Technical Artist, Staff - Gaming/VFX

2 Weeks ago • 7 Years + • Technical Art

About the job

SummaryBy Outscal

Must have:
  • Unreal Engine
  • Realtime rendering
  • Game production
  • Scripting language
Good to have:
  • Maya, Unity
  • Visual scripting
  • Rigging cloth
  • Animation Blueprints
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

About the job

Company:

Qualcomm India Private Limited

Job Area:

Engineering Services Group, Engineering Services Group > Gaming Artist

General Summary:

Job Overview

Qualcomm's in-house Game Studio is seeking a skilled Technical artist with Unreal Engine experience to work directly with our development team to help create visually stunning PC/Mobile Tech Demos showcasing hardware prowess. Ideal candidate should be able to research & implement art workflows, create suitable tools to meet game production needs. Candidate should help quick prototyping of design ideas using Unreal blueprints, optimizing performance for the target hardware and enforce quality & performance standards set by heads of the department.

Minimum Qualifications

  • 7+ years of Gaming/VFX industry experience in the field of Realtime rendering.
  • Demo Reel and technical breakdown showing technical proficiency.
  • Game production experience and tech fluency in at least one scripting language such as Python, MEL, Unreal BP or C++.
  • Experience optimizing 3D environments, lighting & materials with keen aptitude for visual fidelity.
  • Should posses’ knowledge about Draw calls, Shader complexities, solving material-collision issues.
  • Should know about Particle system creation and optimization techniques.
  • Strong debugging skills, ability to fix and troubleshoot workflow issues in artist software, version control systems, and rendering issues within game engines.
  • Ability to create art content that is performant for runtime and appropriate for modern mobile & console game hardware.
  • Ability to communicate and collaborate with multiple disciplines.
  • Strong ability to work independently.
  • Experience supporting art teams in game development environment.


Preferred Qualifications

  • BFA, BA, or Computer Science degree or equivalent on the job experience.
  • Solid understanding of Maya, Unity, and Unreal Engine.
  • Visual scripting experience a plus = Unreal Engine blueprint system.
  • Experience with rigging cloth & hair in real-time engine.
  • Experience with Animation Blueprints, Niagara system, Profiling tools is a huge plus.
  • Experience writing shaders, rendering pipelines to get the best look within game engine technical limits/constraints.
  • Experience with Android OS and Android application development.
  • Experience working on AAA games as a technical artist.
  • Experience with 3D graphics related mathematics.
  • Passionate about gaming, well versed in modern game design techniques and best practices.


Education Requirements

Preferred: A BS in Computer Science or BFA or BA degree in art, design graphics, or have received equivalent on-the-job experience

Minimum Qualifications:

  • Bachelor's degree in Fine Arts, Design Graphics, Computer Science, or related field and 3+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience.


OR

Associate's degree in Fine Arts, Design Graphics, Computer Science, or related field and 5+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience.

OR

High School diploma or equivalent and 7+ years of experience with relevant gaming art software (e.g., Zbrush, Maya, Blender) or related work experience.

Applicants: Qualcomm is an equal opportunity employer. If you are an individual with a disability and need an accommodation during the application/hiring process, rest assured that Qualcomm is committed to providing an accessible process. You may e-mail disability-accomodations@qualcomm.com or call Qualcomm's toll-free number found here. Upon request, Qualcomm will provide reasonable accommodations to support individuals with disabilities to be able participate in the hiring process. Qualcomm is also committed to making our workplace accessible for individuals with disabilities. (Keep in mind that this email address is used to provide reasonable accommodations for individuals with disabilities. We will not respond here to requests for updates on applications or resume inquiries).

Qualcomm expects its employees to abide by all applicable policies and procedures, including but not limited to security and other requirements regarding protection of Company confidential information and other confidential and/or proprietary information, to the extent those requirements are permissible under applicable law.

To all Staffing and Recruiting Agencies: Our Careers Site is only for individuals seeking a job at Qualcomm. Staffing and recruiting agencies and individuals being represented by an agency are not authorized to use this site or to submit profiles, applications or resumes, and any such submissions will be considered unsolicited. Qualcomm does not accept unsolicited resumes or applications from agencies. Please do not forward resumes to our jobs alias, Qualcomm employees or any other company location. Qualcomm is not responsible for any fees related to unsolicited resumes/applications.

If you would like more information about this role, please contact Qualcomm Careers.

3066869

View Full Job Description

About The Company

Enabling a world where everyone and everything can be intelligently connected.


Telangana, India (On-Site)

Telangana, India (On-Site)

Telangana, India (On-Site)

Karnataka, India (On-Site)

Telangana, India (On-Site)

Karnataka, India (On-Site)

Telangana, India (On-Site)

Telangana, India (On-Site)

View All Jobs

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug