Lead Artist

3 Hours ago • 7 Years + • 3D Art

About the job

Job Description

FundamentalVR seeks a Lead Artist to lead its artwork team for VR and haptic experiences. Responsibilities include ensuring high art quality across projects, providing feedback and direction to the team, maintaining technical standards and pipelines, collaborating with other departments for smooth project execution, identifying project needs and planning resources, managing outsourcing partners, and overseeing team career progression and training. The ideal candidate possesses 7+ years of experience in gaming/VR as a Senior artist or higher, a strong portfolio showcasing a generalist skillset, expert knowledge of 3D asset creation software (ZBrush, Maya, Substance Suite), and proven artistic and technical creativity. Unity experience is essential.
Must have:
  • 7+ years exp. in Gaming/VR
  • Strong generalist portfolio
  • Expert in 3D asset creation
  • Unity experience
  • Lead and manage art team
  • Maintain art quality & pipeline
Good to have:
  • Experience with other game engines
  • VR/MR/AR experience
Perks:
  • Private Healthcare
  • Death in service insurance
  • Work from home allowance
  • Enhanced Maternity/Paternity Leave
  • Access to hundreds of vouchers and discounts
  • 25+ days of holidays per year
  • Growth opportunities in a fast-paced startup

Description

Looking for an exciting opportunity to be part of a team that is revolutionising the medical industry? Look no further than FundamentalVR! As a global pioneer in immersive VR surgical skills training and performance data, we are changing the way surgeons are trained and lowering the surgical risk to patients with our patented HapticVRTM technology.

With our unique hardware-agnostic platform, surgeons can be trained in any setting, at any time, anywhere in the world, without the need for costly and resource-intensive wet labs, animal testing, or cadavers. Join us at FundamentalVR and be part of the future of medical training and patient care!

About The Role

We are looking to hire a lead artist to join our team, taking on responsibility for leading the artwork team for our VR and haptic experiences. You will work closely with the engineers as well as the UX/Design team to produce realistic, immersive content and will enjoy the support of your colleagues and our open culture, where what we learn from our failures is as important as our successes.

What You Will Do

  • Ensure art quality is of the highest standard across multiple projects - provide actionable feedback and direction for the team
  • Review and maintain technical standards to ensure that projects run optimally on different target hardware and specs 
  • Review and maintain the art pipeline - update and train team when new software or processes arise
  • Work closely with other department leads and project teams to ensure projects run smoothly
  • Work with the team to identify project needs and plan resourcing
  • Research and estimate work for potential projects
  • Organise and manage outsource partners when required
  • Oversee career progression and training for the art team

Requirements

What We Are Looking For

  • 7+ years experience in Gaming/VR as a Senior artist or higher
  • Strong portfolio showcasing generalist skillset
  • A strong eye for detail and understanding of colour, light and human anatomy
  • Expert knowledge of 3D asset creation software (ZBrush, Maya, Substance Suite)
  • Proven track record of both artistic and technical creativity, with a passion for working with teams and solving problems
  • Interest in VR, MR and AR technologies is essential, experience is preferred
  • Experience of Unity is essential, other game engines experience is a plus

Benefits

  • Private Healthcare
  • Death in service insurance
  • Work from home allowance (£250 per year to spend on tech)
  • Enhanced Maternity, Adoption and Paternity Leave
  • Perks: Access to hundreds of vouchers and discounts
  • 25 days of holidays per year (which includes 3 days between Christmas and new year) + bank holidays + one extra day per year, up to a maximum of 28 days.
  • Opportunity to participate in and become a key player in a fast-paced start-up environment with lots of exciting growth opportunities
  • Opportunity to work with VR plus haptics, the next frontier of simulation and virtual reality

Fundamental VR operates a hybrid working model - with a need to come into the office circa 1-3 days a week depending on the role

Diversity Is Our Strength

Fundamental VR is an equal opportunity employer. We recruit, employ, train, compensate and promote regardless of race, religion, colour, national origin, sex, disability or age.

At Fundamental VR, we have a clear vision: to be the place where a diverse mix of talented people want to come, stay and do their best work. We pride ourselves on bringing the best medical training experiences to our clients around the world, and we know our company runs on the hard work and dedication of our passionate and creative employees.

You must be a UK or EU national or have a valid visa, unfortunately we’re not able to offer visa sponsorship at this time.

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About The Company

England, United Kingdom (Hybrid)

England, United Kingdom (On-Site)

England, United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (On-Site)

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