Senior Technical Artist - VFX/Shaders

1 Month ago • 4-8 Years • Technical Art

Job Summary

Job Description

Gunzilla Games seeks a Senior Technical Artist - VFX/Shaders for their AAA Extraction Battle Royale shooter, Off The Grid. Responsibilities include creating and optimizing VFX and shaders in Unreal Engine (or similar), utilizing Niagara Systems, and managing the VFX pipeline. The role requires expertise in material graphs, shader optimization, and collaboration with other departments. Candidates should have experience shipping AAA titles and familiarity with profiling tools. The position involves working on new features, mentoring junior artists, and maintaining up-to-date documentation.
Must have:
  • Experience with VFX and shaders in Unreal Engine
  • Proficiency in Niagara Systems
  • Ability to author module scripts
  • Experience with Blueprints
  • Shipped AAA title as a VFX Artist
Good to have:
  • Experience with Validation & Automation Tools for VFX
  • Houdini to Unreal VFX Experience
Perks:
  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English/German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

Job Details

ABOUT GUNZILLA GAMES

Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.       Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.     

The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Petr Cherkes, Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).

OUR VALUES

  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

ABOUT THE JOB

Gunzilla Games is looking for a Senior Technical Artist - VFX/Shaders to join us in working on OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation®5, Xbox® Series X|S, and PC.

RESPONSIBILITIES

  • Work with VFX and Shaders in Unreal or similar engines to create new features.
  • Create and optimize Niagara Systems.
  • Take responsibility for the VFX pipeline, briefing, mentoring/informing VFX Artists on best practices, validation/reviews and keeping documentation up to date.
  • Confidence in the Material Graph inside Unreal to create any shaders and VFX, and knowledge on how to optimize for performance.
  • Working with other departments such as Design, VFX and Env Art to support shaders and VFX.
  • Stay current with industry trends and techniques to continuously improve our VFX pipeline.

REQUIREMENTS

  • Experience with VFX and Shaders in Unreal or similar engines, preferably Niagara.
  • Able to author module scripts.
  • Experience with Blueprints
  • Experience with Unreal Insights or any profiling tools such as Pix or RenderDoc to diagnose VFX/Rendering performance bottlenecks
  • Previously shipped AAA title as a VFX Artist.

PLUSSES

  • Experience with Validation & Automation Tools for VFX
  • Houdini to Unreal VFX Experience

GUNZILLA OFFERS*

  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English / German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

*Some benefits may vary depending on Location & position

Similar Jobs

Vertigo Games - Senior Rigging Artist

Vertigo Games

Amsterdam, North Holland, Netherlands (Hybrid)
1 Week ago
WongDoody - SERVICE DESIGNER, HONG KONG

WongDoody

Taipei City, Taiwan (On-Site)
4 Months ago
Hitachi - Solution Architect

Hitachi

San José, San José Province, Costa Rica (On-Site)
3 Months ago
The Walt Disney Company - Maintenance Mechanic (Outside Machinist - Non-Automotive)

The Walt Disney Company

Anaheim, California, United States (On-Site)
3 Weeks ago
Haptic - Principal Technical Artist

Haptic

Dallas, Texas, United States (Remote)
1 Month ago
Aristocrat Gaming - Senior Technical Artist

Aristocrat Gaming

London, England, United Kingdom (Hybrid)
1 Month ago
Electronic Arts - Senior Lighting Artist - Battlefield

Electronic Arts

Montreal, Quebec, Canada (On-Site)
1 Month ago
Magnopus - Technical Director

Magnopus

St Albans, England, United Kingdom (Remote)
1 Week ago
Sphere Entertainment Co - Temp – Deliverables Technical Specialist

Sphere Entertainment Co

Burbank, California, United States (On-Site)
2 Months ago
Climax Studios - Technical Artist

Climax Studios

England, United Kingdom (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

The Walt Disney Company - Entertainment Technician

The Walt Disney Company

Kapolei, Hawaii, United States (On-Site)
1 Week ago
The Walt Disney Company - Area Mechanic - Electrician

