Juego Studio is looking for a 3D Artist I to create various 3D game assets, including environments, characters, props, and vehicles, in multiple styles (stylized, cartoony, realistic, PBR, hand-painted). Responsibilities include collaborating with peers, meeting deadlines, and proactively improving artistic skills. The ideal candidate will have exceptional artistic skills, be self-motivated, and proficient in software such as Maya, ZBrush, Photoshop, and Substance Painter. Experience with a game art workflow from sculpting to texturing is essential. The role requires strong problem-solving skills and the ability to adapt to new workflows and software.