Associate Game Developer (C++)

1 Month ago • Upto 2 Years • Game Engine

Job Summary

Job Description

Stardock is seeking a talented Associate Game Developer proficient in C++ to build and maintain gameplay systems for their strategy games. Responsibilities include designing data-driven systems, writing technical documentation, collaborating with production and QA teams, and addressing bugs. Ideal candidates are passionate gamers with prior game development experience (school projects, mods, etc.), strong C++ skills, and a self-motivated problem-solving approach. The role requires proficiency in version control and the ability to adapt quickly within a fast-paced environment. This is a full-time, salaried position at their Plymouth, Michigan office.
Must have:
  • C++ proficiency
  • Game development experience
  • Passion for strategy games
  • Problem-solving skills
  • Teamwork and collaboration
Good to have:
  • Experience with version control
  • Game design experience
  • Data-driven system creation

Job Details

Are you an avid gamer interested in creating awesome games? Stardock is currently seeking a talented Associate Game Developer to create gameplay systems in cutting edge games. The ideal candidate is well versed in C++, has created games in the past, and loves strategy games. This is a salaried, full-time position at our Plymouth, Michigan office.


Primary Responsibilities Include:

  • Build and maintain gameplay systems in modern C++
  • Write technical documents describing the implementation of gameplay systems.
  • Create data-driven systems that enable quick gameplay iteration.
  • Work closely with production and QA to address bugs.


Education and/or Experience Desired:

  • Bachelor's Degree in Computer Science, Engineering, Mathematics or relevant field.
  • Well-developed school or side project and/or interesting mod work preferred.
  • Solid understanding and proficiency in C++.
  • Passion for games and game design.
  • Self-motivated and loves solving problems.
  • Able to learn new technology quickly and execute on a schedule in a fast-paced cross-discipline team environment.
  • Familiar with version control software (e.g. Perforce, SVN, etc.)

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About The Company

HISTORY

Initially a developer for the OS/2 platform, Stardock was founded in 1991 and incorporated in 1993 as “Stardock Systems.” We grew to become a leader in development for Windows® customization software that lets you modify or extend your graphical user interface like Fences® , Start10™, Deskscapes™, among others. A long time lover of games, CEO Brad Wardell also devotes the company’s time to producing PC games in the 4X and RTS genre. Our most noted titles include Galactic Civilizations® (I, II, III), Sins of a Solar Empire® : Rebellion, Ashes of the Singularity™: Escalation, Sorcerer King™, and more.

Headquartered in Plymouth, Michigan, Stardock employees people worldwide and continues to specialize in consumer software development and publishing.

FOR MORE INFORMATION

Visit www.stardock.com and follow @Stardock

Plymouth, Michigan, United States (On-Site)

Plymouth, Michigan, United States (On-Site)

Plymouth, Michigan, United States (On-Site)

Plymouth, Michigan, United States (On-Site)

Plymouth, Michigan, United States (On-Site)

Plymouth, Michigan, United States (On-Site)

Plymouth, Michigan, United States (On-Site)

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