The Walt Disney Company

Florida, United States (On-Site)
2 Weeks ago
CloudHire - Scala API Architect

CloudHire

Bengaluru, Karnataka, India (Remote)
3 Months ago
Mattel  Inc  - Principal Solution Architect - Oracle FInancials

Mattel Inc

California, United States (Hybrid)
1 Month ago
Nagarro - SAP HCM Senior Consultant (m/w/d)

Nagarro

Germany (Remote)
3 Months ago
Probably Monsters - Senior Technical Artist

Probably Monsters

Dallas, Texas, United States (Hybrid)
6 Months ago
KOFFEEKODES INNOVATIONS PRIVATE LIMITED - Unreal Engine

KOFFEEKODES INNOVATIONS PRIVATE LIMITED

Surat, Gujarat, India (On-Site)
4 Months ago
Next Level Business Services - ServiceNow Architect

Next Level Business Services

Cupertino, California, United States (On-Site)
3 Months ago
Gearbox Software - Technical Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Kyiv, Kyiv city, Ukraine

N-iX - Middle Manual QA Engineer (Mobile) (#2597)

N-iX

Lviv, Lviv Oblast, Ukraine (Hybrid)
1 Month ago
Every matrix - Data Science Intern

Every matrix

Lviv, Lviv Oblast, Ukraine (Hybrid)
1 Week ago
Ubisoft - Lead Level Artist [Assassin's Creed Franchise]

Ubisoft

Kyiv, Kyiv City, Ukraine (Hybrid)
5 Months ago
N-iX - Middle .NET Engineer

N-iX

Ukraine (Remote)
3 Weeks ago
Playtika - TypeScript Technical Lead

Playtika

Ukraine (On-Site)
2 Months ago
DraftKings - Mobile Software Engineer (Android)

DraftKings

Ukraine (Remote)
1 Month ago
Gunzilla - Senior Manual QA Tester

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
1 Month ago
seeking alpha - Senior Data Analyst

seeking alpha

Ukraine (Remote)
1 Month ago
N-iX - Senior Data Engineer

N-iX

Ukraine (Remote)
1 Week ago
Gunzilla - Senior Hard Surface Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Hotsourced - Senior Rotoscoping VFX Artist

Hotsourced

India (Remote)
5 Months ago
Netflix - Technical Art Director, Games Innovation

Netflix

California, United States (Hybrid)
1 Month ago
Cloud Imperium Games - Lead VFX Artist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
3 Months ago
DNEG - Pipeline ATD

DNEG

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Tencent - Principal/Senior Technical Artist (LookDev)

Tencent

(On-Site)
1 Month ago
Riot Games - Technical Artist Intern, Tools & Pipeline - League of Legends - Summer 2025 (Remote)

Riot Games

Dublin, County Dublin, Ireland (Remote)
2 Months ago
Ubisoft - Technical Architect

Ubisoft

Montreal, Quebec, Canada (On-Site)
1 Month ago
Ubisoft - 3D Rigger

Ubisoft

Mumbai, Maharashtra, India (On-Site)
1 Week ago
PAPAYA - Technical Artist

PAPAYA

Warsaw, Masovian Voivodeship, Poland (Hybrid)
2 Months ago
Cypress HCM - Sr. Technical Artist

Cypress HCM

United States (Remote)
5 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Gunzilla Games is a game developer founded on the desire to innovate, break down technological boundaries, and create gaming experiences that players will remember forever. In Early 2024, we will launch Off The Grid (OTG), a next-gen cyberpunk Battle Royale for PC, PS5 and Xbox Series.

Our team has a wealth of proven knowledge touching on all corners of the gaming industry and a passion for pushing player experiences forward. Our studios are located in three iconic metropolitan locations: Frankfurt, Kyiv and London.  

OUR VALUES

Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.

We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.

Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest caliber.

Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.

Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

COME AS YOU ARE

Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.

Let’s make video game history together!  

Apply for a job: https://gunzillagames.com/en/careers/  

Become a Gunzilla intern: https://gunzillagames.com/en/internships/  

Follow our LinkedIn page for the latest company and game updates, stories about our team, game discussions

Frankfurt, Hessen, Germany (On-Site)

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Frankfurt, Hessen, Germany (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

London, England, United Kingdom (On-Site)

London, England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by Gunzilla

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug