Responsable technique / Technical Lead

11 Months ago • 10 Years +

Job Summary

Job Description

Technical Lead with 10+ years of experience leading game development projects, strong in C++, Unity/Unreal Engine, and performance optimization.
Must have:
  • Technical Leadership
  • Game Engine Expertise
  • Performance Optimization
  • C++ Programming
Good to have:
  • Multiplayer Development
  • Networking Protocols
  • Server Infrastructure
  • Agile Methodologies

Job Details

Responsable technique
 
Résumé du poste
 
En tant que responsable technique, vous jouerez un rôle essentiel dans l'orientation technique et l'exécution réussie de nos projets de développement de jeux. Vous dirigerez une équipe d'ingénieurs talentueux, en étroite collaboration avec les concepteurs, les artistes et les producteurs, afin d'offrir des expériences de jeu de haute qualité à nos joueurs.

Description du poste
 
Leadership technique : Assurer la direction technique et l'orientation de l'équipe d'ingénieurs tout au long du cycle de développement, du prototypage à la publication.
Architecture et conception : Collaborer avec d'autres responsables pour définir l'architecture technique et la conception des systèmes de jeu, en veillant à l'évolutivité, aux performances et à la maintenabilité.
Révision du code et assurance qualité : Effectuer des revues de code pour garantir le respect des normes de codage, des meilleures pratiques et des techniques d'optimisation des performances. Garantir la qualité du code grâce à des tests et à un débogage rigoureux.
Développement de fonctionnalités : Diriger la mise en œuvre de fonctionnalités et de systèmes de jeu clés, en travaillant en étroite collaboration avec les concepteurs et les ingénieurs de jeu pour donner vie à des visions créatives.
Optimisation des performances : Identifier et résoudre les goulets d'étranglement dans le moteur de jeu, les systèmes de jeu et le pipeline de rendu afin d'obtenir des taux de rafraîchissement et des expériences de jeu optimaux sur diverses plateformes.
Gestion d'équipe : Encadrer et coacher les ingénieurs débutants, en favorisant une culture d'apprentissage et de développement professionnel continus. Coordonner avec les chefs de projet l'allocation des ressources et la hiérarchisation des tâches.
Collaboration : Collaborer avec des équipes interfonctionnelles, notamment des artistes, des concepteurs, des producteurs et des testeurs d'assurance qualité, afin de garantir l'alignement sur les objectifs, les calendriers et les exigences techniques du projet.
Recherche et développement : Restez au fait des technologies émergentes, des tendances du secteur et des meilleures pratiques en matière de développement de jeux. Explorez les solutions innovantes aux défis techniques et les possibilités d'innovation en matière de jeu.
 
Qualifications et compétences professionnelles
 
·        Diplôme en informatique, en génie logiciel ou dans un domaine connexe (maîtrise de préférence).
·        Au moins 10 ans dans un rôle de direction technique.
·        Maîtrise des langages de programmation tels que C++, C# ou Java, avec une solide compréhension des principes de conception orientée objet et des méthodologies de développement de logiciels.
·        Expérience des moteurs de jeu tels que Unity ou Unreal Engine, y compris maîtrise de l'architecture du moteur, des scripts et des techniques d'optimisation.
·        Solides compétences en matière de résolution de problèmes et capacité à résoudre des problèmes techniques complexes dans un environnement où les activités se déroulent à un rythme soutenu.
·        Excellentes compétences en matière de communication et de relations interpersonnelles, avec la capacité de collaborer efficacement avec des équipes interfonctionnelles.
·        Passion pour les jeux vidéo et compréhension approfondie des principes de conception des jeux, des mécanismes et de la psychologie des joueurs.
·        Une expérience du développement de jeux multijoueurs, des protocoles de réseau et de l'infrastructure des serveurs est un atout.

___________________________________________________________________________________________ 

Technical Lead

Job Summary

As a Technical Lead you will play a pivotal role in guiding the technical direction and ensuring the successful execution of our game development projects. You will lead a team of talented engineers, collaborating closely with designers, artists, and producers to deliver high-quality gaming experiences to our players.

Job Description and Duties

Technical Leadership: Provide technical leadership and guidance to the engineering team throughout the development lifecycle, from prototyping to release.
Architecture and Design: Collaborate with other leads to define the technical architecture and design of game systems, ensuring scalability, performance, and maintainability.
Code Review and Quality Assurance: Conduct code reviews to ensure adherence to coding standards, best practices, and performance optimization techniques. Ensure high code quality through rigorous testing and debugging.
Feature Development: Lead the implementation of key gameplay features and systems, working closely with designers and gameplay engineers to bring creative visions to life.
Performance Optimization: Identify and address performance bottlenecks in the game engine, gameplay systems, and rendering pipeline to achieve optimal frame rates and gameplay experiences across various platforms.
Team Management: Mentor and coach junior engineers, fostering a culture of continuous learning and professional growth. Coordinate with project managers to allocate resources and prioritize tasks effectively.
Collaboration: Collaborate with cross-functional teams, including artists, designers, producers, and QA testers, to ensure alignment on project goals, timelines, and technical requirements.
Research and Development: Stay up-to-date with emerging technologies, industry trends, and best practices in game development. Explore innovative solutions to technical challenges and opportunities for gameplay innovation.

Job Qualifications and Skills

·        Bachelor’s degree in Computer Science, Software Engineering, or related field (Master’s degree preferred).
·        Minimum of 10 years in a technical leadership role.
·        Proficiency in programming languages such as C++, C#, or Java, with a strong understanding of object-oriented design principles and software development methodologies.
·        Experience with game engines such as Unity or Unreal Engine, including proficiency in engine architecture, scripting, and optimization techniques.
·        Strong problem-solving skills and the ability to troubleshoot complex technical issues in a fast-paced environment.
·        Excellent communication and interpersonal skills, with the ability to collaborate effectively with cross-functional teams.
·        Passion for video games and a deep understanding of game design principles, mechanics, and player psychology.
·        Experience with multiplayer game development, networking protocols, and server infrastructure is a plus.
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