Senior 3D Modeller

2 Months ago • 7 Years + • 3D Art

Job Summary

Job Description

Flying Bark Productions seeks a Senior 3D Modeller with 7+ years of experience in animated features/episodic production (not live-action). The role involves creating complex CG/3D models of environments, characters, and props for projects like the Avatar: The Last Airbender film and Stranger Things animated series. Responsibilities include constructing organic and hard-surface models, defining 3D form and 2D silhouettes, adhering to production style, meeting technical requirements for motion picture quality, and collaborating with other team members (Technical Directors, Riggers, Animators). Proficiency in Maya, ZBrush/Mudbox, and Houdini is essential. Candidates should possess a strong understanding of modelling and rigging workflows, anatomy, and UV layout techniques. The position requires strong communication, the ability to meet deadlines, and thrive in a collaborative team environment.
Must have:
  • 7+ years experience in animated features/episodic production
  • Proficiency in Maya, ZBrush/Mudbox
  • Strong understanding of modeling and rigging workflows
  • Excellent communication and teamwork skills
  • Ability to meet deadlines
Good to have:
  • Experience with Houdini procedural modeling
Perks:
  • Industry-leading studio space
  • Daily breakfast
  • Cake days, movie nights, wrap parties
  • Culture club
  • Mental health resources
  • Flexible work from home days

Job Details

Flying Bark Productions is working on exciting projects such as Avatar: The Last Airbender feature film, Netflix's Stranger Things animated series, as well as our production Tales From Outer Suburbia by Shaun Tan.


No remote opportunities available, must be willing to join us in Sydney. Prioritising candidates based in Australia before looking offshore.


We're looking for a Senior 3D Modeller who will be responsible for executing complex CG/3D modelling of environments, characters and props for the production with a focus on advanced proxy models, according to the Director’s vision and guided by the look development process. 


About the role:

  • Construct organic and hard surface models which convey the intent of art department reference and are faithful to the style of the production.
  • Define the three-dimensional form and two dimensional silhouette of all models as briefed and resolve unspecified details as required;
  • Follow guidance from the Program/s creative and technical leaders to realize the Directors vision.
  • Reconcile the technical requirements of motion picture quality works including efficient use of geometry; an appropriate level of geometric detail; topology suitable for deformation, UV layout and rendering.
  • Create, revise and maintain digital character, prop and environment assets and support end users (as required), responding to guidance and review notes from the Director as well as creative and technical supervisors.
  • Constructing the shapes of 3D digital character, prop and environment models in Maya, with a strong working knowledge of UV layout techniques.
  • Have solid knowledge of digital sculpting in Z-brush and/or Mudbox and be self sufficient in maintaining the workflows between Maya and these packages.
  • Ensure that digital assets meet the studio standards, specifications and conventions with respect to appearance and aesthetics, user friendliness, performance, data integrity, and robustness.
  • Support and maintain dialogue with other crew members, including Technical Directors, Riggers and Animators, who make use of the digital assets as required.
  • Ensure that weekly modelling department milestones and production deadlines are met, and communication to production of any issues that may impact on this successful delivery.


About you:

  • Senior level candidates with production experience in animated features/ animated episodic; (7+ yrs) (NOT live action) ;
  • Portfolios with mature, graphic stylization of reality preferred. Somewhat in the vein of Spiderverse, Entergalactic, Arcane and The Witness [Love, Death, Robots] ;
  • Demo reels focusing on character and modelling;
  • Experience in Houdini procedural modelling preferred;
  • Solid knowledge of digital sculpting in Z-brush and/or Mudbox and be self sufficient in maintaining the workflows between Maya and these packages.
  • Ability to constructing the shapes of 3D digital environments and/or prop models in Maya, with a strong working knowledge of UV layout techniques.
  • Solid knowledge of modelling and rigging workflows.
  • Ability to consistently meet deadlines.
  • Solid experience and understanding of Maya in a production based environment.
  • Solid knowledge of modelling and rigging workflows.
  • Good sense of traditional anatomy and proportion.
  • Excellent communication skills and willingness to share information in a team environment.
  • Ability to take direction and be flexible and responsive to change.
  • Ability to work independently as well as under direct supervision.
  • A passion for modelling and ability to work in a collaborative team environment.


What do we do?

Flying Bark Productions is a renowned independent producer of family-focused animation entertainment. For over 50 years, our 2D and 3D production facility has created award-winning feature films and TV series.


Why work with us?

  • We work on some pretty cool projects - check out our website: https://www.flyingbark.com.au/
  • We have an industry leading studio space in Alexandria, complete with a cinema, quiet room, Zen Garden, games room, and state of the art animation facilities.
  • Breakfast is served daily - on us!
  • We have cake days, movie nights, wrap parties & a culture club dedicated to coordinating our busy social calendar!
  • The Barkers have big hearts too, with our Paws for a Cause fundraising arm raising much needed funds for charities such as Beyond Blue, RSPCA and the Cancer Council.
  • We love dogs and you will often see some of our regular fluffy companions in the studio.
  • We have a hybrid approach to work with flexible work from home days on offer.
  • Career development is important to us so we offer training and support opportunities whenever possible.
  • Our employees say our culture is the best they've ever experienced - everyone is welcome and celebrated!
  • You'll have access to mental health resources and free counselling via our Employee Assistance Provider, Support Act.


Flying Bark Productions is proud to be an Equal Opportunity Employer.

Similar Jobs

Room 8 Studio - Senior 3D Animator

Room 8 Studio

Czechia (On-Site)
1 Month ago
After zvfx studios - Rigging Artist

After zvfx studios

Kolkata, West Bengal, India (On-Site)
1 Month ago
KOJIMA PRODUCTIONS - Cinematic Artist / Pre-Viz Artist

KOJIMA PRODUCTIONS

Tokyo, Japan (On-Site)
6 Months ago
Sperasoft - Senior Landscape Artist

Sperasoft

Vojvodina, Serbia (Hybrid)
1 Month ago
Aristocrat Gaming - Animator

Aristocrat Gaming

North Ryde, New South Wales, Australia (Hybrid)
1 Month ago
Flying Bark Productions - Senior 3D Modeller

Flying Bark Productions

Sydney, New South Wales, Australia (Hybrid)
2 Months ago
Epoch Games - 3D Creature Artist

Epoch Games

North Carolina, United States (Remote)
2 Months ago
Xentrix studios - Compositing – Senior Artist

Xentrix studios

India (On-Site)
6 Months ago
Maliyo Games - 3D Artist

Maliyo Games

Nigeria (On-Site)
6 Months ago
Tencent - 3D Artist

Tencent

(On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

virtous games - 3D Hard Surface Artist

virtous games

Ho Chi Minh City, Vietnam (On-Site)
3 Days ago
Next Level Games - Senior Level Designer

Next Level Games

Vancouver, British Columbia, Canada (On-Site)
9 Months ago
AGBO - Asset Artist

AGBO

Los Angeles, California, United States (Remote)
1 Month ago
creative assembly - Cinematic Artist

creative assembly

Sofia, Sofia City Province, Bulgaria (On-Site)
2 Months ago
CI Games - Gameplay Animator

CI Games

(Remote)
3 Weeks ago
DNEG - FX Lead (DNEG Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
7 Months ago
Company3 Method Studios - Lead Matchmove Artist (Fixed Term)

Company3 Method Studios

Vancouver, British Columbia, Canada (Remote)
3 Months ago
CD PROJEKT RED - Asset Artist (Geology Environment)

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (Hybrid)
2 Months ago
Vigaet - Internship - Python Developer

Vigaet

(Remote)
4 Months ago
Eccentric - 3D Artist

Eccentric

Mumbai, Maharashtra, India (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in New South Wales, Australia

Glitch production - Production Coordinator

Glitch production

Australia (On-Site)
2 Weeks ago
VGW - Fraud Risk Manager

VGW

Sydney, New South Wales, Australia (Hybrid)
1 Week ago
Telastra - Senior Domain Specialist

Telastra

Australia (On-Site)
2 Weeks ago
Rockstar Games - Senior Graphics Programmer

Rockstar Games

Sydney, New South Wales, Australia (On-Site)
5 Days ago
endava - Mid to Senior Developer (Python, TypeScript, Azure)

endava

Perth, Western Australia, Australia (On-Site)
1 Week ago
Telastra - Digital Forensics and Incident Response Senior Analyst

Telastra

Melbourne, Victoria, Australia (On-Site)
1 Week ago
disney - Compositing - Jedi Academy

disney

Sydney, New South Wales, Australia (On-Site)
1 Week ago
Thales - Project Administrator

Thales

Sydney, New South Wales, Australia (On-Site)
1 Week ago
Nine - People Transformation Lead

Nine

North Sydney, New South Wales, Australia (On-Site)
1 Week ago
Altagram Group - APAC Localization Engineer

Altagram Group

New South Wales, Australia (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

3D Art Jobs

Tencent - Research and Development Intern

Tencent

Singapore (On-Site)
10 Months ago
Asobo Studio - 3D Environment Artist

Asobo Studio

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
1 Month ago
Handy games - 3D Character Animator

Handy games

Giebelstadt, Bavaria, Germany (On-Site)
3 Months ago
Room 8 Studio - Realistic 3D Environment Project Lead

Room 8 Studio

Bulgaria (On-Site)
6 Months ago
Techland - Junior Technical Animator

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Big Ant Studios - Character Artist

Big Ant Studios

Adelaide, South Australia, Australia (On-Site)
7 Months ago
Smilegate - 3D Level Designer (Graphics)

Smilegate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
4 Months ago
Haptic - Senior 3D Creative Designer

Haptic

Paris, Île-de-France, France (Remote)
5 Months ago
Scanline VFX - Matte Painter

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
4 Months ago
Blockville Digital Assets - Senior 3D Artist

Blockville Digital Assets

İstanbul, Türkiye (On-Site)
10 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Flying Bark Productions Pty Ltd is internationally recognized as Australia’s leading producer of quality children’s animated entertainment, known for its high quality film and television properties ranging from pre-school to young adult.


The mission of Flying Bark Productions is to create great animated entertainment for children. We employ Australia’s top talents in animation, the visual arts, screen writing and composing to produce a diverse and enchanted range of feature films, television programs and new media products.

New South Wales, Australia (Hybrid)

Sydney, New South Wales, Australia (Hybrid)

Sydney, New South Wales, Australia (Hybrid)

New South Wales, Australia (Hybrid)

Sydney, New South Wales, Australia (Hybrid)

Sydney, New South Wales, Australia (Hybrid)

New South Wales, Australia (Hybrid)

Sydney, New South Wales, Australia (Hybrid)

New South Wales, Australia (Hybrid)

New South Wales, Australia (Hybrid)

View All Jobs

Get notified when new jobs are added by Flying Bark Productions

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug