Game Programmer (Nintendo Switch)

7 Months ago • 3-6 Years
Game Programmer

Add these skills to join the top 1% applicants for this job

communication
problem-solving
rendering
renderdoc
github
unity
quality-control
level-design
git
svn
perforce

As a Game Programmer, you will:

• Development and optimisation of games for Nintendo Switch using Unity.

• Handle performance profiling, debugging, and optimisation to meet Nintendo Switch standards (memory, draw calls, framerate, etc.).

• Review and implement rendering pipelines, particularly Universal Render Pipeline (URP), for better performance on Switch.

• Solve complex technical challenges related to Nintendo Switch hardware and platform constraints.

• Stay updated with Nintendo Switch compliance requirements and ensure games meet certification standards.

• Work closely, and ensure good communication & coordination between the programming and other parts of the team (art, level design, design, production, QA engineers)

• Collaborate with Production to coordinate task lists to ensure assignments are progressing as expected according to schedules, milestones and overall project goals.

• Identify and review task risks, and recommend and help implement mitigation and contingencies.

• Be involved in the design process, offering advice & information from a technical perspective


We’re looking for someone who has

• Relevant Nintendo Game development experience of 3-6 years in Unity

• Advanced knowledge of Unity engine, particularly rendering pipelines like URP and shader optimisation.

• Proven ability to optimise performance for constrained hardware (memory, CPU, GPU).

• Experience with Unity Profiler, RenderDoc, PIX, or similar tools. • Proficient in version control systems like Git, Perforce, or SVN.

• Exposure to other gaming platforms (PC, PlayStation, Xbox).

• Avid gamer with a passion for creating top-quality games

• General knowledge and understanding of Nintendo & Unity’s systems related to gameplay, including AI, camera, input controls, and physics.

• Strong technical documentation skills.


Requirement

• Bachelor’s degree in Computer Science or Equivalent.

• 3- 6 years’ games industry experience with Unity.

• At least 2+ years of experience working on Nintendo Switch porting projects.

• Experience working on published AAA games is a strong advantage.

• Strong verbal and written Communication Skills. 


What we offer you:

• Work in a studio that has complete P&L ownership of games.

• Competitive salary and Performance Link Incentives.

• Full medical, accident as well as life insurance benefits.

• Generous Paid Maternity/Paternity leave.

• Employee Assistance Programs.

• Active Employee Resource Groups – Women at Zapak.

• Frequent employee events.

• Work with cool people and impact millions of daily players

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