Quest Designer

3 Months ago • 3 Years + • Game Story Writing/Narrative Design

Job Summary

Job Description

As a Quest Designer at Incuvo, you'll be responsible for designing and implementing quest structure, dialogues, voice-overs, and other narrative elements within the game engine and external tools. You will collaborate with writers and level designers to create a cohesive and memorable narrative experience, ensuring seamless integration with gameplay. This role involves developing supplemental writing for various game elements, maintaining consistency with the project vision, and creating and updating documentation for the game's narrative content.
Must have:
  • 3+ years of experience as a narrative, quest, or level designer
  • Experience working with narrative pipelines (VO, cinematics, audio)
  • Strong understanding of story structure and narrative tools
  • Knowledge of game development processes, workflows, and pipelines
  • Experience with JIRA and Confluence
  • Highly organized and self-motivated
  • Excellent communication skills in English
  • Team player attitude
  • Passion for playing and making video games
Good to have:
  • Writing experience
  • Game Design or Level Design experience
  • Experience with Unity
Perks:
  • Competitive salary and stable employment
  • Private health care
  • Multisport card
  • English language lessons
  • Well located office in Katowice
  • Flexible working hours
  • Influence on project realization
  • Training and integration events
  • Work with the latest VR technology
  • Informal atmosphere
  • No dress code
  • No unwanted formalities

Job Details

Company Description

Founded in 2012, Incuvo is a studio of over 70 individuals working from Poland, Katowice. We have established our position worldwide in the VR games area, developing such titles like Layers of Fear VR, Blair Witch VR and Green Hell VR. With over 10 years of experience in making games and being engaged in the VR technology since 2019, Incuvo is aiming to expand the genre even further and become one of the key developers of the growing VR market worldwide. We want to combine our expertise with the creativity and skills of ambitious professionals to work on the new generation of VR titles. 

The majority stakeholder of the studio is PCF Group S.A. (People Can Fly), a global independent AAA games developer and a Warsaw Stock Exchange public company. Founded in 2002, People Can Fly made its mark on the action-shooter genre, developing titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and its most recent game, Outriders. PCF is one of the leading Unreal Engine studios in the industry and operates in Poland, UK, US and Canada.

 

Job Description

  • Design and implement quest structure, dialogues, voice-overs and other narrative elements using game engine and external  tools.
  • Cooperate with writers and level designers to create a coherent interactive and memorable narrative.
  • Collaborate with different departments on integrating the story with gameplay.
  • Develop supplemental writing for various game elements, consistent with the project vision.
  • Create and update documentation required for the game’s narrative content.

Qualifications

  • Typically 3+ years of experience as a narrative, quest or level designer.
  • Solid experience of working on narrative-related pipelines (VO, cinematics,audio etc.)
  • Great understanding of story structure, different narrative tools and their application.
  • Strong understanding of creative and game development processes, workflows and pipelines and dependencies between them
  • Experience with JIRA, Confluence
  • Highly organized, self-motivated, able to work independently and as part of a team.
  • High level of creativity
  • Solid ability to easily translate concepts and vision into specific narrative content.
  • Ability to process and proactively react to feedback and accept constructive criticism.
  • Excellent verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Passionate about playing and making video games

 

Nice to have

  • Writing experience
  • Game Design or Level Design experience
  • Experience with Unity

Additional Information

  • A competitive salary and stable employment
  • Private health care
  • Multisport card
  • English language lessons
  • Well located office in Katowice
  • Flexible working hours
  • Influence on project realization
  • Experience gathered while working with world leaders of the industry
  • Training and integration events
  • Work with the use of the latest VR technology
  • An informal atmosphere, no dress code, no unwanted formalities

Similar Jobs

ION - Project Manager

ION

Pisa, Tuscany, Italy (On-Site)
4 Months ago
Xsolla - Product Owner

Xsolla

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
6 Months ago
WeWork India - Software Engineer in Test (SDET - 2) (Web + Mobile)

WeWork India

Bengaluru, Karnataka, India (Hybrid)
5 Months ago
Fortis Games - IT Support Engineer

Fortis Games

Romania (Remote)
3 Months ago
Enphase Energy - Sr. Embedded FW Engineer (Contract)

Enphase Energy

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Sony Pictures Animation - Story Artist - Series

Sony Pictures Animation

Culver City, California, United States (On-Site)
3 Months ago
Relish Studios - Join Relish!

Relish Studios

General Rodríguez, Buenos Aires Province, Argentina (Hybrid)
8 Months ago
Ubisoft - Narrative Director [Tom Clancy’s the Division 3]

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
5 Months ago
2K - Principal Cinematic Designer

2K

Montréal, Québec, Canada (Hybrid)
4 Months ago
CD PROJEKT RED - Senior Cinematic Animator

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Ubisoft - Game Designer Assistant (F/M/NB) - 6-month internship

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
3 Months ago
Fortis Games - IT Support Engineer

Fortis Games

Romania (Remote)
3 Months ago
Luminar Technologies - Staff Lidar Test Engineer ADAS

Luminar Technologies

Bengaluru, Karnataka, India (Hybrid)
4 Months ago
Nagarro - Principal Engineer (PPM Solution Architect)

Nagarro

London, England, United Kingdom (On-Site)
3 Months ago
OpenGov - Manager I, Professional Services - Technical

OpenGov

Chicago, Illinois, United States (Hybrid)
4 Months ago
The Walt Disney Company - Sr Software Engineer (JavaScript)

The Walt Disney Company

Seattle, Washington, United States (On-Site)
3 Months ago
Luxoft - Java Technical Lead - Microservices

Luxoft

Bengaluru, Karnataka, India (On-Site)
2 Months ago
Playrix - Full Stack QA Engineer

Playrix

Georgia (Remote)
3 Months ago
MADFINGER Games - Game Producer

MADFINGER Games

Brno, South Moravian Region, Czechia (On-Site)
3 Months ago
Fluence - Technical Writer and Illustrator for Hardware

Fluence

Bengaluru, Karnataka, India (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Poland

Limbic Entertainment - Technical Artist

Limbic Entertainment

Poland (Hybrid)
6 Months ago
Testronic - LQA Game Tester with Danish

Testronic

Poland (Remote)
3 Months ago
Room 8 Studio - Stylized 3D Environment Artist, Project Lead (Brazil)

Room 8 Studio

Poland (On-Site)
3 Months ago
Aristocrat Gaming - .NET Developer

Aristocrat Gaming

Warsaw, Masovian Voivodeship, Poland (Hybrid)
3 Months ago
Netflix - Software Engineer (L4/L5) - Content Engineering

Netflix

Warsaw, Masovian Voivodeship, Poland (Hybrid)
3 Months ago
PwC - Starszy Konsultant / Starsza Konsultantka z jęz. niemieckim | ESG

PwC

Warsaw, Masovian Voivodeship, Poland (Hybrid)
4 Months ago
Playtika - TypeScript Technical Lead

Playtika

Poland (Hybrid)
3 Months ago
Keywords Studios (Player Support) - Dutch Speaking Game Tester (LQA)

Keywords Studios (Player Support)

Katowice, Silesian Voivodeship, Poland (On-Site)
8 Months ago
Blue Yonder - Senior Business Consultant

Blue Yonder

Warsaw, Masovian Voivodeship, Poland (On-Site)
4 Months ago
Google - Software Engineer II, Site Reliability Engineering

Google

Warsaw, Masovian Voivodeship, Poland (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Game Story Writing/Narrative Design Jobs

CD PROJEKT RED - Senior Narrative Designer

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
3 Months ago
Avalanche Studios Group - Narrative Designer

Avalanche Studios Group

Malmö, Skåne County, Sweden (Hybrid)
4 Months ago
Tencent - カットシーン演出|Cinematic Artist

Tencent

Tokyo, Japan (On-Site)
3 Months ago
Firesprite - Lead Cinematic Artist - Cinematics - Hybrid/Remote(UK)

Firesprite

Liverpool, England, United Kingdom (Hybrid)
2 Months ago
IO Interactive - Cinematic Director

IO Interactive

Malmö, Skåne County, Sweden (Hybrid)
3 Months ago
Guru Studio - Modeling Artist: Paw Patrol

Guru Studio

Toronto, Ontario, Canada (Hybrid)
2 Months ago
Larian Studios - RPG Designer

Larian Studios

Dublin, County Dublin, Ireland (On-Site)
6 Months ago
Next Level Business Services - Technical Writer

Next Level Business Services

Charlotte, North Carolina, United States (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

People Can Fly is a global video game development company operating in Poland, the UK and North America.


We are one of the leading Unreal Engine studios in the industry.


Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004).


People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now.


People Can Fly studio is currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.


SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.

Montreal, Quebec, Canada (Remote)

Katowice, Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Poland (On-Site)

View All Jobs

Get notified when new jobs are added by People Can Fly

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug