3D Weapons Artist, Middle

55 Minutes ago • All levels • 3D Art

Job Summary

Job Description

Room 8 Studio seeks a skilled 3D Weapons Artist (Middle) to create weapons and hard-surface assets for AAA games. Responsibilities include all stages of model creation (blockout to engine implementation), utilizing various pipelines, and demonstrating a deep understanding of form, construction, and materials. Proficiency in SubD modeling (Max/Maya), CAD software (Plasticity or Fusion360), Zbrush sculpting, low-poly modeling, retopology, UV mapping, baking, Substance Painter texturing, and understanding game engine import/materials is essential. The ideal candidate collaborates effectively and follows concept ideas, improving them as needed. Additional skills in Marvelous Designer and Substance Designer are a plus.
Must have:
  • Confident SubD modeling in Max/Maya
  • Knowledge of CAD modeling software
  • Zbrush hard surface sculpting
  • Low-poly modeling & retopology
  • Optimal UV mapping & texture baking
  • Texturing in Substance Painter
  • Game engine import & materials knowledge
  • Concept interpretation & improvement
Good to have:
  • Marvelous Designer knowledge
  • Substance Designer proficiency
  • Intermediate+ English level
Perks:
  • Competitive financial reward
  • Professional trainings & conferences
  • Internal mentorship
  • English courses
  • Health insurance
  • Paid vacation & sick leave
  • Diversity & inclusion culture

Job Details

Room 8 Studio is looking for highly qualified 3D artists with the skills to create weapons and hard surface assets for AAA games. The ideal candidate is able to complete all stages of model creation – from block out to implementation in the engine, is familiar with various pipelines and has a deep understanding of form, construction, and materials.

If you resonate with this description, you are a collaborative spirit dedicated to achieving results and fostering growth—Room 8 Studio eagerly awaits your contribution!

Superpowers
you have are

  • Confident SubD modeling in Max/Maya;
  • Knowledge of CAD modeling and software – Plasticity or Fusion360;
  • Sculpt of the hard surface assets in Zbrush;
  • Confident level of skill in creating low-poly models and retopology, understanding the principles of modular systems, and the ability to optimally distribute polygons on the asset;
  • Ability to create optimal UV mapping for various types of textures (tiles, rectangular, UDIM);
  • Ability to bake in several programs to solve problems encountered during baking;
    Texturing in Substance Painter;
  • Basic knowledge of Substance Designer;
  • Understanding of the import and materials setting in the engines (UnrealEngine 4, Unity, Lumberyard, etc.);
  • Understanding of modern pipelines and requirements for creating realistic weapons and equipment;
  • Ability to follow and correctly interpret/improve the concept idea;
  • Excellent communication skills and collaborative mindset to work in dynamic, creative environments.

You’re a rockstar
if you have

  • Knowledge of Marvelous Designer;
  • Materials creation in Substance Designer;
  • Intermediate+ English level (written and spoken) for seamless collaboration and documentation.

As a part of Room 8
studio, you will

  • Create high-poly and low-poly models of equipment and weapons for games on given concepts and requirements;
  • Create optimal UV mapping and texture baking (normal, AO, etc.);
  • Texturing;
  • Work with game engines.

Join Us.
get even more!

  • competitive financial reward (yes, we are fair enough);
  • challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);
  • health insurance, paid vacation and sick leave;
  • culture of diversity & inclusion to unite the most outstanding talents;
  • community of people who understand your game passion.

Fraud alert

All hiring-related communication is conducted exclusively by our representatives using @room8group.com or @room8studio.com email addresses or verified LinkedIn accounts.

Please be cautious of any communication from non-corporate sources. For more details, please refer to our

Similar Jobs

DNEG - Technical Surfacing TD

DNEG

London, England, United Kingdom (On-Site)
3 Days ago
Playground Games - Senior Gameplay Animator

Playground Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
4 Months ago
Sperasoft - Senior Level Artist

Sperasoft

Masovian Voivodeship, Poland (Hybrid)
3 Weeks ago
Magnopus - Art Director - Multiple Levels

Magnopus

Los Angeles, California, United States (On-Site)
9 Months ago
Light Speed Studios - 3D Artist

Light Speed Studios

(On-Site)
1 Month ago
Sphere Entertainment Co - Project Based – 3D Generalist Artist

Sphere Entertainment Co

Burbank, California, United States (On-Site)
2 Weeks ago
Ubisoft - Senior Level Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Weeks ago
ICON Creative Studio - Lead Modeling/Texturing Artist

