Senior Producer シニアプロデューサー

1 Day ago • 5 Years +

About the job

SummaryBy Outscal

Join UNSEEN as a Senior Producer and bring games to life! This role requires 5+ years of game development experience, proven track record as a producer, strong communication skills, and proficiency in project management tools. Passion for games is a must!

Description

Job Description

Come join UNSEEN as our Producer!
A Producer will have a direct role in bringing the game to our fans around the world.

The ideal candidate for this position recognizes the strengths and needs of the developers on the team and has exceptional communication and scheduling skills that allows the team to maximize their performance. If you are looking for an opportunity to invigorate not only the game, but the studio itself with your skillset, look no further.

We are looking for a Producer with a strong positive mindset who has a passion to contribute to people and society.


Responsibilities

  • Prepare and schedule overall project plan
    • Regularly review and provide feedback on games in development to improve the overall quality
    • Communicate with each department to understand the project status and risks, and propose appropriate solutions
  • Plan and manage the project schedule while identifying priorities and guiding the team to follow an effective schedule
  • Regularly review and provide feedback on games in development to improve the overall quality
  • Communicate with each department to understand the project status and risks, and propose appropriate solutions
  • Structure a recruitment roadmap (outlook, recruitment, and placement)
  • Forecast, budget and manage development costs including profit and loss
  • Provide information to improve the production team's technical skills
  • Administer tasks related to contracts and management
  • Assess and manage the status of all teams
  • Release management
  • Coordinate with Quality Assurance team
  • Manage the rating system, localization, and licensing (middleware, etc)


Job Description

プロデューサーとして、ゲームを世界中のファンの元へ届ける仕事をしてみませんか?

チームの開発者の長所やニーズを理解し、彼らの能力を極限まで高めるためのコミュニケーション能力やスケジューリングを行うことで、ゲームのみならずスタジオ自体を発展させることができる能力をお持ちの方は、UNSEENへの参加をご検討ください。

強い積極性をもって、人や社会に貢献することが好きな情熱的な方を、我々は求めています!


仕事内容

  • プロジェクト全体の企画・スケジュールの作成
  • 全チームの状況把握および管理
  • 各部門とコミュニケーションをとり、プロジェクトの状況やリスクについて把握した上で適切な解決方法を提案する
  • プロダクションチームに入り情報を提供することで、チームの技術力を向上させる
  • 開発中のゲームを定期的にレビューしフィードバックを提供することで、ゲームの質を高める
  • パブリッシャー、ベンダー、外部パートナーとのコミュニケーション

Requirements

Skills & Requirements

  • 5+ years of game development experience
  • Experience as a producer in AA games or higher from inception to launch
  • Extensive Knowledge of development and project management
  • Possess a strong positive attitude, ideas and proactively contribute to projects
  • Proficient in Microsoft Office (PowerPoint, Word, Excel, etc.) and Google Apps(Google Sheets, Google Slides etc)
  • Excellent presentation skills
  • Excellent collaborative and communication skills
  • Fluent in English, proficient in Japanese (speaking and writing)

+Pluses

  • In-depth knowledge of entertainment content from around the world
  • Ability to review creativity from the perspective of an artist and manager
  • Possess a commitment to detail, and are adept at fine tuning and adjusting to the situation at hand
  • Open minded and willing to pursue unique solutions
  • Proficient with project management tools, such as Jira, Hansoft, etc.
  • Strong analytical and logical problem solving skills
  • Passionate about the game and fans!



必要な資格

  • 5年以上のゲーム開発経験
  • 少なくともAA以上のゲームに、企画立ち上げから発売までプロデューサーとしてかかわった経験
  • 開発やプロジェクトマネジメントに関する知識
  • 強い積極性、アイデアを持ち、積極的にプロジェクトに貢献できる
  • Microsoft Officeツール(PowerPoint、Word、Excelなど)、Google Apps(Google Sheets, Google Slides etc)に精通している
  • 優れたプレゼンテーション能力
  • 卓越したコニュニケーション能力
  • 英語と日本語がビジネスレベル

+Pluses

  • 世界中のエンタテインメントコンテンツに関する深い知識
  • アーティストとマネージャーの視点からクリエイティブを見直す力
  • 細部にこだわり、きめ細かな調整や対応が可能
  • 柔軟な発想で物事に対処できる
  • Jiraなどのプロジェクト管理ツールを使用した経験がある
  • 高い決断能力
  • ゲームに愛がある!

About The Company

We are a borderless and mysterious game development studio created by artists, founded by Ikumi Nakamura. We work without being seen.

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