3D Environment Art Manager

1 Month ago • 3 Years + • Technical Art • 3D Art • Concept Art

Job Summary

Job Description

The 3D Environment Art Manager at Virtuos' Glass Egg studio is responsible for managing, building, and developing a team of artists, ensuring project quality and progress. Responsibilities include team management (assigning tasks, mentoring, communication), team development (training, skill evaluation, platform improvement), project quality assurance, problem-solving (conflicts, workflow), reporting, and planning. The role requires at least 3 years of leadership experience in the video game industry, shipped AAA titles, mastery of industry software (3ds Max, Maya, Photoshop, ZBrush, Substance Suite, Unreal, Unity), strong artistic skills, and excellent communication and mentorship skills.
Must have:
  • 3+ years leadership experience in game industry
  • Shipped 1-2 AAA games
  • Mastery of 3D software (Max, Maya, ZBrush, Substance)
  • Unreal & Unity knowledge
  • Strong art skills & communication
  • Team management & development skills
Perks:
  • Rewarding career path
  • Talented peers network
  • Exposure to big industry names
  • Latest platform expertise
  • Constant training & development
  • Staff activities & outings
  • Free sport classes
  • Career & international mobility

Job Details

__

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Responsibilities

Responsible in managing, building and developing team, ensuring project’s quality and progress. Solving issues related to work and human resources. Details as below:

1. Team management: includes 2 parts: 

a. With Lead

- Assign task suitably with the ability of each art lead.

- Understand clearly leads’ strengths, weaknesses to utilize their strengths.

- Encourage Art Leads to train their projects’ knowledge and skills.

- Recommend and train potential artist to become an Art Lead (depending on team’s development).

- Participate in meetings with clients. 

- Be a key communicator between managers in team.


b. With Artist 

- Understand artist’s skills and working attitude. 

- Work closely with Lead and Producer in assigning suitable tasks for artist according to their skills and project’s requirement. 

- Connect team managers and artists.

- Create activities and motivate team in working, learning and developing themselves.

 
2. Team development: 

a. Training system 

- Based on current training platform, implement (or remove) training exercise to improve the platform based on job’s requirement.

- Evaluate artists’ ability through training exercise to adjust the timeline accordingly for each artist (increase and decrease exercise based on artist’s learning ability and work efficiency). 

- Work closely with External Training Team to ensure new artists’ quality meets production requirements (have less internal training time). 

- Develop team based on current and future needs.

- Participate in training team in required skills. 

- Research and evaluate market need to prepare human resource needed

b. Self-training

- Always improve to develop your own skills and ability in both art skills and leadership skills. 

- Participate in training courses recommended by managers.  

- Always improve expertise and vision in art perspective. 

- During management process, always try to evaluate situation on a neutral perspective and from the point of view of a leader. 


3. Ensure project’s quality and progress:


a. Progress 

- Collect and analyze daily info from Producer and Lead. 

- Suggest solutions to ensure progress, assign artists suitably for projects.

- Take and directly handle some projects.

- On the other hand, be a backup art to check artwork if needed. 

b. Quality 

Ensure project quality that meets the clients’ requirements and expectation.

- Find solution or workflow that adapts to project’s quality and timeline, in order to reach the best working efficiency. 

- Ensure high quality with least feedback as possible.


4. Solve problem

- Directly involve in solving problems related to project’s progress, quality or human resource. 

- Solve conflicts between manager vs manager, artist vs artist, manager vs artist.

 

5. Report and set up plan

- Report twice a month about team’s current situation or whenever there is any issue to discuss and suggest solutions.

- Suggest ideas, solutions regarding team development.

- Set up plan accordingly and discuss with HoP before taking action.

Qualifications

  • At least 3 years of leadership experience in the video game industry, managing teams of “creative geniuses” as either a Lead Artist, Senior Artist or Art Team Leader with hands-on technical experience.
  • Must have shipped a minimum of 1-2 AAA games.
  • Mastery of common industry Software like 3D Studio Max or Maya, Photoshop, Zbrush, Substance Painter, Substance Designer.
  • Knowledge of Unreal and Unity is required.
  • Strong artistic aptitudes, ability to draw.
  • Experience creating and optimizing art pipelines.
  • Excellent problem-solving, organizational, communication, interpersonal, presentation, and mentorship skills.
  • Great level of English communication is a must.

About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 4,200 employees across 25 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high- quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Glass Egg - A Virtuos Studio is an art outsourcing studio and a game developer/publisher based in Ho Chi Minh City, Vietnam. Since 1999, the company has worked hard to recruit the region’s best talent and develop their skills in-house then let their creative talent loose to create outstanding games and provide 3D and 2D art outsourcing services with significantly improved levels of efficiency. Our developers and graphic designers develop, design and code the 3D visual and movement environments for top games played by millions of people across the world.

WHAT WE OFFER

• A rewarding career path with long-term career potential
• Network of highly talented and driven peers
• Exposure to some of the biggest names and franchises in the industry
• Develop your expertise in the latest platforms and technology
• Constant training and career development to enhance personal value and skills
• Awesome staff activities and company-sponsored outings
• Free sport classes
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

Job Info

  • Job Function Identification 865
  • Posting Date 10/25/2024, 05:09 AM
  • Locations Vietnam, Ho Chi Minh (Glass Egg)
  • Job Function Schedule Full time
  • Linkedin Tags #LI-NHT #LI-LN #LI-BTH #LI-geh

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