, hand-painting skills
  • Experience implementing in game engines such as Unity
  • Experience in task management and quality control of external and internal vendors
  • Experience using version control tools like Git
Good to have:
  • Knowledge of shaders and lighting
  • Experience as a team leader
  • Skills to handle both realistic and stylized styles
  • Experience in lighting work
  • Knowledge of procedural modeling
  • Ability to propose background specifications from game design
  • Basic knowledge of rigging
  • Bilingual skills in Japanese and English

Job Details

業務内容
・レベルデザインやコンセプトアートを基にした環境・背景/プロップモデルのゲームアセット制作
・量産外注管理、品質コントロール、スケジュール管理
・モジュラーアセットやプロップの設計と作成
・PBRテクスチャリングとマテリアル設定
・Unityでの実装・調整経験
・ゲームエンジン内でのアセット実装と最適化
・照明・ポストプロセスを考慮した背景のクオリティ向上

必須スキル
・ゲーム業界での3D背景モデリングの実務経験(5年以上)
・ゲーム業界において 少なくとも1タイトルの0→1開発経験 を有すること
・MayaなどのDCCツールの習熟度及び実務経験
・Substance Painter / Designer を使用したPBRテクスチャリング、ハンドペイントスキル
・Unity ライトベイクの知識やなどのゲームエンジンでの実装経験
・外部内部ベンダーのタスク管理、制作物品質管理のディレクション経験
・Gitなどのバーション管理ツールの使用経験
 
歓迎スキル
・シェーダーやライティングの知識
・リーダー経験がある方
・リアル系、スタイライズ系いずれにも対応できるスキル
・ライティング業務の経験がある方
・プロシージャルモデリングの知識
・ゲームデザインから背景の仕様が提案できる方
・リギングの基礎知識
・日本語 & 英語のバイリンガルスキル

求める人物像
・世界観の構築に興味があり、平面および立体として空間構成できる方
・他職種と協調して制作を進行できる方
・新しいソフトウェアとCG技術を学ぶ熱意がある方
・組織やプロジェクトの課題に主体的に取り組める方
・チームを率いて成果出せる方

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Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

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