3D Weapons Artist, Middle

2 Weeks ago • All levels • 3D Art

Job Summary

Job Description

Room 8 Studio seeks a skilled 3D Weapons Artist (Middle) to create weapons and hard-surface assets for AAA games. Responsibilities include all stages of model creation (blockout to engine implementation), utilizing various pipelines, and demonstrating a deep understanding of form, construction, and materials. Proficiency in SubD modeling (Max/Maya), CAD software (Plasticity or Fusion360), Zbrush sculpting, low-poly modeling, retopology, UV mapping, baking, Substance Painter texturing, and understanding game engine import/materials is essential. The ideal candidate collaborates effectively and follows concept ideas, improving them as needed. Additional skills in Marvelous Designer and Substance Designer are a plus.
Must have:
  • Confident SubD modeling in Max/Maya
  • Knowledge of CAD modeling software
  • Zbrush hard surface sculpting
  • Low-poly modeling & retopology
  • Optimal UV mapping & texture baking
  • Texturing in Substance Painter
  • Game engine import & materials knowledge
  • Concept interpretation & improvement
Good to have:
  • Marvelous Designer knowledge
  • Substance Designer proficiency
  • Intermediate+ English level
Perks:
  • Competitive financial reward
  • Professional trainings & conferences
  • Internal mentorship
  • English courses
  • Health insurance
  • Paid vacation & sick leave
  • Diversity & inclusion culture

Job Details

Room 8 Studio is looking for highly qualified 3D artists with the skills to create weapons and hard surface assets for AAA games. The ideal candidate is able to complete all stages of model creation – from block out to implementation in the engine, is familiar with various pipelines and has a deep understanding of form, construction, and materials.

If you resonate with this description, you are a collaborative spirit dedicated to achieving results and fostering growth—Room 8 Studio eagerly awaits your contribution!

Superpowers
you have are

  • Confident SubD modeling in Max/Maya;
  • Knowledge of CAD modeling and software – Plasticity or Fusion360;
  • Sculpt of the hard surface assets in Zbrush;
  • Confident level of skill in creating low-poly models and retopology, understanding the principles of modular systems, and the ability to optimally distribute polygons on the asset;
  • Ability to create optimal UV mapping for various types of textures (tiles, rectangular, UDIM);
  • Ability to bake in several programs to solve problems encountered during baking;
    Texturing in Substance Painter;
  • Basic knowledge of Substance Designer;
  • Understanding of the import and materials setting in the engines (UnrealEngine 4, Unity, Lumberyard, etc.);
  • Understanding of modern pipelines and requirements for creating realistic weapons and equipment;
  • Ability to follow and correctly interpret/improve the concept idea;
  • Excellent communication skills and collaborative mindset to work in dynamic, creative environments.

You’re a rockstar
if you have

  • Knowledge of Marvelous Designer;
  • Materials creation in Substance Designer;
  • Intermediate+ English level (written and spoken) for seamless collaboration and documentation.

As a part of Room 8
studio, you will

  • Create high-poly and low-poly models of equipment and weapons for games on given concepts and requirements;
  • Create optimal UV mapping and texture baking (normal, AO, etc.);
  • Texturing;
  • Work with game engines.

Join Us.
get even more!

  • competitive financial reward (yes, we are fair enough);
  • challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);
  • health insurance, paid vacation and sick leave;
  • culture of diversity & inclusion to unite the most outstanding talents;
  • community of people who understand your game passion.

Fraud alert

All hiring-related communication is conducted exclusively by our representatives using @room8group.com or @room8studio.com email addresses or verified LinkedIn accounts.

Please be cautious of any communication from non-corporate sources. For more details, please refer to our

Similar Jobs

Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago
Room 8 Studio - Realistic 3D Hard Surface Artist, Middle / Senior

Room 8 Studio

Bulgaria (On-Site)
4 Months ago
Epic Games - Senior Environment Artist

Epic Games

Cary, North Carolina, United States (On-Site)
3 Months ago
Epic Games - 3D Artist

Epic Games

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)
1 Month ago
Xentrix Studios - Visual FX – Team Lead

Xentrix Studios

India (On-Site)
5 Months ago
NOVOMATIC - Senior Marketing Artist (3D/VFX & Employer Branding Focus)

NOVOMATIC

Lesser Poland Voivodeship, Poland (Hybrid)
1 Week ago
Bondex - 3D Stylized Environment Artist

Bondex

Philippines (Remote)
8 Months ago
Rebellion - Lead VFX Artist

Rebellion

Oxford, England, United Kingdom (Hybrid)
1 Month ago
DNEG - Lighting Supervisor

DNEG

Sydney, New South Wales, Australia (Hybrid)
5 Months ago
Virtuos - 3D Vehicle Trainee

Virtuos

Vietnam (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

ClickJobs - Lead Effects Artist

ClickJobs

Bristol, Connecticut, United States (On-Site)
10 Months ago
Framestore - Technical Artist - London Launchpad Internship 2025

Framestore

England, United Kingdom (On-Site)
1 Month ago
Riot Games - 3D Character Art Lead - Unannounced R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
2 Weeks ago
Flying Bark Productions - CG Asset Generalist

Flying Bark Productions

New South Wales, Australia (Hybrid)
1 Week ago
Kojima Productions - Character Artist

Kojima Productions

Tokyo, Japan (On-Site)
5 Months ago
Ubisoft - Technical Artist

Ubisoft

Düsseldorf, North Rhine-Westphalia, Germany (On-Site)
3 Weeks ago
Riot Games - Associate Art Director (Characters) - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
6 Months ago
Room 8 Studio - Realistic 3D Environment & Props Artist

Room 8 Studio

Bulgaria (On-Site)
3 Months ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

United Kingdom (On-Site)
6 Months ago
Rockstar Games - Associate Principal Technical Artist: Performance Capture

Rockstar Games

London, England, United Kingdom (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in Estonia

Rush Street Interactive - Senior Full-Stack Automation Engineer

Rush Street Interactive

Estonia (Hybrid)
1 Month ago
Playtech - Operations Engineer

Playtech

Tallinn, Harju County, Estonia (On-Site)
4 Weeks ago
Rush Street Interactive - Senior Backend Engineer

Rush Street Interactive

Estonia (Hybrid)
5 Hours ago
Plummy games - Full Stack Engineer

Plummy games

Tallinn, Harju County, Estonia (Remote)
3 Weeks ago
Evolution - QA Automation Engineer

Evolution

Tallinn, Harju County, Estonia (On-Site)
4 Months ago
Interactive Brokers - Global Client Associate - English and Italian/French/Russian speaking

Interactive Brokers

Tallinn, Harju County, Estonia (On-Site)
6 Months ago
Whalar - UX Engineer / Design Technologist

Whalar

Tallinn, Harju County, Estonia (On-Site)
1 Day ago
Wrike - Security Compliance Specialist

Wrike

Estonia (Hybrid)
1 Day ago
Evolution - QA Engineer

Evolution

Tallinn, Harju County, Estonia (On-Site)
3 Weeks ago
Rush Street Interactive - Senior Frontend Engineer

Rush Street Interactive

Estonia (Hybrid)
1 Day ago

Get notifed when new similar jobs are uploaded

3D Art Jobs

Ubisoft - Senior Level Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Month ago
Nintendo - Associate Concept Artist (NST)

Nintendo

Redmond, Washington, United States (Hybrid)
7 Months ago
Scanline VFX - Lighting Artist

Scanline VFX

London, England, United Kingdom (Remote)
1 Month ago
Magnopus - Art Director - Multiple Levels

Magnopus

Los Angeles, California, United States (On-Site)
9 Months ago
Hello Games - Junior Artist

Hello Games

United Kingdom (On-Site)
5 Months ago
Nordcurrent - Lead 2D/3D Artist

Nordcurrent

Vilnius, Vilnius County, Lithuania (On-Site)
6 Months ago
Paradox Interactive - 3D Character Art Internship

Paradox Interactive

Delft, South Holland, Netherlands (On-Site)
1 Month ago
WongDoody - DIGITAL CREATIVE - AI WORKFLOW SPECIALIST (ALL GENDERS)

WongDoody

Stuttgart, Baden-Württemberg, Germany (Hybrid)
5 Months ago
NVIDIA - Senior Solutions Architect, Omniverse Platform

NVIDIA

Shanghai, Shanghai, China (On-Site)
3 Months ago
Room 8 Studio - 3D Vehicles Artist, Middle/Senior

Room 8 Studio

(On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded