UNREAL DEVELOPER

1 Month ago • All levels • Game Engine

Job Summary

Job Description

Super 78 is seeking a self-motivated Unreal Engine Developer to join their team. The role involves collaborating with programming and art teams to design and develop various applications and real-time experiences. Responsibilities include developing and implementing new features within Unreal Engine, debugging and optimizing software, integrating assets from art and animation teams, creating interactions using Blueprints, creating builds and ensuring backups, and matching the look of pre-rendered media. Candidates should be eager to learn, self-starters, and ready to take on a variety of tasks.
Must have:
  • Proven experience as an Unreal Engine Developer
  • Proficient with C++ and blueprints in Unreal Engine
  • Strong knowledge of game development and 3D game engines
  • Proficiency with version control software
  • Exceptional problem-solving and debugging skills
  • Ability to work in a collaborative team
  • Passionate about real-time technologies
  • Self-starter, able to work independently
Good to have:
  • Understanding of network programming, physics, and AI
  • Familiarity with UE5 animation tools, especially control rig
  • Experience with Rokoko to Metahumans pipeline
  • Knowledge of timecode, A/V hardware
  • Willingness to learn new systems and plug-ins

Job Details

Do you love working on cutting edge technology in a collaborative environment? Then this is  the company for you. Come join us as we make animation history. 

Launched in 1997, Super 78 is an award winning dynamic themed attraction and experience designer located in Silver Lake, California that has successfully designed, produced and installed dozens of attractions at theme parks around the globe.  

Super 78 is looking to expand its team with a self-motivated Unreal Engine Developer. You will work with both the programming and art teams to assist with the successful design and development of a range of applications and real-time experiences.

Candidates should be eager to learn with a self-starter personality that is ready and willing to jump into a wide variety of tasks.  

RESPONSIBILITIES:

  • Develop and implement new features within the Unreal Engine.

  • Debug, optimize, and ensure software stability in the game's engine.

  • Integrate assets from the art and animation teams, ensuring they meet the necessary technical requirements.Mocap Pipeline - metahuman experience a plus.

  • Create interaction and functionality using Unreal's Blueprints system.

  • Responsible for making builds and ensuring there is always a backup of working builds.

  • Work with Creative Director, Producers and Technical Artist to match the look of prerendered media in a real-time Unreal environment.

MINIMUM QUALIFICATIONS 

  • Proven experience as an Unreal Engine Developer

  • Proficient with C++ and blueprints in Unreal Engine

  • Strong knowledge of the game development process and 3D game engines

  • Proficiency with version control software

  • Exceptional problem-solving and debugging skills

  • Ability to work effectively in a collaborative team environment

  • Is passionate and excited about the capabilities of real-time technologies

  • Self-starter with the ability to work independently and take initiative

PREFERRED QUALIFICATIONS 

  • Proficiency with version control software

  • Understanding of network programming, physics, and AI within the Unreal Engine

  • Familiarity with UE5 animation tools, especially control rig

  • Experience with Rokoko to Metahumans pipeline.

  • Knowledge of timecode, A/V, BlackMagic, Teradeks and/or other similar hardware

  • Willingness to learn new systems and plug-ins as they come out 

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About The Company

New York, United States (Remote)

New York, United States (Remote)

New York, United States (Hybrid)

New York, United States (Remote)

New York, United States (Remote)

New York, United States (Remote)

New York, United States (Remote)

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