3D Modeller

5 Days ago • All levels • 3D Art

Job Summary

Job Description

Flying Bark Productions seeks a 3D Modeller in Madrid, Spain, to create CG/3D models of characters and environments for various projects, including Netflix's Stranger Things animated series and the Avatar: The Last Airbender feature film. Responsibilities include constructing organic and hard-surface models, defining 3D forms and 2D silhouettes, ensuring technical requirements are met (efficient geometry, appropriate detail, suitable topology), and collaborating with other crew members. The ideal candidate possesses experience in animated features/episodic production, demonstrates a mature, graphic stylization (similar to Spiderverse, Arcane), and has strong skills in Maya, ZBrush/Mudbox, and potentially Houdini. Meeting deadlines, strong communication, and a collaborative spirit are essential.
Must have:
  • Production experience in animated features/episodic
  • Proficiency in Maya, ZBrush/Mudbox
  • Strong understanding of modelling and rigging workflows
  • Ability to meet deadlines and collaborate effectively
  • Experience in creating character and environment models
Good to have:
  • Houdini experience
  • Fluent in English and Spanish
Perks:
  • Cake days
  • Movie nights
  • Wrap parties
  • Kulture Klub
  • Dogs allowed at work
  • Training and support opportunities

Job Details

Flying Bark Productions is working on exciting projects such as Netflix's Stranger Things animated series, the recently announced Avatar: The Last Airbender feature film, Marvel Studios’ What If…?, Disney Marvel’s Moon Girl and Devil Dinosaur, as well as our production Tales From Outer Suburbia by Shaun Tan. 

* Not open for remote work, this position must be based in Madrid, Spain.*
* Please be aware that for this specific role, we are giving priority to artists who are eligible to work in Spain/Europe *

 

The 3D Modeller will be responsible for executing the CG/3D modelling of characters and environments for the Program/s, with a focus on proxy models, according to the Director’s vision and guided by the look development process. 

Key Responsibilities:

  • Construct organic and hard surface models which convey the intent of art department reference and are faithful to the style of the production.
  • Define the three-dimensional form and two dimensional silhouette of all models as briefed and resolve unspecified details as required;
  • Follow guidance from the Program/s creative and technical leaders to realise the Directors vision.
  • Reconcile the technical requirements of motion picture quality works including efficient use of geometry; an appropriate level of geometric detail; topology suitable for deformation, UV layout and rendering.
  • Create, revise and maintain digital character, prop and environment assets and support end users (as required), responding to guidance and review notes from the Director as well as creative and technical supervisors.
  • Constructing the shapes of 3D digital character, prop and environment models in Maya, with a strong working knowledge of UV layout techniques.
  • Have solid knowledge of digital sculpting in Z-brush and/or Mudbox and be self sufficient in maintaining the workflows between Maya and these packages.
  • Ensure that digital assets meet the studio standards, specifications and conventions with respect to appearance and aesthetics, user friendliness, performance, data integrity, and robustness.
  • Support and maintain dialogue with other crew members, including Technical Directors, Riggers and Animators, who make use of the digital assets as required.
  • Ensure that weekly modelling department milestones and production deadlines are met, and communication to production of any issues that may impact on this successful delivery. 

About You:

  • Production experience in animated features/ animated episodic; (Not live action)
  • Portfolios with mature, graphic stylization of reality preferred. Somewhat in the vein of Spiderverse, Entergalactic, Arcane and The Witness [Love, Death, Robots] ;
  • Demo reels focusing on character and/or environment and assets modelling;
  • Solid experience and understanding of Maya in a production based environment.
  • Ability to constructing the shapes of 3D digital environments and/or prop models in Maya, with a strong working knowledge of UV layout techniques.
  • Experience in Houdini procedural modelling is a plus;
  • Solid knowledge of digital sculpting in Z-brush and/or Mudbox and be self sufficient in maintaining the workflows between Maya and these packages.
  • Ability to consistently meet deadlines.
  • Solid knowledge of modelling and rigging workflows.
  • Good sense of traditional anatomy and proportion.
  • Ability to flag issues that may impact on the successful delivery of assets within the production schedule.
  • Excellent communication skills and willingness to share information in a team environment.
  • Ability to take direction and be flexible and responsive to change.
  • Ability to work independently as well as under direct supervision.
  • A passion for modelling and ability to work in a collaborative team environment. Fluent in English and/or Spanish language, both written and verbal;
  • Eligible to work in Spain/Europe. Spanish locals & Europeans open to relocation will be given priority.

What do we do?

Flying Bark Productions is a renowned independent producer of family-focused animation entertainment. For over 50 years, our 2D and 3D production facility has created award-winning feature films and TV series.

Why work with us?

  • We work on some pretty cool projects - check out our website: https://www.flyingbark.com.au/
  • We have cake days, movie nights, wrap parties & a Kulture Klub dedicated to coordinating our busy social calendar!
  • The Barkers have big hearts too, with our Paws for a Cause fundraising arm raising much needed funds for charities such as Beyond Blue, RSPCA and the Cancer Council. 
  • If you love dogs as much as we do, you can bring them to work!
  • Career development is important to us so we offer training and support opportunities whenever possible. 
  • We have a full slate and plans for international expansion so there is always plenty of opportunity for career development.
  • Our employees say our culture is the best they've ever experienced - everyone is welcome and celebrated!

 

Flying Bark Productions is proud to be an Equal Opportunity Employer.

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About The Company

Flying Bark Productions Pty Ltd is internationally recognized as Australia’s leading producer of quality children’s animated entertainment, known for its high quality film and television properties ranging from pre-school to young adult.


The mission of Flying Bark Productions is to create great animated entertainment for children. We employ Australia’s top talents in animation, the visual arts, screen writing and composing to produce a diverse and enchanted range of feature films, television programs and new media products.

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