Technical Character Artist

3 Months ago • 3-10 Years • Animation • Undisclosed

About the job

Job Description

Collaborate with animation & character teams to create high-quality deformations, rigs, and skins. Develop and optimize character rigging and skinning processes to enhance animation quality and efficiency. Implement advanced deformation techniques to achieve realistic character movements and expressions. Ensure seamless integration of character assets into the game engine while maintaining performance standards.
Must have:
  • Character Rigging
  • Maya, 3DsMax
  • Deformation Techniques
  • Game Engine Integration
Good to have:
  • Physic Simulation
  • Motion Capture
  • Facial Animation
  • Blender
Perks:
  • Award-winning Studio
  • International Team

IO Interactive is currently looking for a Technical Character Artist to join Project 007, a brand-new James Bond video game to be developed and published by IOI. Featuring a wholly original Bond story, players will step into the shoes of the world's favourite Secret Agent to earn their 00 status in the very first James Bond origin story.


What you will do:

  • Collaborate with the animation and character teams to create high-quality character deformations, rigs, and skins.
  • Develop and optimize character rigging and skinning processes to enhance animation quality and efficiency.
  • Implement advanced deformation techniques to achieve realistic character movements and expressions.
  • Ensure seamless integration of character assets into the game engine while maintaining performance standards.
  • Collaborate with the animation and cinematic teams to ensure seamless integration of facial animations into the game.


Who you are:

  • 3+ years working in the games industry in Technical Character Art/Rigging.
  • Proficiency in industry-standard tools such as Maya, 3DsMax, Blender, or equivalent software for character animation and rigging.
  • Extensive sculpting, modeling, texturing and deformations experience.
  • Experience with setting up physic simulation for cloth.
  • Familiarity with motion capture technology and processes.

 


Who we are:


IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

 Learn more about Project 007.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

İstanbul, İstanbul, Türkiye (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by IO Interactive

Similar Jobs

Keywords Studios (Player Support) - Technical Artist - Lighting

Keywords Studios (Player Support), Australia (Hybrid)

Ubisoft - Gameplay Animator [Far Cry Project]

Ubisoft, Canada (Hybrid)

Aristocrat Gaming - Sr Tech Artist I (Unity+Technical Artist)

Aristocrat Gaming, India (Hybrid)

Polaris School of Technology - Motion Graphic Designer

Polaris School of Technology, India (On-Site)

Keywords Studios (Player Support) - Senior Technical Animator 技术动画-绑定方向

Keywords Studios (Player Support), China (On-Site)

Zynga - Animator

Zynga, India (On-Site)

DNEG - Animation TD (DNEG Animation)

DNEG, India (On-Site)

Keywords Studios (Player Support) - Senior Technical Animator

Keywords Studios (Player Support), United States (On-Site)

Lighthouse Games - Lead Animator

Lighthouse Games, United Kingdom (On-Site)

The Walt Disney Company - Feature Animation Supervisor - ILM London

The Walt Disney Company, United Kingdom (Hybrid)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Activision - 2025 US Summer Internship - VFX

Activision, United States (On-Site)

Ubisoft - Intern Cinematic Animator

Ubisoft, Spain (Hybrid)

Sledgehammer Games - View Model Animator

Sledgehammer Games, Canada (On-Site)

Luma Pictures - Animator (Mid to Senior Level)

Luma Pictures, Canada (Remote)

Epic Games - Animation Lead

Epic Games, Canada (On-Site)

Unity - Partner Relations Manager, Industry (SMB)

Unity, South Korea (On-Site)

Endava Games - Senior Technical Animator

Endava Games, United States (Remote)

Virtuos - 3D Animation

Virtuos, China (On-Site)

Room 8 Studio - Stylized 3D Environment Artist Senior

Room 8 Studio, Moldova (On-Site)

Sphere Entertainment Co - Drone Artist

Sphere Entertainment Co, United States (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Barcelona, Catalonia, Spain

Universally Speaking - Italian Games Tester

Universally Speaking, Spain (On-Site)

Scopely - CG Supervisor Unannounced Title

Scopely, Spain (Hybrid)

Rank group - PHP FullStack Developer

Rank group, Spain (Remote)

Paypal - Enterprise Sales Manager

Paypal, Spain (On-Site)

Nissan - OPERARIO MECANIZADO

Nissan, Spain (On-Site)

Lingo Kids LLC - Business Development and Partnerships Manager

Lingo Kids LLC, Spain (Remote)

Scopely - Senior Accessibility Specialist

Scopely, Spain (Hybrid)

Larian Studios - Gameplay Programmer

Larian Studios, Spain (On-Site)

Get notifed when new similar jobs are uploaded

Animation Jobs

Cloud Imperium Games - Lead Gameplay Animation Programmer

Cloud Imperium Games, United Kingdom (On-Site)

Ubisoft - Senior Gameplay Animator

Ubisoft, Canada (Hybrid)

Arrise Solutions (India)   - 3D Animation Lead

Arrise Solutions (India) , India (On-Site)

LightSpeed Studios - Assistant Cinematics Editor

LightSpeed Studios, United States (On-Site)

Tencent - Animation Director

Tencent, United States (On-Site)

Ubisoft - Technical Animator

Ubisoft, Philippines (On-Site)

Rockstar Games - AI/Gameplay Programmer (Mid / Senior Level)

Rockstar Games, Canada (On-Site)

Get notifed when new similar jobs are uploaded