3D Vehicles Artist, Middle/Senior

2 Weeks ago • 3-5 Years • 3D Art

Job Summary

Job Description

Room 8 Studio seeks a skilled 3D Vehicles Artist (Middle/Senior level) for a 3-month contract. The role involves creating photorealistic 3D vehicle models for AAA game projects using provided references (drawings, photos, CAD models). Responsibilities include low-poly/mid-poly modeling, high-poly modeling for normal map baking, UV mapping, texture baking (PBR pipelines), and final assembly. Proficiency in 3ds Max, Maya, Substance Painter, Photoshop, and a strong understanding of PBR workflows are essential. Experience with photogrammetry software and ZBrush is a plus. The artist will work collaboratively within a team, adhering to project guidelines and technical requirements.
Must have:
  • Photorealistic 3D vehicle modeling
  • Proficiency in 3ds Max & Maya
  • Low-poly/mid-poly modeling expertise
  • UV mapping and texture baking skills
  • PBR texturing knowledge (Metal/Rough, Spec/Gloss)
  • Photoshop & Substance Painter proficiency
  • Adherence to technical guidelines
Good to have:
  • Photogrammetry software experience
  • ZBrush high-poly sculpting
  • Animation skills (3ds Max/Maya)
  • Game engine knowledge (Unreal Engine 4/Unity)
  • Quixel, Marmoset Toolbag knowledge
  • Vector 3D object experience
Perks:
  • Competitive financial reward
  • Culture of diversity & inclusion
  • Community of game enthusiasts

Job Details

Next great challenge is coming:

We are looking for experienced and highly skilled artists to create photorealistic 3D vehicles for AAA game projects. This is a short-term contract lasting up to 3 months.

If you are able to accurately replicate a form using a photo reference, pay attention to details, work well in a team, and most importantly, have a passion for vehicles, then this position is perfect for you!

Superpowers
you have are

  • Ability to create models according to drawings, technical documentation, photos, and CAD models;
  • Strong experience in modeling, a good understanding of polygonal shading within 3Ds Max and Maya;
  • Knowledge of pipelines for low- and mid-poly models creation;
  • Ability to create high-quality UV mapping;
  • High-grade knowledge of SubD modeling and texture baking (Normal, AO, etc.);
  • Good understanding of PBR pipelines for texturing (Metal/Rough, Spec/Gloss);
  • Solid knowledge of Photoshop and Substance Painter;
  • Strict adherence to guidelines, and technical requirements of the project;
  • Excellent communication skills and collaborative mindset to work in dynamic, creative environments.

You’re a rockstar
if you have

  • Knowledge of photogrammetry software (SynthEyes, 3DS Max Camera Match, ImageModeler, PfTrack, etc.);
  • High-Poly sculpting in Zbrush;
  • Basic knowledge of animation in 3Ds Max and Maya;
  • Knowledge of game engines (UnrealEngine 4, Unity, etc.);
  • Basic knowledge of Quixel, Marmoset Toolbag, Adobe Illustrator, CorelDRAW;
  • Ability to work with vector 3D objects (Splines, Nurbs, etc.);
  • Technical education;
  • Intermediate+ English level (written and spoken) for seamless collaboration and documentation.

As a part of Room 8
studio, you will

  • Create quality low-poly and mid-poly models according to drawings, technical documentation, photos, and CAD models;
  • Create high-poly models for normal maps baking;
  • Create optimal UV mapping and texture baking in accordance with the requirements of the task;
  • Make final assembling following the requirements (scenes, files, naming, etc.);
  • Research new programs and techniques that appear on the market.

Join Us.
get even more!

  • Competitive financial reward (yes, we are fair enough);
  • Culture of diversity & inclusion to unite the most outstanding talents;
  • Community of people who understand your game passion.

Fraud alert

All hiring-related communication is conducted exclusively by our representatives using @room8group.com or @room8studio.com email addresses or verified LinkedIn accounts.

Please be cautious of any communication from non-corporate sources. For more details, please refer to our

Similar Jobs

Light Speed Studios - 3D Artist

Light Speed Studios

Osaka, Osaka, Japan (On-Site)
3 Months ago
Rockstar Games - Tools Programmer (Mid/Senior)

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
6 Days ago
Asobo Studio - VFX Artist

Asobo Studio

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
1 Month ago
Bethesda - Creature Animator

Bethesda

Rockville, Maryland, United States (On-Site)
3 Weeks ago
PearlAbyss - Summer Internship: Art_Animation

PearlAbyss

(On-Site)
2 Weeks ago
Kefir Games - Environment Artist (Unity)

Kefir Games

Cyprus (On-Site)
2 Weeks ago
Ubisoft - Senior 3D Programmer (F/H/NB) – MMORPG / The Division Resurgence

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
7 Months ago
Zazz - Senior Apple Vision Pro / Mixed Reality Developer

Zazz

India (On-Site)
5 Months ago
Activision - Senior VFX Destruction Artist

Activision

Guildford, England, United Kingdom (Hybrid)
3 Months ago
UNSEEN  Inc  - Environment Artist

UNSEEN Inc

Tokyo, Japan (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Reach games studios - World Artist

Reach games studios

(Remote)
1 Day ago
Scanline VFX - CG Supervisor

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Techland - Lead VFX Artist

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Virtuos - Lead Artist

Virtuos

Japan (On-Site)
1 Month ago
Ubisoft - Associate Art Director [Rainbow Six Siege]

Ubisoft

Montreal, Quebec, Canada (On-Site)
3 Weeks ago
Kojima - Cinematic/Previz Artist

Kojima

Minato City, Tokyo, Japan (On-Site)
1 Day ago
Amber - 3D Animator (Project Based)

Amber

Brazil (On-Site)
9 Months ago
FromSoftware - Character Modeler

FromSoftware

Japan (On-Site)
4 Months ago
Ubisoft - Assistant Art Director [Rainbow Six Siege]

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Weeks ago
Welevel - Senior Prop Artist

Welevel

Munich, Bavaria, Germany (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Ukraine

Playrix - Technical Director (Game Project)

Playrix

Ukraine (Remote)
6 Months ago
SciPlay - QA Engineer

SciPlay

Kyiv, Kyiv City, Ukraine (On-Site)
1 Month ago
Plarium - C# Developer

Plarium

Kyiv, Kyiv City, Ukraine (Remote)
1 Month ago
Gunzilla - Producer

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
2 Weeks ago
N-iX - People Experience Specialist

N-iX

Ukraine (Hybrid)
2 Months ago
N-iX - Lead DevOps Engineer

N-iX

Ukraine (Remote)
2 Weeks ago
N-iX - Senior iOS Engineer

N-iX

Ukraine (Remote)
1 Month ago
Plarium - 2D UI Artist

Plarium

Lviv, Lviv Oblast, Ukraine (Remote)
1 Month ago
N-iX - Senior Engineer with AWS Greengrass Expertise

N-iX

Ukraine (Remote)
2 Months ago
Playrix - Principal UI Artist

Playrix

Ukraine (Remote)
6 Months ago

Get notifed when new similar jobs are uploaded

3D Art Jobs

Phantom FX - VFX Artist (Multiple Roles)

Phantom FX

Chennai, Tamil Nadu, India (On-Site)
2 Months ago
Final Strike Games - Senior Environment Artist

Final Strike Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Vigaet - 3D Modelling Artist-Full time

Vigaet

Bengaluru, Karnataka, India (On-Site)
11 Months ago
Kepler Interactive - Lead 3D Character Artist

Kepler Interactive

Paris, Île-de-France, France (On-Site)
10 Months ago
Wargaming - Level Artist

Wargaming

Shanghai, Shanghai, China (On-Site)
1 Month ago
Scanline VFX - Senior Surfacing/Lookdev Artist

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
3 Months ago
Scanline VFX - Modeler

Scanline VFX

Seoul, South Korea (Hybrid)
6 Months ago
Theorycraft Games - Principal 3D Character Artist

Theorycraft Games

United States (Remote)
3 Months ago
Kaiying Network - Senior 3D Level Designer

Kaiying Network

Shanghai, Shanghai, China (On-Site)
2 Months ago
PearlAbyss - 2025 Fall Semester Internship - Game Asset Modeling

PearlAbyss

(On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded