As a Lighting Artist, you will be responsible for in-game and cutscene lighting. You will need to have experience with lighting in a physically based rendering environment, as well as experience in determining the mood of a scene and directing the lighting effects. You should have completed at least one game title as a Lighting Artist. Additional desirable experience includes broad knowledge of lighting techniques and rendering in CG, practical experience in game production using Maya, knowledge and experience in optimizing the performance of rendering in game engines, and knowledge and experience in lighting direction and cameras in live-action.