Art Director_ Environment

4 Months ago • 10-14 Years • Technical Art

Job Summary

Job Description

Lead and manage teams of artists, ensuring high-quality deliverables for AAA, VR/AR, and mobile games. Strong experience in 3D software, art pipelines, and managing creative teams is essential. Passion for game development and a strong understanding of game sensibility are required.
Must have:
  • 3D Software Experience
  • Art Pipeline Management
  • Team Management Skills
  • Game Development Passion
Good to have:
  • Traditional Art Skills
  • Leadership & Communication
  • Emerging Technologies
  • Game Sensibility
Perks:
  • International Mobility
  • Relocation Support

Job Details

__

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

A natural leader who is surefire with his directive, surefooted at fire-fighting, and incessant with preaching best practices at the job. His directorship will lead his team to delivering tour de force results that exceed client’s expectation while his Artists feeling proud of what they have accomplished under his helm.
 
He is a firm believer with leading from the front, challenging the wrong for the right, and seeing through a good cause no matter the hardship. He has an amicable personality that bond well with everyone and an exemplary conduct to become yet another invaluable linchpin to our operational structure. If this reads like a dossier of yourself then please write us immediately as we have the team, the projects and the environment to let you grow from strength-to-strength at what you do best!
 
一位天生的领导者,对自己的决策有绝对的信心,能踏实的面对、解决危机,并且能够不断的宣传工作中最好的做法。他的领导能力能带领他的团队为客户提出超出预期的完美成果,同时团队也能为在他的带领下,团队一起产出的成果而感到自豪。
 
他是一个坚定的信徒,勇于冲锋在前,为了正确而挑战错误,并能在挑战中看到背后的益处。他拥有一个友好的性格,能够与团队建立良好的关系,他的模范行为能成为我们运作结构中另一个宝贵的关键。如果你认为以上这些完美地描述了你,那么请加入我们。我们拥有能够支持你从擅长的领域中成长的团队,项目,以及环境。

Responsibilities

  • Manage a team or teams of Junior and Senior Artists of various ranks on a wide spectrum of projects including AAA, VR/AR, and Mobile titles.
  • Manage communication with the team and clients on artistic and technical matters.
  • Establish and or improve Art production pipeline in coordination with other disciplines and clients.
  • Eagle eye QC at ensuring deliverables are of expectant artistic and technical standards.
  • Effective writer and speaker at briefing, critiquing, discussion, reportage and problem solving.
  • Instilling best practices in the team through mentoring and experience sharing.
  • Advocating game-developer mind-set in the team beyond mastery of artistic and technical subjects.
  • Fostering positivity and team spirit for building up a strongly bound and cohesive team.
  • Identifying and nurturing new or sprouting talents, participating in recruitment and planning for expansion and personnel career growth.
  • 管理一个或多个不同级别的初级和资深美术团队在不同范围的项目,包括AAA, VR/AR, 和手机游戏
  • 管理团队和客户在美术和技术问题的沟通
  • 与其他部门和客户共同建立和改进美术制作的生产线
  • 确保交付物符合美术和技术标准的预期
  • 在简报、评论、讨论、报告和解决问题方面都是出色的写者和演讲者
  • 通过指导和经验分享,向团队灌输最佳实践经验
  • 在团队中倡导游戏开发者思维模式,而不仅仅注重于对美术和技术的掌握
  • 培养积极性和团队精神,致力于建立好一个紧密团结的团队
  • 识别和培养新的或正在成长的人才,积极参与到招聘和人才扩展与发展的规划中

Qualifications

  • Excellent experience in one or more mainstream 3D packages (Maya, 3Ds Max, Photoshop, Zbrush, Substance Painter/Designer, etc.) and well versed in creating and optimizing art pipelines.
  • Strong aptitude in multiple traditional artistic disciplines to complement directorial credibility.
  • Highly organized individual with experience in managing teams of creative minds and effective at collaborating with other disciplines.
  • Passionate about game development and exercises game sensibility when making artistic decisions.
  • Persuasive leadership at enforcing directive and in steering the team to achieving expectant standards.
  • In sync with current demands and with the foresight into future trends and emerging technologies.
  • Bachelor degree in Arts, Graphic Design or related major preferred but outstanding portfolios and a proven industry record will also be considered.
  •  At least 10 years’ experience with various game styles including AAA titles across major platforms and a proven project completion record.
  • At least 4 years’ experience as a Senior Artist, Lead Artist or Art Team Leader and a proven record of supervising a team to greater competency and efficiency.
  • 拥有在一个或多个主流3D软件包的优秀经验(Maya, 3Ds Max, Photoshop, Zbrush, Substance Painter/Designer, 等),并且精通创建和优化美术制作流程
  • 拥有能支撑领导可信度的传统美术能力
  • 组织能力强,具有管理创造性思维团队的经验,并能有效的与其他部门合作
  • 对游戏开发充满热情,并能在做出美术决策时锻炼游戏敏感度
  • 具有说服力的领导能力,能执行指令并引导团队达到预期标准
  • 与目前需求保持同步,并同时具有对未来趋势和新兴技术的远见
  • 艺术、平面设计或相关专业的本科及以上优先。同时优秀的作品集和行业记录也将被考虑
  • 至少10年在不同游戏类型的经验,包括横跨主要平台的AAA游戏。并有可靠的项目完成记录
  • 至少4年作为资深美术师,首席美术师或美术团队领导的经验,并有监督团队,提高能力和效率的证明

About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 3,500 employees across 22 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit  to find out how we can make games better, together. 
About Our Team
Virtuos Chengdu was the second studio ever to be founded by the Virtuos Group back in 2008. As a full-stack game development studio, it’s capable of handling all aspects of the production pipeline, from the first brief to the final product, entirely in-house. To facilitate this, the studio is staffed by a multicultural team of experts ranging from art to engineering, constantly hard at work on the biggest titles on the horizon.
The studio has come a long way from its humble beginnings to becoming one of Chengdu’s game development powerhouses, due mainly to the fact that it was one of the first to pioneer AAA game development focusing on console titles in the region.

WHAT WE OFFER

• Work alongside industry veterans in different fields
• A multicultural crew comprising 9 different nationalities
• Contribute to the world’s biggest AAA games
• Customized training programs and regular workshops
• Group fitness, wellness activities
• Flexible working hours
• Gaming corners with consoles and canteens on every floor
• Comprehensive medical healthcare provided for all staff
• Relocation support provided
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

Job Info

  • Job Function Identification 488
  • Posting Date 06/03/2024, 10:08 AM
  • Locations China, Shanghai China, Chengdu
  • Job Function Schedule Full time
  • Linkedin Tags #LI-SS01

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