Senior Rigger

2 Days ago • 5 Years + • Rigging

Job Summary

Job Description

The Senior/Lead Rigger designs, develops, tests, troubleshoots, maintains, and implements rigs for all aspects of VFX shows, supporting studio-wide and production project requirements for characters, vehicles, environments, and other elements. They are responsible for coordinating and scheduling task deliverables, balancing complex tasks, and automating workflows. The role involves overseeing and mentoring junior team members, working with the production team to create animation controls and qualities, testing and troubleshooting animation controls, building advanced characters, creatures, vehicles, and props in Maya, and contributing to the development of tools, rig-modules, workflow, and plugins for the Rigging department.
Must have:
  • 5 years of rigging experience for VFX/animation projects
  • Expert knowledge of human/creature anatomies
  • Expert knowledge of creature deformation and puppet rigging
  • Strong Python experience
  • Expert knowledge of Maya
  • Experience meeting tight deadlines
  • Strong troubleshooting and problem-solving skills
  • Bachelor's Degree/Diploma in art/engineering or equivalent experience
Good to have:
  • Excellent organizational skills
  • Team player with ability to work independently
  • Strong written and verbal communication skills

Job Details

The Senior/Lead Rigger designs, develops, tests, troubleshoots, maintains, and implements rigs for all aspects for VFX shows. They support studio wide and production project requirements including characters, vehicles, environment and other various aspects. They are responsible for coordination and scheduling of task deliverables.  They are capable of balancing complex tasks, and have the ability to organize and automate their workflow.  They oversee and mentor junior team members.

Key Responsibilities

  • Works with production team to create the desired animation controls and qualities for objects and characters
  • Tests and trouble shoots animation controls and makes adjustments as necessary throughout the production cycle
  • Receives direction from leadership and escalates issues quickly, as needed
  • Build/design advanced characters, creatures, vehicles and props in Maya using in-house tools and pipeline.
  • Mentor other members of the rigging team.
  • Contribute/develop tools, rig-modules, workflow and plugins for the Rigging department.

Qualifications

  • Bachelor’s Degree/Diploma in art and/or engineering or equivalent experience
  • Minimum five (5) years of rigging experience for high profile VFX and/or animation projects
  • Expert knowledge/experience of human/creature anatomies.
  • Expert knowledge of creature deformation and puppet rigging techniques
  • Strong Python experience
  • Expert knowledge of Maya
  • Experience delivering complete milestones/tasks under tight deadlines
  • Eye for detail and excellent organizational skills
  • Team player who is able to work independently with minimal supervision
  • Strong troubleshooting and problem solving skills
  • Strong written and verbal communication skills
About Us
Scanline VFX is an award-winning leader in the visual effects industry with 8 studios worldwide, including London, Los Angeles, Montreal, Munich (will cease to operate by year's end), Seoul, Mumbai and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

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