Lead VFX Artist

1 Month ago • All levels • Technical Art • 3D Art

Job Summary

Job Description

Rebellion seeks a Lead VFX Artist for an unannounced project. Responsibilities include contributing to high-quality VFX tasks, developing VFX concepts, creating asset libraries and benchmarks, mentoring team members, and maintaining team morale. The role requires proficiency in 3D software (Max, Maya, Blender), VFX tools (Unreal/Unity/Proprietary), Photoshop, simulation software, and After Effects. A deep understanding of real-time VFX, shaders, optimization, and real-world effects is crucial. The position is based in Oxford with hybrid work options available.
Must have:
  • Proficient in 3D software (Max, Maya, Blender)
  • Expertise in real-time VFX assets and shaders
  • Exceptional communication skills
  • Understanding of hardware limitations
  • Mentorship and team leadership
  • VFX concept development
Good to have:
  • Experience with EmberGen, Houdini, Cinema 4D
  • Knowledge of After Effects
  • Experience with Unreal/Unity/Proprietary Engines
Perks:
  • 22+ days holiday
  • Private medical insurance
  • Life assurance
  • Enhanced pension scheme
  • Relocation package
  • Hybrid work options
  • Free parking
  • Free hot drinks

Job Details

Description

We want you to #JOINTHEREBELLION!

For 30 years we’ve been creating incredible video games at our multiple studios, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.

We are on the lookout for a Lead VFX Artist to join our passionate and growing VFX team to work on an upcoming unannounced project at the early stages of development.

The VFX team is responsible for all visual effects developed in Rebellions games. Not only particle effects, but screen post effects, material effects, mesh destruction effects and UI effects developed in Rebellions propriety engine “Asura”.

You'll play a pivotal role in shaping project-specific processes and delivering industry-leading VFX for exciting new titles, giving you a direct influence on the construction and pipeline requirements.

This is an incredible opportunity for those eager to take on the challenge of providing impactful leadership and mentorship, fostering the development and career growth of a talented team.

This role is based at our riverside headquarters in Oxford, offering a creative and relaxed atmosphere where teamwork drives our success. We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.

We believe in the power of face-to-face collaboration and encourage working from our Oxford headquarters. However, we understand that flexibility matters, so we’re open to discussing hybrid options based on individual needs.

Responsibilities

  • Contribute significantly to the successful execution of high-quality VFX tasks.
  • Stay organized and be proactive in developing VFX project documentation.
  • Develop key VFX concepts to effectively communicate the visual direction of the game.
  • Assist in creating a comprehensive template library of assets for use by other development team members.
  • Produce a collection of VFX benchmark assets, complete with thorough documentation to support your team.
  • Act as a mentor to help onboard new team members efficiently.
  • Maintain high team morale and serve as a positive role model for seniors, regulars, and juniors within the team.

Requirements

  • Proficient knowledge in one or more of the following areas:

- 3D Studio Max

- Maya

- Word document creation

- Blender

- Additional VFX tools (Unreal/Unity/Proprietary)

- Photoshop

- Simulation software (like EmberGen, Houdini, Cinema 4D, etc.)

- After Effects

- Confluence document editing

  • Possess a deep understanding of hardware limitations to minimize optimization needs throughout a project.
  • Exceptional written and verbal communication skills are essential. You should be comfortable reaching out to other departments for information and collaborating to find solutions to challenges.
  • Expertise in crafting real-time VFX assets, along with an advanced knowledge of VFX shaders and the corresponding maps.
  • Embrace a research-driven mindset and stay updated with emerging technologies and processes in the industry—better yet, innovate your own!
  • Have a comprehensive understanding of real-world pyrotechnics and other natural effects, with a keen sense of weight, timing, and scale.

Benefits

We offer an extensive benefits package to our team including:

  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Plus loads more… including a wide range of discounts, freebies, and social events!

Life at Our Oxford HQ

Our riverside headquarters in Oxford places you a short walk away from the city centre. Renowned for its rich historical backdrop and esteemed educational institutions, Oxford offers a unique blend of tradition and modernity, with its beautiful architecture and green spaces.

Oxford also boasts excellent transport links, making it easy to navigate both the city and the wider country. The city’s train station, just a short walk from our studio, offers frequent services to London, as well as direct routes to major cities like Birmingham, Manchester, and Reading and we also offer free parking at the studio.

Our open-plan office promotes teamwork and innovation, with regular interaction with senior management and other departments, alongside access to free hot drinks, a handy tuck shop onsite and a range of local pubs, cafes and dining options nearby helping make every workday enjoyable!

Inside Rebellion

Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.

Find out more about us here

Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being.

We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.

If you are interested in working at Rebellion, but this role doesn’t sound quite like you, we’re recruiting for a range of positions across the studio and we’re always happy to receive speculative applications via our website. Visit our Careers website to view all our live vacancies: Rebellion: Careers

#LI-Hybrid

Similar Jobs

Epic Games - Character Outsource Lead

Epic Games

(On-Site)
3 Months ago
Tamatem Games - 3D Artist Intern

Tamatem Games

Amman, Amman Governorate, Jordan (On-Site)
1 Month ago
Ember Lab - Senior Level Artist

Ember Lab

(Remote)
3 Weeks ago
Epoch Games - 3D Creature Artist

Epoch Games

Winston-Salem, North Carolina, United States (Remote)
10 Months ago
The Walt Disney Company - Senior Lighting Technical Director

The Walt Disney Company

Vancouver, British Columbia, Canada (Hybrid)
2 Days ago
Frontier Developments - Experienced Technical Artist

Frontier Developments

Cambridge, England, United Kingdom (Hybrid)
3 Months ago
Rockstar Games - Associate Principal Technical Artist: Performance Capture Pipeline

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
6 Months ago
Virtuos - Senior VFX Artist

Virtuos

Vietnam (On-Site)
2 Weeks ago
Redhill Games - Senior VFX Artist

Redhill Games

Helsinki, Uusimaa, Finland (Hybrid)
1 Month ago
Nintendo - Associate UI Artist (NST)

Nintendo

Redmond, Washington, United States (Hybrid)
11 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Airlab Inc  - Game Artist (Mobile)

Airlab Inc

Montreal, Quebec, Canada (On-Site)
9 Months ago
Reenbow - Unity Game/VR Developer - Apprenticeship

Reenbow

Paris, Île-de-France, France (On-Site)
20 Hours ago
Techland - Lead FX Artist

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Ubisoft - Technical Artist

Ubisoft

Düsseldorf, North Rhine-Westphalia, Germany (Hybrid)
2 Weeks ago
SmileGate - Technical Artist ([LOST ARK Mobile])

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
Gearbox Software - Level Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
4 Months ago
Handy Games - 3D Character Animator

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
2 Weeks ago
Reply Game Studios - Level Designer

Reply Game Studios

Milan, Lombardy, Italy (On-Site)
5 Months ago
Lakshya Digital - Rigging Artist

Lakshya Digital

Maharashtra, India (On-Site)
1 Week ago
Frontier Developments - Animator

Frontier Developments

Cambridge, England, United Kingdom (Hybrid)
6 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Oxford, England, United Kingdom

Playground Games - Build Engineer - Contract

Playground Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
8 Months ago
PlayStation Global - Technical Program Manager

PlayStation Global

London, England, United Kingdom (On-Site)
1 Month ago
Rebellion - Animation Director

Rebellion

Oxford, England, United Kingdom (Hybrid)
1 Month ago
Rocket Science - Frontend - UI Engineer

Rocket Science

Wales, United Kingdom (Hybrid)
2 Weeks ago
Sumo Logic - Partner Sales Manager

Sumo Logic

London, England, United Kingdom (On-Site)
21 Hours ago
Firesprite - Principal 3C's Specialist - Design

Firesprite

Liverpool, England, United Kingdom (Hybrid)
1 Month ago
Cloud Imperium Games - Principal Network Programmer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
5 Months ago
Aristocrat Gaming - Director of Talent Enablement & Learning Capability

Aristocrat Gaming

London, England, United Kingdom (Hybrid)
4 Weeks ago
Epic Games - Tech Art Lead

Epic Games

London, England, United Kingdom (On-Site)
1 Month ago
The Walt Disney Company - Commercial Performance Manager (FTC)

The Walt Disney Company

London, England, United Kingdom (On-Site)
2 Days ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Aristocrat Gaming - Technical Artist II

Aristocrat Gaming

Noida, Uttar Pradesh, India (Hybrid)
6 Days ago
Ripple Effect  - UI Artist - Capture

Ripple Effect

Vancouver, British Columbia, Canada (Hybrid)
2 Months ago
SmileGate - Crossfire 2 VFX Artist

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
2 Weeks ago
Nintendo - CONTRACT - Associate UI Artist (NST)

Nintendo

Redmond, Washington, United States (Hybrid)
5 Months ago
Intrepid Studios,  Inc  - Senior VFX Artist

Intrepid Studios, Inc

San Diego, California, United States (On-Site)
8 Months ago
ARVORE Immersive Experiences - Tech Artist

ARVORE Immersive Experiences

São Paulo, State Of São Paulo, Brazil (Remote)
2 Weeks ago
Owlcat Games - Technical Artist (Cinematics)

Owlcat Games

Nicosia, Nicosia, Cyprus (Hybrid)
1 Month ago
Rockstar Games - Senior Technical Artist: Animation

Rockstar Games

London, England, United Kingdom (On-Site)
7 Months ago
Ubisoft - Technical Artist

Ubisoft

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
Sony Interactive Entertainment - Technical Producer

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Founded in 1992, Rebellion is one of Europe’s biggest independent multimedia studios. Its flagship Sniper Elite series is renowned for its authentic stealth and sniping gameplay with more than 20 million players worldwide. 2000 AD is synonymous with the absolute finest in British comic book art. With the acquisition of a $100m film studio and the world’s largest archive of English language comics, Rebellion continues to go from strength to strength.


Rebellion now operates across books, comics, TV and film, but at its core it’s still a leading developer and publisher of games. Whether it’s the breathtaking intensity of Sniper Elite 4, the face-hugging terror of Aliens vs. Predator or the grindhouse frenzy of the Zombie Army series, the Oxford-based studio is revered for creating stand-out games designed to thrill.

Oxford, England, United Kingdom (Hybrid)

England, United Kingdom (On-Site)

England, United Kingdom (Hybrid)

Oxford, England, United Kingdom (Hybrid)

Warwick, England, United Kingdom (Hybrid)

Oxford, England, United Kingdom (Hybrid)

Runcorn, England, United Kingdom (Hybrid)

Runcorn, England, United Kingdom (Hybrid)

Runcorn, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by Rebellion

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug