Senior 3D Modeller

1 Month ago • 7 Years + • 3D Art

Job Summary

Job Description

Flying Bark Productions seeks a Senior 3D Modeller with 7+ years of experience in animated features/episodic production (not live-action). The role involves creating complex CG/3D models of environments, characters, and props for projects like the Avatar: The Last Airbender film and Stranger Things animated series. Responsibilities include constructing organic and hard-surface models, defining 3D form and 2D silhouettes, adhering to production style, meeting technical requirements for motion picture quality, and collaborating with other team members (Technical Directors, Riggers, Animators). Proficiency in Maya, ZBrush/Mudbox, and Houdini is essential. Candidates should possess a strong understanding of modelling and rigging workflows, anatomy, and UV layout techniques. The position requires strong communication, the ability to meet deadlines, and thrive in a collaborative team environment.
Must have:
  • 7+ years experience in animated features/episodic production
  • Proficiency in Maya, ZBrush/Mudbox
  • Strong understanding of modeling and rigging workflows
  • Excellent communication and teamwork skills
  • Ability to meet deadlines
Good to have:
  • Experience with Houdini procedural modeling
Perks:
  • Industry-leading studio space
  • Daily breakfast
  • Cake days, movie nights, wrap parties
  • Culture club
  • Mental health resources
  • Flexible work from home days

Job Details

Flying Bark Productions is working on exciting projects such as Avatar: The Last Airbender feature film, Netflix's Stranger Things animated series, as well as our production Tales From Outer Suburbia by Shaun Tan.


No remote opportunities available, must be willing to join us in Sydney. Prioritising candidates based in Australia before looking offshore.


We're looking for a Senior 3D Modeller who will be responsible for executing complex CG/3D modelling of environments, characters and props for the production with a focus on advanced proxy models, according to the Director’s vision and guided by the look development process. 


About the role:

  • Construct organic and hard surface models which convey the intent of art department reference and are faithful to the style of the production.
  • Define the three-dimensional form and two dimensional silhouette of all models as briefed and resolve unspecified details as required;
  • Follow guidance from the Program/s creative and technical leaders to realize the Directors vision.
  • Reconcile the technical requirements of motion picture quality works including efficient use of geometry; an appropriate level of geometric detail; topology suitable for deformation, UV layout and rendering.
  • Create, revise and maintain digital character, prop and environment assets and support end users (as required), responding to guidance and review notes from the Director as well as creative and technical supervisors.
  • Constructing the shapes of 3D digital character, prop and environment models in Maya, with a strong working knowledge of UV layout techniques.
  • Have solid knowledge of digital sculpting in Z-brush and/or Mudbox and be self sufficient in maintaining the workflows between Maya and these packages.
  • Ensure that digital assets meet the studio standards, specifications and conventions with respect to appearance and aesthetics, user friendliness, performance, data integrity, and robustness.
  • Support and maintain dialogue with other crew members, including Technical Directors, Riggers and Animators, who make use of the digital assets as required.
  • Ensure that weekly modelling department milestones and production deadlines are met, and communication to production of any issues that may impact on this successful delivery.


About you:

  • Senior level candidates with production experience in animated features/ animated episodic; (7+ yrs) (NOT live action) ;
  • Portfolios with mature, graphic stylization of reality preferred. Somewhat in the vein of Spiderverse, Entergalactic, Arcane and The Witness [Love, Death, Robots] ;
  • Demo reels focusing on character and modelling;
  • Experience in Houdini procedural modelling preferred;
  • Solid knowledge of digital sculpting in Z-brush and/or Mudbox and be self sufficient in maintaining the workflows between Maya and these packages.
  • Ability to constructing the shapes of 3D digital environments and/or prop models in Maya, with a strong working knowledge of UV layout techniques.
  • Solid knowledge of modelling and rigging workflows.
  • Ability to consistently meet deadlines.
  • Solid experience and understanding of Maya in a production based environment.
  • Solid knowledge of modelling and rigging workflows.
  • Good sense of traditional anatomy and proportion.
  • Excellent communication skills and willingness to share information in a team environment.
  • Ability to take direction and be flexible and responsive to change.
  • Ability to work independently as well as under direct supervision.
  • A passion for modelling and ability to work in a collaborative team environment.


What do we do?

Flying Bark Productions is a renowned independent producer of family-focused animation entertainment. For over 50 years, our 2D and 3D production facility has created award-winning feature films and TV series.


Why work with us?

  • We work on some pretty cool projects - check out our website: https://www.flyingbark.com.au/
  • We have an industry leading studio space in Alexandria, complete with a cinema, quiet room, Zen Garden, games room, and state of the art animation facilities.
  • Breakfast is served daily - on us!
  • We have cake days, movie nights, wrap parties & a culture club dedicated to coordinating our busy social calendar!
  • The Barkers have big hearts too, with our Paws for a Cause fundraising arm raising much needed funds for charities such as Beyond Blue, RSPCA and the Cancer Council.
  • We love dogs and you will often see some of our regular fluffy companions in the studio.
  • We have a hybrid approach to work with flexible work from home days on offer.
  • Career development is important to us so we offer training and support opportunities whenever possible.
  • Our employees say our culture is the best they've ever experienced - everyone is welcome and celebrated!
  • You'll have access to mental health resources and free counselling via our Employee Assistance Provider, Support Act.


Flying Bark Productions is proud to be an Equal Opportunity Employer.

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About The Company

Flying Bark Productions Pty Ltd is internationally recognized as Australia’s leading producer of quality children’s animated entertainment, known for its high quality film and television properties ranging from pre-school to young adult.


The mission of Flying Bark Productions is to create great animated entertainment for children. We employ Australia’s top talents in animation, the visual arts, screen writing and composing to produce a diverse and enchanted range of feature films, television programs and new media products.

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