The Senior Environment Artist will be responsible for the environment of a game level, including creating models, kits, and textures for architectural environments. They will also be involved in composing architecture-heavy game scenes, researching references, and ensuring the consistency of the environment art with the art direction. The role involves collaborating with the design team, providing artistic and technical support to junior and mid-level artists, managing memory budgets, and presenting work to the team for feedback. The ideal candidate will have experience with 3D software, creating modular architectural kits, creating textures, and manipulating shaders.