Central Technology Game Services Engineer (Senior to Architect)

2 Months ago • 4-8 Years • Backend Development • $162,000 PA - $223,000 PA

Job Summary

Job Description

Bungie seeks a Central Technology Game Services Engineer (Senior to Architect) to architect and build game service backends for their next-generation title. Responsibilities include crafting robust, performant services, participating in agile practices, providing mentorship, and supporting live games (including on-call rotation). Architects will also mentor engineers, own large-scale features, and participate in department-wide initiatives. The role requires strong C# and SQL skills, experience with service development, and excellent communication skills. Familiarity with distributed systems and technologies like Kafka, Redis, and Datadog is beneficial. The position offers a hybrid work model with options for remote work in Bungie-approved locations.
Must have:
  • Craft robust, performant services
  • Agile practices participation
  • Mentorship & feedback to peers
  • High-performance C# & SQL skills
  • Live service support & on-call
  • Excellent communication skills
Good to have:
  • Distributed systems
  • Kafka, Redis, RabbitMQ
  • Datadog
  • Large-scale legacy code experience
  • Game backend services experience
  • Perforce, data center experience
Perks:
  • Competitive salaries
  • Discretionary bonus opportunities
  • Comprehensive healthcare
  • 401k matching
  • Flexible time off
  • Paid parental leave
  • Social clubs

Job Details

Do you love the foundational technology we use to build games and services? Do you enjoy collaborating with engineers and developing innovative solutions? Are you invested in building large, scalable game services backends? 

As a Senior Game Services Engineer in our Central Technology organization, you will architect and build the game service backends of Bungie’s next generation title. You will collaborate with fellow engineers and Game Services Leadership to identify risks, and scale needs to accomplish this.  

 RESPONSIBILITIES: 

  • Craft and update robust, performant, and maintainable services 
  • Participate in team rituals including standups and other agile practices 
  • Provide support, mentorship, and constructive feedback to peers 
  • Participate in on-call service rotation for supporting live games 

If Architect: 

  • Mentor and onboard engineers on team best practices 
  • Own, represent, and deliver large-scale features for the team 
  • Participate in department-wide stakeholder and peer initiative tracking rituals 

REQUIRED SKILLS: 

  • Willingness to be part of a “we” culture in which you work well with others to reach common goals — team fit and culture are especially important to us 
  • Understanding of service development and quality practices  
  • Ability to conceptualize robust, proprietary delivery pipelines 
  • Ability to mentor other engineers 
  • Ability to write high-performance C# service code 
  • Ability to write high-performance SQL queries 
  • Ability to communicate with stakeholders of different technical and non-technical backgrounds to help them navigate technology and achieve their goals 
  • Previous experience supporting live service and participating in on-call  

If Architect: 

  • Experience delivering large scale features from conception 
  • Experience breaking down and delegate work to peers 
  • Experience with observability and monitoring platforms 

NICE-TO-HAVE SKILLS: 

  • Familiarity with distributed systems 
  • Familiarity with Kafka, Redis, and/or RabbitMQ 
  • Familiarity with Datadog 
  • Experience navigating large scale legacy code 
  • Experience developing game backend services 
  • Experience with Perforce 
  • Experience working with data centers  
Listed below are the two base pay ranges associated with this role at multiple levels. In other locations that Bungie has approved for remote work, this pay range may be adjusted up to +/- 10% and some roles may be classified as non-exempt (hourly). 

This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future. 

In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.

Bellevue Pay Range I

$162,000 - $191,000 USD

Bellevue Pay Range II

$189,000 - $223,000 USD

 

So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that members of certain underrepresented groups are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!

Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees who are located outside of a Bungie approved state will need to establish residency in an approved state within 45 days of their start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.

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