Environment Concept Artist

2 Months ago • 2 Years + • Concept Art

Job Summary

Job Description

Plarium seeks an Environment Concept Artist to contribute to their unannounced, multi-platform third-person shooter. Responsibilities include creating interior/exterior environment concepts, prop concept art, and mood art. Collaboration with Level Art, Environment Art teams, and the Art Director is essential. The project is large-scale and demands high-quality visuals. The ideal candidate possesses 2+ years of game industry experience, proficiency in Photoshop and Blender, and a strong understanding of composition, light, color, and materials. Fluency in Ukrainian and intermediate English is required.
Must have:
  • 2+ years game industry experience
  • Proficient in Photoshop & Blender
  • Excellent composition, light, color, material skills
  • Create environment concepts, prop art, mood art
  • Collaborate with art teams
  • Fluent Ukrainian, Intermediate English
Good to have:
  • Shooter genre experience
  • Architectural understanding
Perks:
  • Officially registered full-time employment
  • Paid leave (20-26 days)
  • Medical support
  • Individual development plan
  • Professional training programs
  • Interest-free loan
  • Gym membership reimbursement
  • Counseling with psychologists

Job Details

The successful applicant will be able to work at our Lviv office, Warsaw office or remotely from Poland and Ukraine.

Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, Poland, Spain, and Finland.

RAID: Shadow Legends, Mech Arena and our other 18 massive titles unite more than 500 million players worldwide. With over 15 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.

We are working on an unannounced, multi-platform third-person shooter in a realistic setting. The project is large-scale and ambitious both from a graphics and game design point of view and from the technical perspective.

The successful candidate will become a part of the Concept Art team, focused on creating characters, environments, props, and other assets for the game.

Early-stage project visuals

Responsibilities

  • Creating interior and exterior concepts of environment art, prop concept art, and mood art

  • Coordinating with the Level Art and Environment Art teams as well as the Art Director

What we expect

  • 2+ years of experience working in the games industry

  • Experience working with Adobe Photoshop and Blender

  • Ability working with composition, space, light, color, and materials

  • Experience creating environment mood art and concept art for video games

  • Fluency in Ukrainian

  • English language skills at the pre-intermediate level or higher

Desired

  • Understanding of the gaming industry

  • Experience working in the shooter genre

  • Understanding of architecture construction

What we offer

  • Officially registered full-time employment

  • 20 to 26 days of paid leave depending on the country in which your employment is registered

  • Medical support and fully paid leave if you or your child are sick

  • Individual development plan and regular feedback

  • Professional seminars, workshops, courses, and internal training programs

  • Opportunity to take an interest-free loan

  • Reimbursement of gym membership fees and a running club

  • Opportunity for counseling with psychologists

*Note: Benefits may vary by country.

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