Lead Artist, Amazon Games

6 Months ago • All levels • 3D Art • Undisclosed

About the job

Job Description

Lead Artist at Amazon Games, creating iconic 3D characters and environments. Must have extensive experience in 3D asset production and proficiency in Maya, ZBrush, and Substance.
Must have:
  • 3D Asset Production
  • Maya, ZBrush
  • Stylized Art Direction
  • Online Portfolio
Good to have:
  • Substance Painter
  • Substance Designer
  • Unreal 5
  • Character Pipeline
Perks:
  • Flexible Work
  • Amazon Benefits

About the job

This job is sourced from a job board.
Description

Welcome to Amazon Games Bucharest! Joining the ranks of the existing development teams in Orange County, Montreal, San Diego and Seattle, we're excited to expand Amazon Games' commitment to creating and publishing incredible games, and we're on the lookout for talented folks to join us as we grow.

At Amazon Games, our ambition is to create bold new experiences that foster community in and around our games. Our team of game industry veterans is developing and publishing live service AAA multiplayer games and developing original IPs, including New World, with our studios and teams in Seattle, Orange County, San Diego, and Montreal. Amazon Games also publishes best-in-class games working closely with our partners, leading with Lost Ark from Smilegate RPG, Throne and Liberty from NCSOFT, Blue Protocol from Bandai Namco Online as well as the next major entry in the Tomb Raider series from Crystal Dynamics.

As a Lead Artist, you use your skills and experience to lead the at team in creating iconic 3D characters, environment art and concepts, that players will cherish. Your visionary yet pragmatic approach and artistic skills shape the visual identity of these assets, adding depth, emotion and authenticity. By leading the team to excellence, you create memorable connections between players and the compelling assets you and your team bring to life.

Key job responsibilities

  • Create high quality 3D assets in line with the game vision and technical constraints;
  • Set quality benchmarks for 3D assets for the game;
  • Develop workflows according to team and production needs;
  • Organize and facilitate regular team meetings to assign tasks, set priorities, discuss progress, etc.
  • Adopt the latest tools and techniques to raise the quality bar for environment and character art;
  • Evaluate integrated work and ensure it is in harmony with the art direction and can be animated well.
  • Provide coaching and constructive feedback to develop a consistent and high-quality visual style.

A day in the life

This position is office-based, with the flexibility to work remotely up to two days per week in line with Amazon's current flexible work guidance. Amazon encourages open communication about unique needs for flexible arrangements.

Basic Qualifications

  • Extensive experience in 3D art assets production
  • Ability to adapt to stylized art direction
  • Online portfolio demonstrating art skills

Preferred Qualifications

  • Proficiency with Maya, ZBrush or other modelling software
  • Knowledge of Substance Painter, Substance Designer or similar packages
  • Experience of working with Unreal 5 or similar game engine
  • Mastery of the 3D character production pipeline
  • Capacity to learn new tools and techniques
  • Ability to mentor and share knowledge

Amazon is an equal opportunities employer. We believe passionately that employing a diverse workforce is central to our success. We make recruiting decisions based on your experience and skills. We value your passion to discover, invent, simplify and build. Protecting your privacy and the security of your data is a longstanding top priority for Amazon. Please consult our Privacy Notice (https://www.amazon.jobs/en/privacy_page) to know more about how we collect, use and transfer the personal data of our candidates.
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