As a Game Programmer, you will:
• Development and optimisation of games for Nintendo Switch using Unity.
• Handle performance profiling, debugging, and optimisation to meet Nintendo Switch standards (memory, draw calls, framerate, etc.).
• Review and implement rendering pipelines, particularly Universal Render Pipeline (URP), for better performance on Switch.
• Solve complex technical challenges related to Nintendo Switch hardware and platform constraints.
• Stay updated with Nintendo Switch compliance requirements and ensure games meet certification standards.
• Work closely, and ensure good communication & coordination between the programming and other parts of the team (art, level design, design, production, QA engineers)
• Collaborate with Production to coordinate task lists to ensure assignments are progressing as expected according to schedules, milestones and overall project goals.
• Identify and review task risks, and recommend and help implement mitigation and contingencies.
• Be involved in the design process, offering advice & information from a technical perspective
We’re looking for someone who has
• Relevant Nintendo Game development experience of 3-6 years in Unity
• Advanced knowledge of Unity engine, particularly rendering pipelines like URP and shader optimisation.
• Proven ability to optimise performance for constrained hardware (memory, CPU, GPU).
• Experience with Unity Profiler, RenderDoc, PIX, or similar tools. • Proficient in version control systems like Git, Perforce, or SVN.
• Exposure to other gaming platforms (PC, PlayStation, Xbox).
• Avid gamer with a passion for creating top-quality games
• General knowledge and understanding of Nintendo & Unity’s systems related to gameplay, including AI, camera, input controls, and physics.
• Strong technical documentation skills.
Requirement
• Bachelor’s degree in Computer Science or Equivalent.
• 3- 6 years’ games industry experience with Unity.
• At least 2+ years of experience working on Nintendo Switch porting projects.
• Experience working on published AAA games is a strong advantage.
• Strong verbal and written Communication Skills.
What we offer you:
• Work in a studio that has complete P&L ownership of games.
• Competitive salary and Performance Link Incentives.
• Full medical, accident as well as life insurance benefits.
• Generous Paid Maternity/Paternity leave.
• Employee Assistance Programs.
• Active Employee Resource Groups – Women at Zapak.
• Frequent employee events.
• Work with cool people and impact millions of daily players