System Software Engineer - Base OS (RDSS Intern)

3 Months ago • Upto 1 Years • Research & Development

Job Summary

Job Description

As a System Software Engineer (RDSS Intern) at NVIDIA, you'll work on the Grace Superchips, the foundation for next-generation AI and HPC platforms. Your responsibilities include enabling Grace within Linux distributions (RedHat, SLES), supporting internal validation teams, collaborating with external partners and customers on kernel and distro enablement for MGX platforms, and partnering with hardware and firmware teams for platform bring-up. This internship requires expertise in C and Python, knowledge of OS concepts (filesystems, job scheduling, drivers, storage), and familiarity with at least one major Linux distribution.
Must have:
  • BS/MS in CS or related field
  • Excellent C and Python programming skills
  • Linux distro familiarity (RedHat, SLES)
  • Knowledge of OS concepts (filesystems, drivers)
  • Excellent communication and planning skills
Good to have:
  • Virtualization knowledge (device passthrough, SR-IOV)
  • PCIe, USB, low-level protocol background
  • UEFI and BMC firmware experience
  • GitHub software development experience
  • Complex system-level debugging experience

Job Details

NVIDIA’s invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company”. We're looking to grow our company, and build our teams with the most resourceful people in the world. Join us at the forefront of technological advancement.

What you'll be doing:

  • The NVIDIA Grace Superchips are the foundation for the next generation of AI and HPC platforms. Your role as a Base OS Engineer is to enable Grace within Linux distros such as RedHat and SLES, and to support both internal validation teams of Grace MGX systems.

  • Work closely with external partners and customers to enable their preferred kernels and distros on MGX platforms!

  • Partner with Hardware and Firmware development teams to bring up new NVIDIA platforms, from power on to OS boot.

What we need to see:

  • BS or Masters in computer science, or related field or equivalent experience.

  • Excellent C and Python programming skills. Expertise in coding is crucial to your success in this role.

  • Familiarity with at least one major Linux distro (Ubuntu, RedHat, SLES) is required.

  • Knowledge of OS concepts such as filesystems, job scheduling, device drivers, and storage, is required.

  • Excellent communication and planning skills.

Ways to stand out from the crowd:

  • Knowledge of virtualization concepts such as device passthrough and SR-IOV is desired.

  • Background in PCIe, USB, and similar low level protocols is recommended.

  • Experience with UEFI and BMC firmware is strongly favored.

  • Having written software in GitHub with exposure to the opensource development life cycle is desired.

  • Experience with complex system-level debugging is invaluable.

NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people on the planet working for us. If you're creative and autonomous, we want to hear from you!

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About The Company

Since its founding in 1993, NVIDIA (NASDAQ: NVDA) has been a pioneer in accelerated computing. The company’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined computer graphics, ignited the era of modern AI and is fueling the creation of the metaverse. NVIDIA is now a full-stack computing company with data-center-scale offerings that are reshaping industry.

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