ICON Creative Studio

Vancouver, British Columbia, Canada (On-Site)
2 Months ago
Good Job Games - 3D Animator - Marketing

Good Job Games

İstanbul, Türkiye (On-Site)
4 Months ago
Ubisoft - Team Lead - Character Modelling

Ubisoft

Toronto, Ontario, Canada (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Remedy Entertainment Plc - Principal Hard Surface Artist

Remedy Entertainment Plc

Helsinki, Uusimaa, Finland (On-Site)
4 Months ago
Activision - Weapons and Vehicles Artist

Activision

London, England, United Kingdom (Hybrid)
2 Months ago
Fundamentalvr-2 - Lead Artist

Fundamentalvr-2

England, United Kingdom (Hybrid)
3 Weeks ago
Visual Concepts - Senior UI Artist - WWE 2K

Visual Concepts

Irvine, California, United States (On-Site)
2 Weeks ago
Argus Labs - Technical Artist (South East Asia)

Argus Labs

Australia (Remote)
2 Weeks ago
SuperPlay - Technical Artist

SuperPlay

Tel Aviv District, Israel (On-Site)
1 Week ago
Epic Games - Lead Gameplay Animator

Epic Games

Cary, North Carolina, United States (On-Site)
3 Months ago
Ubisoft - (Senior)3D Character Artist[Art Team]

Ubisoft

Shanghai, Shanghai, China (On-Site)
7 Months ago
Ubisoft - Technical Animation Director

Ubisoft

Montreal, Quebec, Canada (Hybrid)
2 Weeks ago
Daybreak Game Company LLC - Environment Artist

Daybreak Game Company LLC

Austin, Texas, United States (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Estonia

Plummy games - Project Manager

Plummy games

Tallinn, Harju County, Estonia (Remote)
2 Weeks ago
Interactive Brokers - Senior Java Developer

Interactive Brokers

Tallinn, Harju County, Estonia (On-Site)
6 Months ago
Rush Street Interactive - Senior iOS Engineer I

Rush Street Interactive

Estonia (Hybrid)
3 Weeks ago
Evolution - Product Delivery Manager

Evolution

Tallinn, Harju County, Estonia (On-Site)
5 Days ago
Plummy games - 3D Animator

Plummy games

Tallinn, Harju County, Estonia (Remote)
2 Weeks ago
Ready Player Me - Technical Artist

Ready Player Me

Estonia (Remote)
4 Months ago
Playtech - IMS Rollout Manager

Playtech

Tartu, Tartu County, Estonia (On-Site)
1 Week ago
Rush Street Interactive - Senior Server Engineer

Rush Street Interactive

Tallinn, Harju County, Estonia (On-Site)
4 Months ago
Rush Street Interactive - Engineering Manager

Rush Street Interactive

Estonia (Remote)
2 Weeks ago
Plummy games - Senior Game Designer

Plummy games

Tallinn, Harju County, Estonia (Remote)
3 Weeks ago

Get notifed when new similar jobs are uploaded

3D Art Jobs

CD PROJEKT RED - Asset Artist (Geology Environment)

CD PROJEKT RED

(Remote)
2 Weeks ago
Scanline VFX - Digital Matte Painter

Scanline VFX

Montreal, Quebec, Canada (Hybrid)
3 Months ago
Scanline VFX - CG Supervisor

Scanline VFX

Seoul, South Korea (On-Site)
7 Months ago
Fool's Theory - Senior Character Artist

Fool's Theory

Poland (Remote)
1 Week ago
Scanline VFX - Modeler

Scanline VFX

Seoul, South Korea (Hybrid)
5 Months ago
Lakshya Digital - Senior 3D Character Artist

Lakshya Digital

Haryana, India (On-Site)
3 Weeks ago
Fundamentalvr-2 - Lead Artist

Fundamentalvr-2

England, United Kingdom (Hybrid)
3 Weeks ago
Ubisoft - Senior 3D Programmer (F/H/NB) – MMORPG / The Division Resurgence

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
6 Months ago
Sperasoft - Senior Environment Artist (Stylized Project)

Sperasoft

Vojvodina, Serbia (Hybrid)
3 Weeks ago
Arrible - 3D Modeller

Arrible

Odesa, Odesa Oblast, Ukraine (Remote)
8 Months ago

Get notifed when new similar jobs are uploaded