Software Engineer, iOS

1 Month ago • 1-2 Years • Mobile Development • Full Stack Development • $141,000 PA - $202,000 PA

Job Summary

Job Description

As a Software Engineer in XR iOS at Google, you'll build XR capabilities and experiences for iPhones and next-generation wearables. This includes developing APIs and SDKs, mobile app logic and UI, server integration, and testing infrastructure. You'll collaborate with cross-functional teams (UX, Product Management, Program Management) to design, prototype, and launch user experiences and developer APIs that bring Google's unique XR capabilities to iOS. Responsibilities include adapting and launching first-party XR experiences, building cross-platform XR APIs and SDKs, ensuring unity across Google's XR offerings, and ensuring native iOS XR support. You'll work closely with UX and Product Management to define, prototype, and test user experiences, focusing on improving user value.
Must have:
  • Bachelor's degree or equivalent experience
  • 2 years software development experience (or 1 year with advanced degree)
  • Objective-C programming
  • Swift programming
  • C++ software development
  • XR experience development for iPhones
Good to have:
  • Master's/PhD in CS or related field
  • Experience with iOS mobile app development, SwiftUI/UIKit, CoreBluetooth, networking or media streaming
  • Experience with geometric models and 3D coordinate systems
  • Experience with computer vision or augmented reality
  • C/C++ experience

Job Details


Minimum qualifications:

  • Bachelor’s degree or equivalent practical experience.
  • 2 years of experience with software development in one or more programming languages, or 1 year of experience with an advanced degree in an industry setting.
  • Experience programming in the Objective-C language.
  • Experience with the Swift programming language.
  • Experience developing software applications using the C++ programming language.

Preferred qualifications:

  • Master's degree or PhD in Computer Science or a related technical field.
  • Experience working with two or more from the following: iOS mobile application development, SwiftUI/UIKit, CoreBluetooth, networking or media streaming.
  • Experience with geometric models and 3D coordinate systems.
  • Experience with computer vision or augmented reality.
  • Experience in C/C++.

About the job

Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

The Extended Reality (XR) team's mission is to give people superhuman abilities by making information instantly and intuitively accessible. In XR iOS, we bring Google’s unique XR capabilities to iPhone users and developers.

As a Software Engineer in XR iOS, you will build XR capabilities and experiences for iPhones and next-generation wearables, including APIs and SDKs, mobile app logic and UI, server integration, communication infrastructure and protocols, and testing infrastructure. Working closely with other engineers across XR and in cross-functional teams (including UX, Product Management and Program Management), you will design, prototype, and launch user experiences and developer APIs that bring Google’s unique XR capabilities to the iOS platform.

Google's mission is to organize the world's information and make it universally accessible and useful. Our Devices & Services team combines the best of Google AI, Software, and Hardware to create radically helpful experiences for users. We research, design, and develop new technologies and hardware to make our user's interaction with computing faster, seamless, and more powerful. Whether finding new ways to capture and sense the world around us, advancing form factors, or improving interaction methods, the Devices & Services team is making people's lives better through technology.

The US base salary range for this full-time position is $141,000-$202,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.

Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more about .

Responsibilities

  • Adapt, build, and launch first-party XR experiences for iPhones paired with next-generation wearables.
  • Design, build and launch cross-platform XR APIs and SDKs.
  • Ensure unity between Google’s XR offerings on iOS and other platforms.
  • Ensure XR support for iOS feels native to the platform.
  • Work closely with UX and Product Management to define, prototype and test experiences to discover what experiences users value the most and how to improve the experiences to provide more value to users.

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