Senior VFX/Animator - Picante's Studio - Match3

5 Months ago • 5 Years + • Animation

Job Summary

Job Description

Voodoo's new Match-3 studio seeks a Senior VFX/Animator to design and implement captivating visual effects and animations. Responsibilities include creating effects for match-3 interactions, power-ups, and characters, collaborating with the Art Director and other artists, defining VFX best practices and workflows, staying updated on industry trends, and ensuring visual cohesion. The role requires 5+ years of experience in mobile game VFX/animation, expertise in Unity, 2D/3D asset creation and optimization, and strong communication skills. This is a fully remote position within +/- 2 hours of Barcelona.
Must have:
  • 5+ years VFX/Animation experience in mobile games
  • Expert in Unity and 2D/3D asset creation/optimization
  • Proficient in rigging, keyframe animation, shader creation
  • Strong communication and collaboration skills
Good to have:
  • Experience with particle simulation techniques
  • Familiarity with Git or Perforce

Job Details

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position is fully remote within +/- 2h of Barcelona.

Team

Joining our Gaming games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

Voodoo is creating a new studio with a very exciting and ambitious mission: release the next $1B Match 3 game, pioneering the next generation in this category. We aim to elevate quality and innovation in casual, redefine industry standards, and deliver fun to a broad audience. You will be joining this studio as a Senior VFX/Animator.

Role

We are looking for a Senior VFX/Animator Artist to play a pivotal role in crafting our next $1B casual game hit. As an early hire in our brand new Match-3 studio, you will have the unique opportunity to define and build the VFX/Animation style and pipeline from the ground up, influencing every aspect of how our game looks and feels. You’ll be a key collaborator across creative, technical, and strategic areas, ensuring that our visual effects and animations captivate and delight millions of players worldwide.

    • Design and implement vibrant, eye-catching effects for match-3 interactions, power-ups, explosions, characters animations, and more. All aligned with the overall art direction.
    • Work closely with the Art Director, designers, and 3D artists to ensure that VFX integrate seamlessly with characters, environments, and gameplay mechanics.
    • From concept to in-engine integration, define best practices for effect creation, optimisation, and workflow, maintaining quality and performance standards.
    • Stay on top of industry trends, new particle simulation techniques, trendy animations, and emerging tools to push the boundaries of what’s possible in mobile game VFX.
    • Provide feedback and guidance to keep the visual style cohesive across all VFX elements, animation and contributing to the overall art bible.

Profile

    • 5+ Years of Experience. Strong background as a Game Artist or VFX/Animation Artist in mobile games (preferably casual).
    • Expert ability to create, modify, and optimise 2D/3D assets for Match-3 gameplay.
    • Unity Expertise: Skilled in integrating artwork, optimising performance, and understanding relevant animation pipelines for mobile platforms.
    • Comfortable with rigging, keyframe animation, and in-engine setup to bring characters and effects to life.
    • Familiarity with shader creation and real-time effects to add extra polish and dynamism to the game.
    • Experience working with tools like Git or Perforce to manage and track art assets efficiently.
    • Strong communication skills to provide and receive feedback, and a collaborative mindset.
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