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Lead Technical Artist

9 Months ago • All levels • Technical Art

Job Summary

Job Description

Lead Technical Artist role for remote working, requires Unreal Engine expertise, experience shipping titles, and mentoring in scripting languages.
Must have:
  • Unreal Engine
  • Shipped Titles
  • Scripting Languages
  • Technical Artist
Good to have:
  • Shader Languages
  • Platform Requirements
  • Content Creation
  • Modern Pipelines
Perks:
  • Remote Work
  • Leading Team

Job Details

About the job

Remote Lead Technical Artist If youre a Technical Artist with an impressive portfolio and plenty of leadership experience, this could be the role youve been waiting for! Read on for details and to apply today... As a Lead Technical Artist at this studio, you will have the chance to work fully remotely as you look after the artistic and creative vision of the project youre working on. Within the role you will push the boundaries of what is possible to go beyond target and make the title as impressive as it can be. This studio is a leader in creating engaging PC and mobile games and is one of the UKs largest and most highly respected developers. With their flagship MMO games being enjoyed by over 260 million people worldwide, their new project is set for huge success as well. Lead Technical Artist responsibilities: Build,leadand mentor a team of technical artists Drive quality standards and ensure content meets technical requirements Plan and deliver professional quality tools and scripts for art packages or tools to extend the game engine Maintain scripts,toolsor documentation for asset production Ensure tools have streamlined UX Build and document a robust framework to build the games foundation Support rapid prototyping and problem solving from a technical perspective Be the go-to for technicalexpertisebetween code and art teams Debug and correct complex problems with cross-disciplinary dependencies Champion new techniques to push innovation Key requirements for this remote role: Experience in Unreal Have shipped several titles in a Senior or Lead Technical Artist role Experience mentoring in scripting languages such as Mel,PyMel,PyQT, Python,C#and LUA Experience with shader languages such asglsl,hlslandcgfx Strong understanding and experience of platform requirements for PC, console, AAA, mobile Skilled in content creation applications such as Maya, Substance,Zbrush, Houdini, Photoshop, etc. Experience of end-to-end modern development pipelines in 3D asset creation, VFX and animation Strong portfolio demonstrating your artisticbackground, rigs, tools, scripts, etc. Do you like the sound of this role and think you could be a good fit? If so, get in touch with Ashley today onab@skillsearch.comor apply now by submitting your CV in the form below. Tags: Lead Technical Artist, Senior Technical Artist, Technical Artist, Tech Artist, Tech Art, Tech Art Jobs, Game Artist, Game Art, Game Art Jobs, Games Jobs, Remote Jobs

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Here at Skillsearch, we're a recruitment company. In the simplest form, this means we place people at new companies - but actually, it's so much more than that. We exist to make recruitment as quick and easy as possible for everyone involved. When you work with us you're signing up for support throughout the whole process from planning interviews to salary negotiation. Rather than trying to sell a 'dream job' or finding you 'top talent', we work hard to make matches between people and companies that genuinely fit well together.


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